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				#ifndef STORM_LOGIC_GAMEFORMULA_H_ | 
			
		
		
	
		
			
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				#define STORM_LOGIC_GAMEFORMULA_H_ | 
			
		
		
	
		
			
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				#include "storm/logic/Formula.h" | 
			
		
		
	
		
			
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				#include "storm/logic/Coalition.h" | 
			
		
		
	
		
			
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				#include <memory> | 
			
		
		
	
		
			
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				namespace storm { | 
			
		
		
	
		
			
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				    namespace logic { | 
			
		
		
	
		
			
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				        class GameFormula : public Formula { | 
			
		
		
	
		
			
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				        public: | 
			
		
		
	
		
			
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				            GameFormula(Coalition coalition, std::shared_ptr<Formula const> subFormula); | 
			
		
		
	
		
			
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				            ~GameFormula() { | 
			
		
		
	
		
			
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				                // Intentionally left empty. | 
			
		
		
	
		
			
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				            } | 
			
		
		
	
		
			
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				            bool isGameFormula() const; | 
			
		
		
	
		
			
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				            Formula const& getSubformula() const; | 
			
		
		
	
		
			
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				            Coalition getCoalition() const; | 
			
		
		
	
		
			
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				            boost::any accept(FormulaVisitor const& visitor, boost::any const& data) const; | 
			
		
		
	
		
			
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				            std::ostream& writeToStream(std::ostream& out) const; | 
			
		
		
	
		
			
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				        private: | 
			
		
		
	
		
			
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				            Coalition coalition; | 
			
		
		
	
		
			
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				            std::shared_ptr<Formula const> subformula; | 
			
		
		
	
		
			
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				        }; | 
			
		
		
	
		
			
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				    } | 
			
		
		
	
		
			
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				} | 
			
		
		
	
		
			
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				#endif /* STORM_LOGIC_GAMEFORMULA_H_ */ |