184 lines
7.8 KiB
184 lines
7.8 KiB
#ifndef STORM_GENERATOR_NEXTSTATEGENERATOR_H_
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#define STORM_GENERATOR_NEXTSTATEGENERATOR_H_
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#include <vector>
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#include <cstdint>
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#include <boost/variant.hpp>
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#include "src/storage/expressions/Expression.h"
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#include "src/storage/BitVectorHashMap.h"
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#include "src/generator/CompressedState.h"
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#include "src/generator/StateBehavior.h"
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namespace storm {
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namespace expressions {
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class Expression;
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}
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namespace models {
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namespace sparse {
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class StateLabeling;
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}
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}
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namespace logic {
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class Formula;
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}
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namespace generator {
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class LabelOrExpression {
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public:
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LabelOrExpression(storm::expressions::Expression const& expression);
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LabelOrExpression(std::string const& label);
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bool isLabel() const;
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std::string const& getLabel() const;
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bool isExpression() const;
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storm::expressions::Expression const& getExpression() const;
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private:
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/// An optional label for the expression.
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boost::variant<std::string, storm::expressions::Expression> labelOrExpression;
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};
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class NextStateGeneratorOptions {
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public:
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/*!
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* Creates an object representing the default options.
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*/
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NextStateGeneratorOptions(bool buildAllRewardModels = false, bool buildAllLabels = false);
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/*!
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* Creates an object representing the suggested building options assuming that the given formula is the
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* only one to check. Additional formulas may be preserved by calling <code>preserveFormula</code>.
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*
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* @param formula The formula based on which to choose the building options.
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*/
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NextStateGeneratorOptions(storm::logic::Formula const& formula);
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/*!
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* Creates an object representing the suggested building options assuming that the given formulas are
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* the only ones to check. Additional formulas may be preserved by calling <code>preserveFormula</code>.
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*
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* @param formula Thes formula based on which to choose the building options.
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*/
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NextStateGeneratorOptions(std::vector<std::shared_ptr<storm::logic::Formula const>> const& formulas);
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/*!
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* Changes the options in a way that ensures that the given formula can be checked on the model once it
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* has been built.
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*
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* @param formula The formula that is to be ''preserved''.
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*/
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void preserveFormula(storm::logic::Formula const& formula);
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/*!
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* Analyzes the given formula and sets an expression for the states states of the model that can be
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* treated as terminal states. Note that this may interfere with checking properties different than the
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* one provided.
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*
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* @param formula The formula used to (possibly) derive an expression for the terminal states of the
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* model.
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*/
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void setTerminalStatesFromFormula(storm::logic::Formula const& formula);
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std::vector<std::string> const& getRewardModelNames() const;
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std::set<std::string> const& getLabelNames() const;
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std::vector<storm::expressions::Expression> const& getExpressionLabels() const;
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std::vector<std::pair<LabelOrExpression, bool>> const& getTerminalStates() const;
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bool hasTerminalStates() const;
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void clearTerminalStates();
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bool isBuildChoiceLabelsSet() const;
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bool isBuildAllRewardModelsSet() const;
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bool isBuildAllLabelsSet() const;
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NextStateGeneratorOptions& setBuildAllRewardModels();
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NextStateGeneratorOptions& addRewardModel(std::string const& rewardModelName);
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NextStateGeneratorOptions& setBuildAllLabels();
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NextStateGeneratorOptions& addLabel(storm::expressions::Expression const& expression);
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NextStateGeneratorOptions& addLabel(std::string const& labelName);
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NextStateGeneratorOptions& addTerminalExpression(storm::expressions::Expression const& expression, bool value);
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NextStateGeneratorOptions& addTerminalLabel(std::string const& label, bool value);
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NextStateGeneratorOptions& setBuildChoiceLabels(bool newValue);
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private:
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/// A flag that indicates whether all reward models are to be built. In this case, the reward model names are
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/// to be ignored.
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bool buildAllRewardModels;
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/// The names of the reward models to generate.
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std::vector<std::string> rewardModelNames;
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/// A flag that indicates whether all labels are to be built. In this case, the label names are to be ignored.
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bool buildAllLabels;
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/// A set of labels to build.
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std::set<std::string> labelNames;
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/// The expression that are to be used for creating the state labeling.
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std::vector<storm::expressions::Expression> expressionLabels;
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/// If one of these labels/expressions evaluates to the given bool, the state generator can abort the exploration.
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std::vector<std::pair<LabelOrExpression, bool>> terminalStates;
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/// A flag indicating whether or not to build choice labels.
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bool buildChoiceLabels;
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};
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enum class ModelType {
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DTMC,
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CTMC,
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MDP,
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MA
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};
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class RewardModelInformation {
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public:
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RewardModelInformation(std::string const& name, bool stateRewards, bool stateActionRewards, bool transitionRewards);
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std::string const& getName() const;
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bool hasStateRewards() const;
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bool hasStateActionRewards() const;
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bool hasTransitionRewards() const;
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private:
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std::string name;
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bool stateRewards;
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bool stateActionRewards;
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bool transitionRewards;
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};
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template<typename ValueType, typename StateType = uint32_t>
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class NextStateGenerator {
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public:
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typedef std::function<StateType (CompressedState const&)> StateToIdCallback;
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NextStateGenerator(NextStateGeneratorOptions const& options);
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virtual uint64_t getStateSize() const = 0;
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virtual ModelType getModelType() const = 0;
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virtual bool isDeterministicModel() const = 0;
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virtual std::vector<StateType> getInitialStates(StateToIdCallback const& stateToIdCallback) = 0;
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virtual void load(CompressedState const& state) = 0;
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virtual StateBehavior<ValueType, StateType> expand(StateToIdCallback const& stateToIdCallback) = 0;
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virtual bool satisfies(storm::expressions::Expression const& expression) const = 0;
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virtual std::size_t getNumberOfRewardModels() const = 0;
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virtual RewardModelInformation getRewardModelInformation(uint64_t const& index) const = 0;
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virtual storm::expressions::SimpleValuation toValuation(CompressedState const& state) const = 0;
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virtual storm::models::sparse::StateLabeling label(storm::storage::BitVectorHashMap<StateType> const& states, std::vector<StateType> const& initialStateIndices = {}) = 0;
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NextStateGeneratorOptions const& getOptions() const;
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protected:
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NextStateGeneratorOptions options;
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};
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}
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}
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#endif /* STORM_GENERATOR_NEXTSTATEGENERATOR_H_ */
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