/* ///////////////////////////////////////////////////////////////////////// * File: winstl/system/console_colour_scope.hpp * * Purpose: Scopes the console colour (and intensity). * * Created: 20th July 2006 * Updated: 10th August 2009 * * Home: http://stlsoft.org/ * * Copyright (c) 2006-2009, Matthew Wilson and Synesis Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * - Neither the name(s) of Matthew Wilson and Synesis Software nor the names of * any contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * ////////////////////////////////////////////////////////////////////// */ /** \file winstl/system/console_colour_scope.hpp * * \brief [C++ only] Definition of the winstl::console_colour_scope class * (\ref group__library__windows_window "Windows Window" Library). */ #ifndef WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE #define WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE #ifndef STLSOFT_DOCUMENTATION_SKIP_SECTION # define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_MAJOR 1 # define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_MINOR 0 # define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_REVISION 5 # define WINSTL_VER_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE_EDIT 9 #endif /* !STLSOFT_DOCUMENTATION_SKIP_SECTION */ /* ///////////////////////////////////////////////////////////////////////// * Includes */ #ifndef WINSTL_INCL_WINSTL_H_WINSTL # include #endif /* !WINSTL_INCL_WINSTL_H_WINSTL */ #ifdef STLSOFT_CF_EXCEPTION_SUPPORT # ifndef WINSTL_INCL_WINSTL_ERROR_HPP_EXCEPTIONS # include # endif /* !WINSTL_INCL_WINSTL_ERROR_HPP_EXCEPTIONS */ #endif /* STLSOFT_CF_EXCEPTION_SUPPORT */ /* ///////////////////////////////////////////////////////////////////////// * Namespace */ #ifndef _WINSTL_NO_NAMESPACE # if defined(_STLSOFT_NO_NAMESPACE) || \ defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) /* There is no stlsoft namespace, so must define ::winstl */ namespace winstl { # else /* Define stlsoft::winstl_project */ namespace stlsoft { namespace winstl_project { # endif /* _STLSOFT_NO_NAMESPACE */ #endif /* !_WINSTL_NO_NAMESPACE */ /* ///////////////////////////////////////////////////////////////////////// * Classes */ /** \brief Provides scoping of the colour (and intensity) of the console * * \ingroup group__library__windows_window * * This class provides scoping of the colour (and intensity) of the console * via the API functions GetConsoleScreenBufferInfo() and * SetConsoleTextAttribute(). */ class console_colour_scope { public: /// This type typedef console_colour_scope class_type; // Construction public: /// \brief Sets the console text attribute(s), remembering the current /// state so it can be reset in the destructor. /// /// The constructor applies the given text attributes to the given /// console screen buffer, after first recording the current state so /// that they can be reset when the instance is destroyed. /// /// \exception winstl::windows_exception If \ref page__exception_agnostic "exception handling is enabled", /// an instance of \link winstl::windows_exception windows_exception\endlink /// will be thrown if the console text attributes cannot be elicited /// or changed. If \ref page__exception_agnostic "exception handling is not enabled", /// the console attributes are left as they are, and the destructor /// makes no attempt at modification. /// /// \param hBuffer Handle the console screen buffer. /// \param textAttributes The text attributes to be applied to the console ss_explicit_k console_colour_scope(HANDLE hBuffer, WORD textAttributes) : m_hBuffer(hBuffer) , m_attributes(init_(hBuffer, textAttributes)) {} /// Resets the console text attribute(s) to the original form. ~console_colour_scope() stlsoft_throw_0() { #ifndef STLSOFT_CF_EXCEPTION_SUPPORT if(0xffffffff != m_attributes) #endif /* !STLSOFT_CF_EXCEPTION_SUPPORT */ { ::SetConsoleTextAttribute(m_hBuffer, static_cast(m_attributes)); } } /// \name Implementation /// @{ private: static ws_uint32_t init_(HANDLE hBuffer, WORD textAttributes) { ws_uint32_t attr = 0xffffffff; CONSOLE_SCREEN_BUFFER_INFO bufferInfo; if(!::GetConsoleScreenBufferInfo(hBuffer, &bufferInfo)) { #ifdef STLSOFT_CF_EXCEPTION_SUPPORT STLSOFT_THROW_X(windows_exception("Could not retrieve console buffer information", ::GetLastError())); #endif /* STLSOFT_CF_EXCEPTION_SUPPORT */ } else { if(!::SetConsoleTextAttribute(hBuffer, textAttributes)) { #ifdef STLSOFT_CF_EXCEPTION_SUPPORT STLSOFT_THROW_X(windows_exception("Could not set console text attributes", ::GetLastError())); #endif /* STLSOFT_CF_EXCEPTION_SUPPORT */ } else { attr = bufferInfo.wAttributes; } } return attr; } /// @} /// \name Members /// @{ private: HANDLE m_hBuffer; ws_uint32_t m_attributes; /// @} /// \name Not to be implemented /// @{ private: console_colour_scope(class_type const& rhs); class_type const& operator =(class_type const& rhs); /// @} }; /* ////////////////////////////////////////////////////////////////////// */ #ifndef _WINSTL_NO_NAMESPACE # if defined(_STLSOFT_NO_NAMESPACE) || \ defined(STLSOFT_DOCUMENTATION_SKIP_SECTION) } // namespace winstl # else } // namespace winstl_project } // namespace stlsoft # endif /* _STLSOFT_NO_NAMESPACE */ #endif /* !_WINSTL_NO_NAMESPACE */ /* ////////////////////////////////////////////////////////////////////// */ #endif /* WINSTL_INCL_WINSTL_SYSTEM_HPP_CONSOLE_COLOUR_SCOPE */ /* ///////////////////////////// end of file //////////////////////////// */