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fixed tests in response to 'fixing' flattenModules

Former-commit-id: 07f28fb20a
tempestpy_adaptions
dehnert 8 years ago
parent
commit
1be735ec1b
  1. 8
      test/functional/abstraction/PrismMenuGameTest.cpp

8
test/functional/abstraction/PrismMenuGameTest.cpp

@ -574,7 +574,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Cudd) {
storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame();
EXPECT_EQ(283, game.getNumberOfTransitions());
EXPECT_EQ(275, game.getNumberOfTransitions());
EXPECT_EQ(4, game.getNumberOfStates()); EXPECT_EQ(4, game.getNumberOfStates());
EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); EXPECT_EQ(4, game.getBottomStates().getNonZeroCount());
} }
@ -595,7 +595,7 @@ TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) {
storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame();
EXPECT_EQ(283, game.getNumberOfTransitions());
EXPECT_EQ(275, game.getNumberOfTransitions());
EXPECT_EQ(4, game.getNumberOfStates()); EXPECT_EQ(4, game.getNumberOfStates());
EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); EXPECT_EQ(4, game.getBottomStates().getNonZeroCount());
} }
@ -618,7 +618,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) {
storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame(); storm::abstraction::MenuGame<storm::dd::DdType::CUDD, double> game = abstractProgram.getAbstractGame();
EXPECT_EQ(568, game.getNumberOfTransitions());
EXPECT_EQ(552, game.getNumberOfTransitions());
EXPECT_EQ(8, game.getNumberOfStates()); EXPECT_EQ(8, game.getNumberOfStates());
EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); EXPECT_EQ(8, game.getBottomStates().getNonZeroCount());
} }
@ -641,7 +641,7 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) {
storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame(); storm::abstraction::MenuGame<storm::dd::DdType::Sylvan, double> game = abstractProgram.getAbstractGame();
EXPECT_EQ(568, game.getNumberOfTransitions());
EXPECT_EQ(552, game.getNumberOfTransitions());
EXPECT_EQ(8, game.getNumberOfStates()); EXPECT_EQ(8, game.getNumberOfStates());
EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); EXPECT_EQ(8, game.getBottomStates().getNonZeroCount());
} }

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