10 Commits (fd8c99b989d42f065e31f42b6059b25640c32bcd)

Author SHA1 Message Date
TimQu fd8c99b989 Introducing Environment in MinMaxSolvers and ModelCheckers 8 years ago
dehnert 136cb194d1 fixed a bunch of unused variable warnings 9 years ago
dehnert 954eadc546 improved detection for early result detection in game based engine 9 years ago
dehnert f4146c821a more value-reuse 9 years ago
dehnert 19fd72cfb6 optimized reuse of qualitative values 9 years ago
dehnert 77fc21d53e fixes here and there 9 years ago
dehnert fcfed19c5d factored out helper classes into their own files in preparation of refiner interface 9 years ago
dehnert 5d24a190ab some refactoring for menu games 9 years ago
dehnert bf5018b858 post-merge fixes 9 years ago
dehnert 1f460cd8fa made move of top-level dir for some remaining files, fixed some includes 9 years ago
dehnert cc550984b3 enabling qualitative answers of game-based model checker 9 years ago
dehnert 7d50a6b839 graph algorithms for games can now produce player strategies even if they can pick any choice (if requested) 9 years ago
dehnert 1bb116dd1c some more work on game-based model checker 9 years ago
dehnert 4f7eaa0a43 some more work towards abstraction refinement 9 years ago
dehnert aca21eaf18 commit to switch workplace (no, not now) 9 years ago
dehnert cef8a242ba started to make game-based abstraction work again 9 years ago
dehnert 9e9e23a370 more preparation for game-based abstraction 10 years ago
dehnert c83db93c55 made everything compile again after latest changes (CheckTasks) 10 years ago
dehnert cf15015421 some more work on games 10 years ago
dehnert 7b2bfa592c started working on integration of games-based abstraction refinement in production code quality 10 years ago