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/* /////////////////////////////////////////////////////////////////////////
* File: winstl/system/console_colour_scope.hpp
*
* Purpose: Scopes the console colour (and intensity).
*
* Created: 20th July 2006
* Updated: 10th August 2009
*
* Home: http://stlsoft.org/
*
* Copyright (c) 2006-2009, Matthew Wilson and Synesis Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name(s) of Matthew Wilson and Synesis Software nor the names of
* any contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* ////////////////////////////////////////////////////////////////////// */
/** \file winstl/system/console_colour_scope.hpp
*
* \brief [C++ only] Definition of the winstl::console_colour_scope class
* (\ref group__library__windows_window "Windows Window" Library).
*/
#ifndef WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE
#define WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE
#ifndef STLSOFT_DOCUMENTATION_SKIP_SECTION
# define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_MAJOR 1
# define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_MINOR 0
# define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_REVISION 5
# define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_EDIT 9
#endif /* !STLSOFT_DOCUMENTATION_SKIP_SECTION */
/* /////////////////////////////////////////////////////////////////////////
* Includes
*/
#ifndef WINSTL_INCL_WINSTL_H_WINSTL
# include <winstl/winstl.h>
#endif /* !WINSTL_INCL_WINSTL_H_WINSTL */
#ifdef STLSOFT_CF_EXCEPTION_SUPPORT
# ifndef WINSTL_INCL_WINSTL_ERROR_HPP_EXCEPTIONS
# include <winstl/error/exceptions.hpp>
# endif /* !WINSTL_INCL_WINSTL_ERROR_HPP_EXCEPTIONS */
#endif /* STLSOFT_CF_EXCEPTION_SUPPORT */
/* /////////////////////////////////////////////////////////////////////////
* Namespace
*/
#ifndef _WINSTL_NO_NAMESPACE
# if defined(_STLSOFT_NO_NAMESPACE) || \
defined(STLSOFT_DOCUMENTATION_SKIP_SECTION)
/* There is no stlsoft namespace, so must define ::winstl */
namespace winstl
{
# else
/* Define stlsoft::winstl_project */
namespace stlsoft
{
namespace winstl_project
{
# endif /* _STLSOFT_NO_NAMESPACE */
#endif /* !_WINSTL_NO_NAMESPACE */
/* /////////////////////////////////////////////////////////////////////////
* Classes
*/
/** \brief Provides scoping of the colour (and intensity) of the console
*
* \ingroup group__library__windows_window
*
* This class provides scoping of the colour (and intensity) of the console
* via the API functions <code>GetConsoleScreenBufferInfo()</code> and
* <code>SetConsoleTextAttribute()</code>.
*/
class console_colour_scope
{
public:
/// This type
typedef console_colour_scope class_type;
// Construction
public:
/// \brief Sets the console text attribute(s), remembering the current
/// state so it can be reset in the destructor.
///
/// The constructor applies the given text attributes to the given
/// console screen buffer, after first recording the current state so
/// that they can be reset when the instance is destroyed.
///
/// \exception winstl::windows_exception If \ref page__exception_agnostic "exception handling is enabled",
/// an instance of \link winstl::windows_exception windows_exception\endlink
/// will be thrown if the console text attributes cannot be elicited
/// or changed. If \ref page__exception_agnostic "exception handling is not enabled",
/// the console attributes are left as they are, and the destructor
/// makes no attempt at modification.
///
/// \param hBuffer Handle the console screen buffer.
/// \param textAttributes The text attributes to be applied to the console
ss_explicit_k console_colour_scope(HANDLE hBuffer, WORD textAttributes)
: m_hBuffer(hBuffer)
, m_attributes(init_(hBuffer, textAttributes))
{}
/// Resets the console text attribute(s) to the original form.
~console_colour_scope() stlsoft_throw_0()
{
#ifndef STLSOFT_CF_EXCEPTION_SUPPORT
if(0xffffffff != m_attributes)
#endif /* !STLSOFT_CF_EXCEPTION_SUPPORT */
{
::SetConsoleTextAttribute(m_hBuffer, static_cast<WORD>(m_attributes));
}
}
/// \name Implementation
/// @{
private:
static ws_uint32_t init_(HANDLE hBuffer, WORD textAttributes)
{
ws_uint32_t attr = 0xffffffff;
CONSOLE_SCREEN_BUFFER_INFO bufferInfo;
if(!::GetConsoleScreenBufferInfo(hBuffer, &bufferInfo))
{
#ifdef STLSOFT_CF_EXCEPTION_SUPPORT
STLSOFT_THROW_X(windows_exception("Could not retrieve console buffer information", ::GetLastError()));
#endif /* STLSOFT_CF_EXCEPTION_SUPPORT */
}
else
{
if(!::SetConsoleTextAttribute(hBuffer, textAttributes))
{
#ifdef STLSOFT_CF_EXCEPTION_SUPPORT
STLSOFT_THROW_X(windows_exception("Could not set console text attributes", ::GetLastError()));
#endif /* STLSOFT_CF_EXCEPTION_SUPPORT */
}
else
{
attr = bufferInfo.wAttributes;
}
}
return attr;
}
/// @}
/// \name Members
/// @{
private:
HANDLE m_hBuffer;
ws_uint32_t m_attributes;
/// @}
/// \name Not to be implemented
/// @{
private:
console_colour_scope(class_type const& rhs);
class_type const& operator =(class_type const& rhs);
/// @}
};
/* ////////////////////////////////////////////////////////////////////// */
#ifndef _WINSTL_NO_NAMESPACE
# if defined(_STLSOFT_NO_NAMESPACE) || \
defined(STLSOFT_DOCUMENTATION_SKIP_SECTION)
} // namespace winstl
# else
} // namespace winstl_project
} // namespace stlsoft
# endif /* _STLSOFT_NO_NAMESPACE */
#endif /* !_WINSTL_NO_NAMESPACE */
/* ////////////////////////////////////////////////////////////////////// */
#endif /* WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE */
/* ///////////////////////////// end of file //////////////////////////// */