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set direction overrides

tempestpy_adaptions
Lukas Posch 4 years ago
parent
commit
58ec5b89e9
  1. 4
      src/storm/modelchecker/rpatl/helper/internal/GameViHelper.cpp

4
src/storm/modelchecker/rpatl/helper/internal/GameViHelper.cpp

@ -82,11 +82,11 @@ namespace storm {
//STORM_LOG_DEBUG("xOld = " << storm::utility::vector::toString(xOld()));
//STORM_LOG_DEBUG("b = " << storm::utility::vector::toString(_b));
//STORM_LOG_DEBUG("xNew = " << storm::utility::vector::toString(xNew()));
_multiplier->multiplyAndReduce(env, dir, xOld(), &_b, xNew());
_multiplier->multiplyAndReduce(env, dir, xOld(), &_b, xNew(), nullptr, &_statesOfCoalition);
//std::cin.get();
} else {
// Also keep track of the choices made.
_multiplier->multiplyAndReduce(env, dir, xOld(), &_b, xNew(), choices);
_multiplier->multiplyAndReduce(env, dir, xOld(), &_b, xNew(), choices, &_statesOfCoalition);
}
// compare applyPointwise

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