110 Commits (a3413fe990500a5f273fa32dc473590fbaad512f)

Author SHA1 Message Date
sp a3413fe990 changed behaviour when moving against wall 10 months ago
sp 1d43c1d506 added slippery tiles and fixed faulty probability passing 10 months ago
sp 8c38856faf started to add non-directional slippery tiles 1 year ago
sp c11e85e191 adversaries are allowed to move on goal 2 years ago
sp 3a34e0d065 properly calculate probabilites for new slippery 2 years ago
sp 122ba1c5f0 do not model idle states 2 years ago
sp 44caa12fe0 added logic for new slippery tiles 2 years ago
sp 2e51e51320 introduced new slippery tiles 2 years ago
sp a459232e59 temporarily made all states init 2 years ago
sp 83560bfc73 fixed conditional movement w.r.t doors 2 years ago
sp 801dc5b210 only print goal related actions if there is one 2 years ago
sp 3949611e83 change door interaction labels to '_toggle_' 2 years ago
sp 0ef98bf005 guard for IsCarrying formulae 2 years ago
Thomas Knoll acf32fbb98 added example for module 2 years ago
Thomas Knoll 073e1b28e5 fixed guard overwrite 2 years ago
Thomas Knoll 88f5e2e4fd more overwrites 2 years ago
Thomas Knoll df00224661 basic overwrite guard and update 2 years ago
sp 82849e5f67 changed NOFAULT constant 2 years ago
sp 8cc2b0c4da portable objects are now traversable 2 years ago
sp 43aebc463c add nonmovement action to modules 2 years ago
sp 7d7649bd06 include all action with indices 2 years ago
sp bd8bf2eca5 print collision formula when other agents present 2 years ago
sp cfb0d5da6f add done actions for smg models 2 years ago
sp af2ee862e6 objects are initially not picked up 2 years ago
sp a1ac41b01b fix bug with conditional movement formulas 2 years ago
sp ec5480f670 use init struct 2 years ago
sp 4b8444f6aa the agent cannot turn in lava 2 years ago
sp ba348a95f2 fixed bugs in slippery updates 2 years ago
sp 969dd87ada changed behaviour of slippery tiles 2 years ago
sp 8c5ff31ad3 NOFAULT is 3 instead of -1 2 years ago
sp 11658eb01f fixed multiple column row issues 2 years ago
sp 370740349c fixed turn guards regarding IsOnSlippery 2 years ago
sp 12b08ab068 set modelType based on the amount of agents 2 years ago
sp aa6fd9219e removed GridOptions 2 years ago
sp 46b4d5f9f3 adapted call to PrismModulesPrinter 2 years ago
sp 76d4295f73 removed printing of unnecessary formulas 2 years ago
sp 92d7d11daa switched most tabs to two whitespaces in output 2 years ago
sp 34a399972d print certain movement guards only when necessary 2 years ago
Thomas Knoll acd1a17082 renamed index 2 years ago
Thomas Knoll 4141e9f104 fixed config print of labels 2 years ago
Thomas Knoll 78c42f034e overwrite indices as vector 2 years ago
Thomas Knoll 91dcfb400e renamed action to command 2 years ago
Thomas Knoll 74645d95b3 basic support for probabiliteis in config 2 years ago
sp bac91e7b5d fixed bug in west slippery updates 2 years ago
sp 0a1f5ac405 switched to col and row instead of x and y 2 years ago
sp b50355deb9 x and y start at 1 2 years ago
sp 7e932200ca fixed additional semicolon in CannotSlip Formulas 2 years ago
sp d8c7e73a32 fixed some issues with formulas and semicolons 2 years ago
sp 7e5c86ba41 include algorithm in cell.cpp 2 years ago
sp 54af53e039 print player structs 2 years ago