|  Stefan Pranger | f106b83328 | WIP added grammar rules for gameFormula Does not compile at this stage! This commit will be squashed asap. | 5 years ago | 
				
					
						|  Stefan Pranger | 715784a070 | added casting getter for gameFormula | 5 years ago | 
				
					
						|  Stefan Pranger | 8dc46968cb | added rPATL to FragmentSpecifitcations | 5 years ago | 
				
					
						|  Stefan Pranger | c52fcba6a2 | added multiple Visitor methods for gameFormulas | 5 years ago | 
				
					
						|  Stefan Pranger | 6dd9e09ede | added GameFormula class | 5 years ago | 
				
					
						|  Stefan Pranger | cbbafaddfd | added Coalition class will be used in rPATL formulas | 5 years ago | 
				
					
						|  Stefan Pranger | 2225ebcbe8 | fix reorder warning | 5 years ago | 
				
					
						|  Stefan Pranger | eba20bb005 | switch cases in engine now feature SMG case | 5 years ago | 
				
					
						|  Tim Quatmann | 065b366198 | Removed superfluous '.' in output of Markov automata model data. | 5 years ago | 
				
					
						|  Tim Quatmann | 6d6e142236 | Fixed an issue with JANI models concerning properties using transient variable expressions. | 5 years ago | 
				
					
						|  Tim Quatmann | ee5fff680a | Indefinite Horizon helpers: Do not compute values of MaybeStates if they are not relevant for the property. (Fixes #87) | 5 years ago | 
				
					
						|  Tim Quatmann | 20d424e289 | JaniTraverser: Only traverse lower/upper bound expressions of BoundedIntegerVariables, if these bounds exists. | 5 years ago | 
				
					
						|  Tim Quatmann | ce0283d80d | Cmake: checked whether the stack-check issue still persists with current AppleClang v12.0.0 | 5 years ago | 
				
					
						|  Tim Quatmann | 8619a4d833 | CMake: Implemented a workaround for building CUDD on MacOS Big Sur. | 5 years ago | 
				
					
						|  Tim Quatmann | 1982dc0dba | SparsePcaaParetoQuery: Added a (hopefully explaining) comment | 5 years ago | 
				
					
						|  Stefan Pranger | 6a71c19d8a | added sparse smg model | 5 years ago | 
				
					
						|  Stefan Pranger | bb05b9c03c | aggregate player indices into model | 5 years ago | 
				
					
						|  Stefan Pranger | cea09f932b | generator now assigns player indices to states | 5 years ago | 
				
					
						|  Stefan Pranger | 163dfa8654 | ModelComponents now feature a player mapping | 5 years ago | 
				
					
						|  Stefan Pranger | 6b715792aa | added player related helpers | 5 years ago | 
				
					
						|  Stefan Pranger | 160a2c32a2 | added SMGs to existing ModelTypes | 5 years ago | 
				
					
						|  Stefan Pranger | dce9496300 | Model validity check now handles SMGs | 5 years ago | 
				
					
						|  Stefan Pranger | 9bf2a572a7 | check if state is controlled by multiple players We do this by storing a list of modules/commands which have already been claimed by one player | 5 years ago | 
				
					
						|  Stefan Pranger | e9a6077acb | adapted player ostream output | 5 years ago | 
				
					
						|  Stefan Pranger | 1cf2e544ac | add assertion for module indices in second | 5 years ago | 
				
					
						|  Stefan Pranger | de301323d6 | check module and action names when parsing players Note: This does currently not work as intended as the moduleToIndexMap
gets clear when moving to the second run! | 5 years ago | 
				
					
						|  Stefan Pranger | 43353d5243 | store name index map for player member | 5 years ago | 
				
					
						|  Stefan Pranger | 271ed284a6 | fix player ostream output | 5 years ago | 
				
					
						|  Stefan Pranger | 11f7464372 | players now get stored in PRISM programs | 5 years ago | 
				
					
						|  Stefan Pranger | 48276e47a9 | further work on player parsing we do now correctly store command and modules names passed within a player
construct | 5 years ago | 
				
					
						|  Stefan Pranger | 3f3b154ce0 | first progress on player parsing WIP. This does currently not compile, having troubles with the parsing
of command and module names into their resp. vectors. | 5 years ago | 
				
					
						|  Stefan Pranger | 55f4efd40a | added SMG ModelType | 5 years ago | 
				
					
						|  Stefan Pranger | bf54ca8a52 | init Player class for SMG parsing | 5 years ago | 
				
					
						|  Stefan Pranger | d35e9a6a40 | removed plenty of empty line whitespaces | 5 years ago | 
				
					
						|  Matthias Volk | c12c0352f7 | Support for parsing jani model from string | 5 years ago | 
				
					
						|  Matthias Volk | 209090eb93 | storm-dft: Ignore compound nodes in json parser | 5 years ago | 
				
					
						|  Tim Quatmann | d0c153da8d | Added switch `--no-simplify` to disable simplification of PRISM programs (which sometimes costs a bit of time on extremely large inputs) | 5 years ago | 
				
					
						|  Tim Quatmann | 9775964f43 | Pcaa: Fixed unnecessary insertion of diagonal entries in deterministic transitions. | 5 years ago | 
				
					
						|  Tim Quatmann | 3a4af89b66 | graph: Cycle check ignores Zero entries. | 5 years ago | 
				
					
						|  Sebastian Junges | d53cffab08 | avoid resize that caused unstable behavior | 5 years ago | 
				
					
						|  Tim Quatmann | f7d75b1677 | Merge remote-tracking branch 'refs/remotes/origin/master' | 5 years ago | 
				
					
						|  Tim Quatmann | 2cadf3a252 | Added support for generating optimal schedulers for globally formulae | 5 years ago | 
				
					
						|  Tim Quatmann | f5ce4860ac | Updated changelog. | 5 years ago | 
				
					
						|  Tim Quatmann | 4ffe13063c | Fixed the offline_package.md documentation to incorporate more recent changes in Storm. | 5 years ago | 
				
					
						|  Tim Quatmann | dc8612b751 | Fixed not always using the acyclic solver within LRA and multi-objective time-bounded reachability computations. | 5 years ago | 
				
					
						|  Matthias Volk | 8b05837e77 | Fixed assertion for RationalFunction | 5 years ago | 
				
					
						|  Sebastian Junges | 32c88825e2 | cleanup | 5 years ago | 
				
					
						|  Sebastian Junges | 50a82c1127 | Merge branch 'master' into monitoring | 5 years ago | 
				
					
						|  Sebastian Junges | 664484883a | allow termination in inner loop of OVI | 5 years ago | 
				
					
						|  Tim Quatmann | c247b4ab55 | fixed type in offline_package documentation | 5 years ago |