Sebastian Junges
3a7ee7867b
rename files (does not compile)
9 years ago
dehnert
059f55eefc
commit to switch workplace, debugging in progress
Former-commit-id: 9ab5d903e9
9 years ago
dehnert
bc1eff959f
graph algorithms for games now also compute player 2 prob0/1 states and the generated strategies are adapted accordingly
Former-commit-id: da52581328
9 years ago
dehnert
66b0817a35
fixed bugs here and there
Former-commit-id: d10d85339d
9 years ago
dehnert
bde84d0073
fixed symbolic game solver wrt. illegal masks. numerical solving step in game-based model checker working, but no refinement yet.
Former-commit-id: 6189a1e538
9 years ago
dehnert
a3f2abbd92
more work towards closing the refinement loop
Former-commit-id: 1579e73036
9 years ago
dehnert
7d50a6b839
graph algorithms for games can now produce player strategies even if they can pick any choice (if requested)
Former-commit-id: 98119f274d
9 years ago
dehnert
241f23f730
fixed bug in abstraction information object
Former-commit-id: 1338ecfa47
9 years ago
Mavo
566cef0f91
Started on compiling without Carl
Former-commit-id: 5e0895d7c5
9 years ago
dehnert
b1f2c26df0
made all instantiations to call MDP model checking with rational numbers
Former-commit-id: d3f8df7804
9 years ago
dehnert
15a4d4757f
added feature to linear equation solver factories to take posession of the matrix to forward it to the solvers
Former-commit-id: ed183f1820
9 years ago
dehnert
82d4164c39
added obeying a state ordering to elimination linear equation solver
Former-commit-id: 5a62842963
9 years ago
dehnert
f3fa90cc37
more work towards exact solving
Former-commit-id: 38edbcf2ca
9 years ago
dehnert
c88e540a1a
fixed bug in graph preprocessing algorithms that support a maximal number of steps
Former-commit-id: aed124e5f8
9 years ago
TimQu
67cc067f35
fixed computeSchedulerProbGreater0E.
Previously, it did not enforce that psiStates are actually reached. For instance, it was ok to chose a probability 1 selfloop.
Former-commit-id: 518a3b33a9
10 years ago
sjunges
e0980de0ba
first version of storm without log4cplus as a dependency
Former-commit-id: 5aa64fabd7
10 years ago
dehnert
08bed36579
fixed an issue in performance tests and renamed all remaining LOG4CPLUS macro invocations to that of storm
Former-commit-id: 8536943978
10 years ago
dehnert
8f087597cc
more work towards proper scheduler generation
Former-commit-id: ee6237ef49
10 years ago
PBerger
9b9468fbfd
Fixed issues in graph.cpp when CARL is not available.
Former-commit-id: 513070f194
10 years ago
dehnert
0f6e6e4da1
added feature to compute step-bounded until probabilities in parametric models
Former-commit-id: 172e87cb55
10 years ago
sjunges
1e1400d68d
merge
Former-commit-id: eb9efc4bb2
10 years ago
dehnert
dd5af80d5a
work towards easier deployment of other ordering heuristics
Former-commit-id: f48dff3630
10 years ago
dehnert
8657fb0181
introduced relational product operations to prob0/1 algorithms (where possible)
Former-commit-id: 7fcd642030
10 years ago
dehnert
19029cd905
functional tests compile and run again, yay!
Former-commit-id: 60d3ce16b9
10 years ago
dehnert
4e86ef2e47
moved CUDD-based DD implementation to own folder
Former-commit-id: a828f92518
10 years ago
dehnert
4b4c11048f
fixed bug in prob1E. added functions to retrieve schedulers for prob0E, probGreater0E and prob1E states of MDPs
Former-commit-id: aea5fe773b
10 years ago
sjunges
765748c7cf
graph stuff for other reward models..
Former-commit-id: e7d4d9b95d
10 years ago
sjunges
53dc99deb0
prob01A for non.detmodels added (convenience function)
Former-commit-id: 213c8b1b49
10 years ago
dehnert
c624b19427
added no-cuts option. prob1 tests for game now passing.
Former-commit-id: 3806747948
10 years ago
dehnert
e8b7928831
fixed minor bug
Former-commit-id: 6d208b877a
10 years ago
dehnert
1c42ed792b
fixed some bugs, added some test, added some prob1 algorithm, and did some stuff, you know?
Former-commit-id: 00fa21d1fe
10 years ago
dehnert
972795912a
added some convenience accessor methods in symbolic model/games. added return type for prob01 for games that can also store strategies. added tests for prob0 for games
Former-commit-id: f0a8b156ca
10 years ago
dehnert
6c804732e1
introduced (probably buggy) versions of existsAbstractRepresentative on BDDs and prob0 for games
Former-commit-id: 5e7225fe29
10 years ago
dehnert
b418782bcd
added missing header
Former-commit-id: b3b4deddb7
10 years ago
dehnert
3ea084b777
included missing header
Former-commit-id: 7e002652ed
10 years ago
sjunges
35a154f67f
Splitted graph in h and cpp`
Former-commit-id: e22ab7f8eb
10 years ago
dehnert
fbd05cd780
more and more bugfixes
Former-commit-id: 7f1ba98797
10 years ago
sjunges
7a050434d9
bugfixes for NondeterministicModel, improvements for StateActionPair, graph and initialize
Former-commit-id: 4531d784a1
10 years ago
TimQu
a22c36e38a
avoided unnecessary copy of matrix while doing graph analysis. const& was missing somehow.
Former-commit-id: d1abf847c3
10 years ago
dehnert
e3320ee086
Started working on hybrid MDP model checker.
Former-commit-id: 63a8efb93c
11 years ago
dehnert
c1917ce6d9
Finalized hybrid DTMC model checker. It now passes its tests.
Former-commit-id: 99d79e1bc6
11 years ago
dehnert
06bfc17ec6
Started making hybrid (dd/sparse) model checking work.
Former-commit-id: 23fac3a672
11 years ago
dehnert
60701cebdb
ADDs and BDDs are no longer mixed in the abstraction layer.
Former-commit-id: 3c31063ea6
11 years ago
David_Korzeniewski
7e672cddd9
Started implementation of LRA for MDPs
- adapted storm::utility::graph::getReachableStates to work for non-deterministic matrices
Former-commit-id: cd7e469757
11 years ago
dehnert
00e7121bc4
some work towards BDD-based mc.
Former-commit-id: cae0c4421e
11 years ago
dehnert
81100c7afd
debugged and added more tests for prob0/1 for MDPs using BDDs
Former-commit-id: f47fb3631a
11 years ago
dehnert
c70d93f4d3
Qualitative modelchecking algorithms for MDPs using BDDs. Not yet bugfixed.
Former-commit-id: 3215a38c44
11 years ago
dehnert
1a1906f811
Added functional tests for DD-based and sparse computation of states with prob 0 and 1.
Former-commit-id: a62c67c657
11 years ago
dehnert
a1dae8849e
Reworked (sparse) model files: moved them into their own namespace and deleted some functionality that is never used and not that nicely implemented.
Former-commit-id: d4e6df30b5
11 years ago
dehnert
c3c83fbe4f
Fixed some compilation errors.
Former-commit-id: dc626450b8
11 years ago