#pragma once #include #include #include "storm/abstraction/ExplicitGameStrategy.h" namespace storm { namespace abstraction { class ExplicitGameStrategyPair { public: ExplicitGameStrategyPair(uint64_t numberOfPlayer1States, uint64_t numberOfPlayer2States); ExplicitGameStrategyPair(ExplicitGameStrategy&& player1Strategy, ExplicitGameStrategy&& player2Strategy); ExplicitGameStrategy& getPlayer1Strategy(); ExplicitGameStrategy const& getPlayer1Strategy() const; ExplicitGameStrategy& getPlayer2Strategy(); ExplicitGameStrategy const& getPlayer2Strategy() const; uint64_t getNumberOfUndefinedPlayer1States() const; uint64_t getNumberOfUndefinedPlayer2States() const; private: ExplicitGameStrategy player1Strategy; ExplicitGameStrategy player2Strategy; }; std::ostream& operator<<(std::ostream& out, ExplicitGameStrategyPair const& strategyPair); } }