Tim Quatmann
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f39538763f
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Reverted Fix for CUDD (fixes #104)
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4 years ago |
Lukas Posch
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7807c8a143
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changed variable names to camelCase
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4 years ago |
Lukas Posch
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5473966cd1
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changed clippedStatesOfCoalition with size and values from relevantStates
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4 years ago |
Lukas Posch
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5dfe48e51e
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changed description of submatrix
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4 years ago |
Lukas Posch
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e1cbf08749
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Removed DEBUG messages, changed description of submatrix
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4 years ago |
Lukas Posch
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86bf1a0d89
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small clean up
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4 years ago |
Lukas Posch
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318544a940
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refactor computation of relevantStates from BitVector method to logical AND
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4 years ago |
Lukas Posch
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7a25fb7881
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small code clean up, added todo for refactoring bitvector method
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4 years ago |
Lukas Posch
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37d36c52b3
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fill up the result vector for ~relevantStates
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4 years ago |
Lukas Posch
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58ec5b89e9
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set direction overrides
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4 years ago |
Lukas Posch
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781f105ca1
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introduced name relevantStates,
moved methods to Bitvector class
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4 years ago |
Lukas Posch
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2bf6402725
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implemented until formulae
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4 years ago |
Jip Spel
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5a37a40cea
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Monotonicity for computing extremal value and parameter space partitioning
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4 years ago |
Stefan Pranger
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8901f9c88c
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Merge pull request 'Fix Output of Player Coalitions' (#12) from fix_coalition_outstream into main
Reviewed-on: http://git.pranger.xyz/TEMPEST/tempest-devel/pulls/12
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4 years ago |
Stefan Pranger
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1c9d3b7529
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fixed output of player coalitions
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4 years ago |
Stefan Pranger
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6a90aa2d1c
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Merge pull request 'Adapting Multipliers for Games' (#8) from gmmxx_refactoring into main
Reviewed-on: http://git.pranger.xyz/TEMPEST/tempest-devel/pulls/8
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4 years ago |
Matthias Volk
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868c9fb0fd
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Fixed activation for failed nested SPAREs.
If a nested (passive) SPARE is already failed and it becomes activated (through claiming), it will not activate its children.
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4 years ago |
Arash Partow
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f438473c9e
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Update the ExprTk library
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4 years ago |
Stefan Pranger
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47bc2ae677
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removed default parameter
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4 years ago |
Stefan Pranger
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7c31774678
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removed residual function calls
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4 years ago |
Stefan Pranger
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790c57898c
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adapted virtual multiplier functions for opt dir
overrides
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4 years ago |
Stefan Pranger
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7063928d2f
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refactored gmm opt dir overrides
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4 years ago |
Stefan Pranger
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b698a7cfcb
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native multiplying now supports optdir overrides
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4 years ago |
Stefan Pranger
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6559a3554a
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pass bitvector of coal states to helper
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4 years ago |
Stefan Pranger
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8b74f49806
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fixup after merging PRs
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4 years ago |
Stefan Pranger
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f3a2f89b7a
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Merge pull request 'Merge simple reachability for SMG' (#5) from smg_reachability into main
Reviewed-on: http://git.pranger.xyz/TEMPEST/tempest-devel/pulls/5
Going to receive a major cleanup just as #4
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4 years ago |
Stefan Pranger
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8e2ec23c94
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Merge branch 'main' into smg_reachability
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4 years ago |
Stefan Pranger
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fd87e0ef2d
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Merge pull request 'Merge SMG LRA MC' (#4) from smg_lra_model_checking into main
Reviewed-on: http://git.pranger.xyz/TEMPEST/tempest-devel/pulls/4
WIP w.r.t. debug output, will be fixed in the future
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4 years ago |
Stefan Pranger
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fae507c902
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removed residual loc from rebase
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4 years ago |
Stefan Pranger
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44378ac9a1
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fix for playerIndex in Choice
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4 years ago |
Stefan Pranger
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ff8a0cc655
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removed old Coalition files
have been renamed to PlayerCoalition
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4 years ago |
Stefan Pranger
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ee22a4ae65
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adaptations for lra computation in GMMXXMultiplier
Still WIP!
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4 years ago |
Stefan Pranger
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7bebfb91a0
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smg lra debug commit
this should be dropped in the future
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4 years ago |
Stefan Pranger
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3fd83c8b25
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added GameMECDecomposition for testing purposes
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4 years ago |
Stefan Pranger
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0ee383390d
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fixed call of inherited function and
short curcuiting problem. Maybe && is overloaded somewhere?
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4 years ago |
Stefan Pranger
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df8b893417
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change optimization direction if overridden
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4 years ago |
Stefan Pranger
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705105988b
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check convergence with weighted values
This is used for approximations for LRA MC for SMGs.
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4 years ago |
Stefan Pranger
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ec35868634
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set optdir overrides from multiplier env
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4 years ago |
Stefan Pranger
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33b78d5a6f
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nondetTs may also be gameNondetTs in LraViHelper
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4 years ago |
Stefan Pranger
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60d71416b0
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added method for lra game transition type
also added the according template class constructions.
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4 years ago |
Stefan Pranger
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28eb89f6ac
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added and finalized NondetGamehelper methods
This still needs some better documentation for the introduced class
methods.
Also removed some debug printing.
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4 years ago |
Stefan Pranger
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72da4ba12e
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added and finalized methods for rpatlMC
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4 years ago |
Stefan Pranger
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14ab06fbae
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computeLongRunAverageValues is now virtual
in SparseInfiniteHorizonHelper, since
SparseNondeterministicGameInfiniteHorizonHelper needs to overwrite it.
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4 years ago |
Stefan Pranger
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7abc84449b
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added opt dir override bitvector to multiplier
This is mainly used by the SMG model checker to override row group
optimization directions.
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4 years ago |
Stefan Pranger
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972df05683
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store tuples of player name and index
Store this instead of only the index. Needed for easier parsing of the
rpatl formulas (prism allows player indices and names!)
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4 years ago |
Stefan Pranger
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ba9c0dd2ea
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added transition type for games to LraViHelper
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4 years ago |
Stefan Pranger
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8738060410
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init helper for games
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4 years ago |
Stefan Pranger
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82edb7ca91
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AbstractMC passes game formula to the rpatl MC
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4 years ago |
Stefan Pranger
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42bc77f275
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verification now handles SMGs
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4 years ago |
Stefan Pranger
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22c92e2485
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buildMatrices handles playerIndices via reference
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4 years ago |