3281 Commits (241f23f7304c7fbe09f40a5b0048d7d543695c69)
 

Author SHA1 Message Date
dehnert 241f23f730 fixed bug in abstraction information object 8 years ago
dehnert f7f14f13fc minor fix before bedtime 8 years ago
dehnert 9e64e998f3 fixed tests wrt. proper bottom state computation 8 years ago
dehnert e2ba3f3725 bottom states appear to be working, tests not yet adapted 8 years ago
dehnert 3bc0b4eacc more work on proper bottom state computation 8 years ago
dehnert 4f54759f38 intermediate commit [fixing bottom states/transitions] 8 years ago
dehnert 1280c88b4f renamed prob branching variables to aux variables in preparation for proper bottom state creation in game abstraction 8 years ago
dehnert 1be735ec1b fixed tests in response to 'fixing' flattenModules 8 years ago
dehnert b3e77730a9 added uniqueness mechanism in flattenModules to compensate for missing uniqueness in allsat of solvers 8 years ago
dehnert b14f866e01 added more flatten tests 8 years ago
dehnert 3e9f9552b1 fixed tests: using shared_ptr instead of unique_ptr for SMT solver factory in abstraction 8 years ago
dehnert 4f7eaa0a43 some more work towards abstraction refinement 8 years ago
dehnert aca21eaf18 commit to switch workplace (no, not now) 8 years ago
dehnert 2d05555967 added abstraction settings and menu game abstractor 8 years ago
dehnert 28d2471d4d started on menu game abstractor interface 8 years ago
dehnert 7df822967c all abstraction tests working again 8 years ago
dehnert 7a4d3740de some more work, not fully working again (yet) 8 years ago
dehnert c1953cda46 started refactoring of abstraction 8 years ago
dehnert 723999f885 intermediate work-place switch commit 8 years ago
dehnert 18b0f07581 tweaked Bdd toExpression a bit to be more versatile 8 years ago
dehnert 52577e2740 added game abstraction tests for sylvan and made them work (in particular implemented toExpression for sylvan BDDs) 8 years ago
dehnert 20eb0a6e0c made value type in game abstraction more generic 8 years ago
dehnert 53f83c9214 moved menu-game abstraction to separate folder and made everything compile again 8 years ago
dehnert 4733643bcf made the games compile again 8 years ago
dehnert 6bee853a5a Merge branch 'future' into menu_games 8 years ago
Mavo 221bb59af1 CURL instead of curl 8 years ago
dehnert 510e525274 removed unnecessary define for boost::variant problem 8 years ago
dehnert cc958bedf0 fixed wrong usage of boost::variant in NextStateGenerator 8 years ago
Mavo e258fe4fd2 Merge branch 'no_carl' into future 8 years ago
Mavo e6abef0615 Pass compiler through to resources 8 years ago
sjunges 14fc78bdec boost minimal is 1.57 8 years ago
sjunges 7938ce448e trying to fix boost variant by adding a define 8 years ago
sjunges 7e0d519670 add carl to resource dependency 8 years ago
sjunges ae9073ac50 moved cpplint in 3rdparty 8 years ago
sjunges 240f2291c6 some work towards documentation 8 years ago
sjunges b11ba27c34 some documentation stub 8 years ago
sjunges fdbc0bf694 moved doxygen generation file to the resources 8 years ago
sjunges 61e817cccf apple support for xerces 8 years ago
Mavo 5b8cf447c7 Small changes in tests to compile without Carl 8 years ago
Mavo 566cef0f91 Started on compiling without Carl 8 years ago
sjunges c3972e07aa remove some wrongfully created files 8 years ago
sjunges f2f5552708 improvements on carl include 8 years ago
sjunges a36b8ede7b minimal compiler versions, otherwise an error :) 8 years ago
sjunges 5148cd71ea marked several CMAKE_VARIABLES as advanced to avoid cluttering ccmake 8 years ago
sjunges 79476a3eed if carl is not found, use shipped version 8 years ago
sjunges e5c7c93d33 awkward types and cmake goes wrong 8 years ago
sjunges 85f29ee744 Typo in diagnostic ignored fixed 8 years ago
sjunges c9593b9e98 trying to fix the boost variant stuff differently 8 years ago
sjunges 9398cfa54a gcc pendantic warning switched off 8 years ago
sjunges 155052b971 refactor & fixes after refactoring 8 years ago