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					@ -574,7 +574,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Cudd) { | 
				
			
			
		
	
		
			
				
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					    storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(283, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(275, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(4, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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					@ -595,7 +595,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { | 
				
			
			
		
	
		
			
				
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					    storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(283, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(275, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(4, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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					@ -618,7 +618,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { | 
				
			
			
		
	
		
			
				
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					    storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(568, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(552, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(8, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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					@ -641,7 +641,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { | 
				
			
			
		
	
		
			
				
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					    storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(568, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(552, game.getNumberOfTransitions()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(8, game.getNumberOfStates()); | 
				
			
			
		
	
		
			
				
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					    EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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