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Fixed another bug in explicit model adapter.

Former-commit-id: 033684acad
tempestpy_adaptions
dehnert 11 years ago
parent
commit
dc5ddca9d7
  1. 9
      src/adapters/ExplicitModelAdapter.cpp

9
src/adapters/ExplicitModelAdapter.cpp

@ -141,7 +141,6 @@ namespace adapters {
results.addAtomicProposition("init");
StateType* initialState = this->getInitialState();
uint_fast64_t initialIndex = this->stateToIndexMap[initialState];
std::cout << initialIndex << std::endl;
results.addAtomicPropositionToState("init", initialIndex);
delete initialState;
@ -258,11 +257,9 @@ namespace adapters {
} else {
// Initial value was given.
bool initialValue = this->booleanVariables[i].getInitialValue()->getValueAsBool(nullptr);
for (auto it : this->allStates) {
std::get<0>(*initialState)[i] = initialValue;
}
}
}
// Now process integer variables.
for (uint_fast64_t i = 0; i < this->integerVariables.size(); ++i) {
// Check if an initial value was given.
@ -272,11 +269,9 @@ namespace adapters {
} else {
// Initial value was given.
int_fast64_t initialValue = this->integerVariables[i].getInitialValue()->getValueAsInt(nullptr);
for (auto it : this->allStates) {
std::get<1>(*initialState)[i] = initialValue;
}
}
}
LOG4CPLUS_DEBUG(logger, "Generated initial state.");
return initialState;
}
@ -405,7 +400,6 @@ namespace adapters {
// Move new states to resultStates.
resultStates.clear();
resultStates.insert(newStates.begin(), newStates.end());
}
if (resultStates.size() > 0) {
@ -413,7 +407,7 @@ namespace adapters {
std::map<uint_fast64_t, double>* states = &res.back().second;
// Now add our final result states to our global result.
for (auto it : resultStates) {
for (auto const& it : resultStates) {
uint_fast64_t newStateID = this->getOrAddStateId(it.first);
(*states)[newStateID] = it.second;
}
@ -534,7 +528,6 @@ namespace adapters {
void ExplicitModelAdapter::buildTransitionMap() {
LOG4CPLUS_DEBUG(logger, "Starting to create transition map from program...");
this->clearInternalState();
this->allStates.clear();
this->allStates.push_back(this->getInitialState());
stateToIndexMap[this->allStates[0]] = 0;

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