#ifndef STORM_LOGIC_REWARDOPERATORFORMULA_H_ #define STORM_LOGIC_REWARDOPERATORFORMULA_H_ #include "src/logic/OperatorFormula.h" namespace storm { namespace logic { class RewardOperatorFormula : public OperatorFormula { public: RewardOperatorFormula(std::shared_ptr<Formula const> const& subformula); RewardOperatorFormula(ComparisonType comparisonType, double bound, std::shared_ptr<Formula const> const& subformula); RewardOperatorFormula(OptimalityType optimalityType, ComparisonType comparisonType, double bound, std::shared_ptr<Formula const> const& subformula); RewardOperatorFormula(OptimalityType optimalityType, std::shared_ptr<Formula const> const& subformula); RewardOperatorFormula(boost::optional<OptimalityType> optimalityType, boost::optional<ComparisonType> comparisonType, boost::optional<double> bound, std::shared_ptr<Formula const> const& subformula); virtual ~RewardOperatorFormula() { // Intentionally left empty. } virtual bool isRewardOperatorFormula() const override; virtual bool isPctlStateFormula() const override; virtual std::ostream& writeToStream(std::ostream& out) const override; }; } } #endif /* STORM_LOGIC_REWARDOPERATORFORMULA_H_ */