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#include "../Eigen/Sparse"
using namespace StormEigen;
#ifdef EIGEN_SHOULD_FAIL_TO_BUILD
void call_ref(Ref<SparseMatrix<float> > a) { }
#else
void call_ref(const Ref<const SparseMatrix<float> > &a) { }
#endif
int main()
{
SparseMatrix<float> a(10,10);
call_ref(a+a);
}