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					#ifndef STORM_LOGIC_GAMEFORMULA_H_ | 
				
			
			
		
	
		
			
				
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					#define STORM_LOGIC_GAMEFORMULA_H_ | 
				
			
			
		
	
		
			
				
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					#include "storm/logic/Formula.h" | 
				
			
			
		
	
		
			
				
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					#include "storm/logic/Coalition.h" | 
				
			
			
		
	
		
			
				
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					#include <memory> | 
				
			
			
		
	
		
			
				
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					namespace storm { | 
				
			
			
		
	
		
			
				
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					    namespace logic { | 
				
			
			
		
	
		
			
				
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					        class GameFormula : public Formula { | 
				
			
			
		
	
		
			
				
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					        public: | 
				
			
			
		
	
		
			
				
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					            GameFormula(Coalition coalition, std::shared_ptr<Formula const> subFormula); | 
				
			
			
		
	
		
			
				
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					            ~GameFormula() { | 
				
			
			
		
	
		
			
				
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					                // Intentionally left empty. | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            bool isGameFormula() const; | 
				
			
			
		
	
		
			
				
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					            Formula const& getSubformula() const; | 
				
			
			
		
	
		
			
				
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					            Coalition getCoalition() const; | 
				
			
			
		
	
		
			
				
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					            boost::any accept(FormulaVisitor const& visitor, boost::any const& data) const; | 
				
			
			
		
	
		
			
				
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					            std::ostream& writeToStream(std::ostream& out) const; | 
				
			
			
		
	
		
			
				
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					        private: | 
				
			
			
		
	
		
			
				
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					            Coalition coalition; | 
				
			
			
		
	
		
			
				
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					            std::shared_ptr<Formula const> subformula; | 
				
			
			
		
	
		
			
				
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					        }; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
		
			
				
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					#endif /* STORM_LOGIC_GAMEFORMULA_H_ */ |