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ksp: cosmetics

refactoring
Tom Janson 8 years ago
parent
commit
e75fd74c32
  1. 6
      src/utility/shortestPaths.cpp

6
src/utility/shortestPaths.cpp

@ -17,14 +17,14 @@ void define_ksp(py::module& m) {
// this could be templated rather than hardcoding double, but the actual
// bindings must refer to instantiated versions anyway (i.e., overloaded
// for each template instantiation) -- and double is enough for me
using Model = storm::models::sparse::Model<double>;
using BitVector = storm::storage::BitVector;
using Matrix = storm::storage::SparseMatrix<double>;
using MatrixFormat = storm::utility::ksp::MatrixFormat;
using Path = storm::utility::ksp::Path<double>;
using ShortestPathsGenerator = storm::utility::ksp::ShortestPathsGenerator<double>;
using state_t = storm::utility::ksp::state_t;
using StateProbMap = std::unordered_map<state_t, double>;
using Matrix = ShortestPathsGenerator::Matrix;
using Model = ShortestPathsGenerator::Model;
using StateProbMap = ShortestPathsGenerator::StateProbMap;
py::class_<Path>(m, "Path")
// overload constructor rather than dealing with boost::optional
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