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1.3 KiB

#ifndef STORM_LOGIC_REWARDOPERATORFORMULA_H_
#define STORM_LOGIC_REWARDOPERATORFORMULA_H_
#include "src/logic/OperatorFormula.h"
namespace storm {
namespace logic {
class RewardOperatorFormula : public OperatorFormula {
public:
RewardOperatorFormula(std::shared_ptr<Formula const> const& subformula);
RewardOperatorFormula(ComparisonType comparisonType, double bound, std::shared_ptr<Formula const> const& subformula);
RewardOperatorFormula(OptimalityType optimalityType, ComparisonType comparisonType, double bound, std::shared_ptr<Formula const> const& subformula);
RewardOperatorFormula(OptimalityType optimalityType, std::shared_ptr<Formula const> const& subformula);
RewardOperatorFormula(boost::optional<OptimalityType> optimalityType, boost::optional<ComparisonType> comparisonType, boost::optional<double> bound, std::shared_ptr<Formula const> const& subformula);
virtual ~RewardOperatorFormula() {
// Intentionally left empty.
}
virtual bool isRewardOperatorFormula() const override;
virtual bool isPctlStateFormula() const override;
virtual std::ostream& writeToStream(std::ostream& out) const override;
};
}
}
#endif /* STORM_LOGIC_REWARDOPERATORFORMULA_H_ */