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32 lines
1.0 KiB
32 lines
1.0 KiB
#pragma once
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#include <cstdint>
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#include <ostream>
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#include "storm/abstraction/ExplicitGameStrategy.h"
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namespace storm {
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namespace abstraction {
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class ExplicitGameStrategyPair {
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public:
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ExplicitGameStrategyPair(uint64_t numberOfPlayer1States, uint64_t numberOfPlayer2States);
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ExplicitGameStrategyPair(ExplicitGameStrategy&& player1Strategy, ExplicitGameStrategy&& player2Strategy);
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ExplicitGameStrategy& getPlayer1Strategy();
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ExplicitGameStrategy const& getPlayer1Strategy() const;
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ExplicitGameStrategy& getPlayer2Strategy();
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ExplicitGameStrategy const& getPlayer2Strategy() const;
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uint64_t getNumberOfUndefinedPlayer1States() const;
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uint64_t getNumberOfUndefinedPlayer2States() const;
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private:
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ExplicitGameStrategy player1Strategy;
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ExplicitGameStrategy player2Strategy;
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};
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std::ostream& operator<<(std::ostream& out, ExplicitGameStrategyPair const& strategyPair);
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}
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}
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