Tim Quatmann
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41ae9d5624
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Fixed silently truncating bits when parsing integer literal expressions (see https://github.com/moves-rwth/stormpy/issues/20)
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4 years ago |
Stefan Pranger
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6cea196953
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rpatl smg formulas now accept operatorFormulas
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4 years ago |
Tim Quatmann
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51f86db9eb
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Storm version 1.6.3
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4 years ago |
Tim Quatmann
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7002946845
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Updated changelog.
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4 years ago |
Tim Quatmann
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251527bccf
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storm-pars: Make a more explicit warning if a non-parametric equation solver type is selected.
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4 years ago |
Tim Quatmann
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1243feba8c
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Substitute constants in JANI Properties (fixes #95)
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4 years ago |
Stefan Pranger
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a9868fd501
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refactor Coalition to use boost variant
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4 years ago |
Stefan Pranger
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84bcfef24e
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removed print from CloneVisitor
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4 years ago |
Stefan Pranger
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2fb1f36fda
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Merge branch 'keep-module-index-map-in-parsing' into game_formula_parsing
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4 years ago |
Stefan Pranger
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53ac9a3873
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fixed typo in arg list of GameFormula
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4 years ago |
Stefan Pranger
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376e4756db
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added Coalition default ctor
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4 years ago |
Stefan Pranger
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73e4945818
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add STORM_DEVELOPER ALL_WARNINGS GCC case
non exhaustive in this commit, i.e. additional flags might be applicable
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4 years ago |
Stefan Pranger
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f106b83328
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WIP added grammar rules for gameFormula
Does not compile at this stage! This commit will be squashed asap.
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4 years ago |
Stefan Pranger
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715784a070
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added casting getter for gameFormula
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4 years ago |
Stefan Pranger
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8dc46968cb
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added rPATL to FragmentSpecifitcations
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4 years ago |
Stefan Pranger
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c52fcba6a2
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added multiple Visitor methods for gameFormulas
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4 years ago |
Stefan Pranger
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6dd9e09ede
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added GameFormula class
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4 years ago |
Stefan Pranger
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cbbafaddfd
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added Coalition class
will be used in rPATL formulas
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4 years ago |
Stefan Pranger
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2225ebcbe8
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fix reorder warning
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4 years ago |
Stefan Pranger
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eba20bb005
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switch cases in engine now feature SMG case
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4 years ago |
Tim Quatmann
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065b366198
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Removed superfluous '.' in output of Markov automata model data.
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4 years ago |
Tim Quatmann
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6d6e142236
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Fixed an issue with JANI models concerning properties using transient variable expressions.
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4 years ago |
Tim Quatmann
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ee5fff680a
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Indefinite Horizon helpers: Do not compute values of MaybeStates if they are not relevant for the property. (Fixes #87)
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4 years ago |
Tim Quatmann
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20d424e289
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JaniTraverser: Only traverse lower/upper bound expressions of BoundedIntegerVariables, if these bounds exists.
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4 years ago |
Tim Quatmann
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ce0283d80d
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Cmake: checked whether the stack-check issue still persists with current AppleClang v12.0.0
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4 years ago |
Tim Quatmann
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8619a4d833
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CMake: Implemented a workaround for building CUDD on MacOS Big Sur.
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4 years ago |
Tim Quatmann
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1982dc0dba
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SparsePcaaParetoQuery: Added a (hopefully explaining) comment
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4 years ago |
Stefan Pranger
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6a71c19d8a
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added sparse smg model
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4 years ago |
Stefan Pranger
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bb05b9c03c
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aggregate player indices into model
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4 years ago |
Stefan Pranger
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cea09f932b
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generator now assigns player indices to states
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4 years ago |
Stefan Pranger
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163dfa8654
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ModelComponents now feature a player mapping
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4 years ago |
Stefan Pranger
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6b715792aa
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added player related helpers
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4 years ago |
Stefan Pranger
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160a2c32a2
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added SMGs to existing ModelTypes
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4 years ago |
Stefan Pranger
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dce9496300
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Model validity check now handles SMGs
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4 years ago |
Stefan Pranger
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9bf2a572a7
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check if state is controlled by multiple players
We do this by storing a list of modules/commands which have already been claimed by one player
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4 years ago |
Stefan Pranger
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e9a6077acb
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adapted player ostream output
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4 years ago |
Stefan Pranger
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1cf2e544ac
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add assertion for module indices in second
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4 years ago |
Stefan Pranger
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de301323d6
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check module and action names when parsing players
Note: This does currently not work as intended as the moduleToIndexMap
gets clear when moving to the second run!
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4 years ago |
Stefan Pranger
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43353d5243
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store name index map for player member
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4 years ago |
Stefan Pranger
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271ed284a6
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fix player ostream output
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4 years ago |
Stefan Pranger
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11f7464372
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players now get stored in PRISM programs
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4 years ago |
Stefan Pranger
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48276e47a9
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further work on player parsing
we do now correctly store command and modules names passed within a player
construct
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4 years ago |
Stefan Pranger
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3f3b154ce0
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first progress on player parsing
WIP. This does currently not compile, having troubles with the parsing
of command and module names into their resp. vectors.
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4 years ago |
Stefan Pranger
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55f4efd40a
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added SMG ModelType
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4 years ago |
Stefan Pranger
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bf54ca8a52
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init Player class for SMG parsing
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4 years ago |
Stefan Pranger
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d35e9a6a40
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removed plenty of empty line whitespaces
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4 years ago |
Matthias Volk
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c12c0352f7
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Support for parsing jani model from string
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4 years ago |
Matthias Volk
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209090eb93
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storm-dft: Ignore compound nodes in json parser
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4 years ago |
Tim Quatmann
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d0c153da8d
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Added switch `--no-simplify` to disable simplification of PRISM programs (which sometimes costs a bit of time on extremely large inputs)
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4 years ago |
Tim Quatmann
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9775964f43
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Pcaa: Fixed unnecessary insertion of diagonal entries in deterministic transitions.
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4 years ago |