5 changed files with 213 additions and 0 deletions
			
			
		- 
					5examples/dft/and_approx.dft
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					6examples/dft/and_approx_param.dft
- 
					6examples/dft/nonmonoton.dft
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					156src/generator/DftNextStateGenerator.cpp
- 
					40src/generator/DftNextStateGenerator.h
| @ -0,0 +1,5 @@ | |||
| toplevel "A"; | |||
| "A" and "B" "C" "D"; | |||
| "B" lambda=1 dorm=0; | |||
| "C" lambda=100 dorm=0; | |||
| "D" lambda=50 dorm=0; | |||
| @ -0,0 +1,6 @@ | |||
| param x; | |||
| toplevel "A"; | |||
| "A" and "B" "C" "D"; | |||
| "B" lambda=1 dorm=0; | |||
| "C" lambda=100 dorm=0; | |||
| "D" lambda=100*x dorm=0; | |||
| @ -0,0 +1,6 @@ | |||
| toplevel "A"; | |||
| "A" or "B" "Z"; | |||
| "B" pand "D" "S"; | |||
| "Z" lambda=1 dorm=0; | |||
| "D" lambda=100 dorm=0; | |||
| "S" lambda=50 dorm=0; | |||
| @ -0,0 +1,156 @@ | |||
| #include "src/generator/DftNextStateGenerator.h"
 | |||
| 
 | |||
| #include "src/utility/constants.h"
 | |||
| #include "src/utility/macros.h"
 | |||
| #include "src/exceptions/WrongFormatException.h"
 | |||
| 
 | |||
| namespace storm { | |||
|     namespace generator { | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         DftNextStateGenerator<ValueType, StateType>::DftNextStateGenerator(storm::storage::DFT<ValueType> const& dft) : mDft(dft), state(nullptr), comparator() { | |||
|             // Intentionally left empty.
 | |||
|         } | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         bool DftNextStateGenerator<ValueType, StateType>::isDeterministicModel() const { | |||
|             assert(false); | |||
|             return true; | |||
|         } | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         std::vector<StateType> DftNextStateGenerator<ValueType, StateType>::getInitialStates(StateToIdCallback const& stateToIdCallback) { | |||
|             // FIXME: This only works for models with exactly one initial state. We should make this more general.
 | |||
|             /*CompressedState initialState(variableInformation.getTotalBitOffset());
 | |||
|              | |||
|             // We need to initialize the values of the variables to their initial value.
 | |||
|             for (auto const& booleanVariable : variableInformation.booleanVariables) { | |||
|                 initialState.set(booleanVariable.bitOffset, booleanVariable.initialValue); | |||
|             } | |||
|             for (auto const& integerVariable : variableInformation.integerVariables) { | |||
|                 initialState.setFromInt(integerVariable.bitOffset, integerVariable.bitWidth, static_cast<uint_fast64_t>(integerVariable.initialValue - integerVariable.lowerBound)); | |||
|             } | |||
| 
 | |||
|             // Register initial state and return it.
 | |||
|             StateType id = stateToIdCallback(initialState); | |||
|             return {id};*/ | |||
|         } | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         void DftNextStateGenerator<ValueType, StateType>::load(std::shared_ptr<storm::storage::DFTState<ValueType>> const& state) { | |||
|             /*// Since almost all subsequent operations are based on the evaluator, we load the state into it now.
 | |||
|             unpackStateIntoEvaluator(state, variableInformation, evaluator); | |||
|              | |||
|             // Also, we need to store a pointer to the state itself, because we need to be able to access it when expanding it.
 | |||
|             this->state = &state;*/ | |||
|         } | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         bool DftNextStateGenerator<ValueType, StateType>::satisfies(storm::expressions::Expression const& expression) const { | |||
|            /* if (expression.isTrue()) {
 | |||
|                 return true; | |||
|             } | |||
|             return evaluator.asBool(expression);*/ | |||
|         } | |||
|          | |||
|         template<typename ValueType, typename StateType> | |||
|         StateBehavior<ValueType, StateType> DftNextStateGenerator<ValueType, StateType>::expand(StateToIdCallback const& stateToIdCallback) { | |||
|             /*// Prepare the result, in case we return early.
 | |||
|             StateBehavior<ValueType, StateType> result; | |||
|              | |||
|             // First, construct the state rewards, as we may return early if there are no choices later and we already
 | |||
|             // need the state rewards then.
 | |||
|             for (auto const& rewardModel : selectedRewardModels) { | |||
|                 ValueType stateRewardValue = storm::utility::zero<ValueType>(); | |||
|                 if (rewardModel.get().hasStateRewards()) { | |||
|                     for (auto const& stateReward : rewardModel.get().getStateRewards()) { | |||
|                         if (evaluator.asBool(stateReward.getStatePredicateExpression())) { | |||
|                             stateRewardValue += ValueType(evaluator.asRational(stateReward.getRewardValueExpression())); | |||
|                         } | |||
|                     } | |||
|                 } | |||
|                 result.addStateReward(stateRewardValue); | |||
|             } | |||
|              | |||
|             // If a terminal expression was set and we must not expand this state, return now.
 | |||
|             if (terminalExpression && evaluator.asBool(terminalExpression.get())) { | |||
|                 return result; | |||
|             } | |||
|              | |||
|             // Get all choices for the state.
 | |||
|             std::vector<Choice<ValueType>> allChoices = getUnlabeledChoices(*this->state, stateToIdCallback); | |||
|             std::vector<Choice<ValueType>> allLabeledChoices = getLabeledChoices(*this->state, stateToIdCallback); | |||
|             for (auto& choice : allLabeledChoices) { | |||
|                 allChoices.push_back(std::move(choice)); | |||
|             } | |||
|              | |||
|             std::size_t totalNumberOfChoices = allChoices.size(); | |||
|              | |||
|             // If there is not a single choice, we return immediately, because the state has no behavior (other than
 | |||
|             // the state reward).
 | |||
|             if (totalNumberOfChoices == 0) { | |||
|                 return result; | |||
|             } | |||
|              | |||
|             // If the model is a deterministic model, we need to fuse the choices into one.
 | |||
|             if (program.isDeterministicModel() && totalNumberOfChoices > 1) { | |||
|                 Choice<ValueType> globalChoice; | |||
|                  | |||
|                 // For CTMCs, we need to keep track of the total exit rate to scale the action rewards later. For DTMCs
 | |||
|                 // this is equal to the number of choices, which is why we initialize it like this here.
 | |||
|                 ValueType totalExitRate = program.isDiscreteTimeModel() ? static_cast<ValueType>(totalNumberOfChoices) : storm::utility::zero<ValueType>(); | |||
|                  | |||
|                 // Iterate over all choices and combine the probabilities/rates into one choice.
 | |||
|                 for (auto const& choice : allChoices) { | |||
|                     for (auto const& stateProbabilityPair : choice) { | |||
|                         if (program.isDiscreteTimeModel()) { | |||
|                             globalChoice.addProbability(stateProbabilityPair.first, stateProbabilityPair.second / totalNumberOfChoices); | |||
|                         } else { | |||
|                             globalChoice.addProbability(stateProbabilityPair.first, stateProbabilityPair.second); | |||
|                         } | |||
|                     } | |||
|                      | |||
|                     if (hasStateActionRewards && !program.isDiscreteTimeModel()) { | |||
|                         totalExitRate += choice.getTotalMass(); | |||
|                     } | |||
|                      | |||
|                     if (buildChoiceLabeling) { | |||
|                         globalChoice.addChoiceLabels(choice.getChoiceLabels()); | |||
|                     } | |||
|                 } | |||
|                  | |||
|                 // Now construct the state-action reward for all selected reward models.
 | |||
|                 for (auto const& rewardModel : selectedRewardModels) { | |||
|                     ValueType stateActionRewardValue = storm::utility::zero<ValueType>(); | |||
|                     if (rewardModel.get().hasStateActionRewards()) { | |||
|                         for (auto const& stateActionReward : rewardModel.get().getStateActionRewards()) { | |||
|                             for (auto const& choice : allChoices) { | |||
|                                 if (stateActionReward.getActionIndex() == choice.getActionIndex() && evaluator.asBool(stateActionReward.getStatePredicateExpression())) { | |||
|                                     stateActionRewardValue += ValueType(evaluator.asRational(stateActionReward.getRewardValueExpression())) * choice.getTotalMass() / totalExitRate; | |||
|                                 } | |||
|                             } | |||
|                              | |||
|                         } | |||
|                     } | |||
|                     globalChoice.addChoiceReward(stateActionRewardValue); | |||
|                 } | |||
|                  | |||
|                 // Move the newly fused choice in place.
 | |||
|                 allChoices.clear(); | |||
|                 allChoices.push_back(std::move(globalChoice)); | |||
|             } | |||
|              | |||
|             // Move all remaining choices in place.
 | |||
|             for (auto& choice : allChoices) { | |||
|                 result.addChoice(std::move(choice)); | |||
|             } | |||
|              | |||
|             result.setExpanded(); | |||
|             return result;*/ | |||
|         } | |||
|          | |||
|          | |||
|         template class DftNextStateGenerator<double>; | |||
|         template class DftNextStateGenerator<storm::RationalFunction>; | |||
|     } | |||
| } | |||
| @ -0,0 +1,40 @@ | |||
| #ifndef STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_ | |||
| #define STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_ | |||
| 
 | |||
| #include "src/generator/NextStateGenerator.h" | |||
| #include "src/storage/dft/DFT.h" | |||
| 
 | |||
| #include "src/utility/ConstantsComparator.h" | |||
| 
 | |||
| namespace storm { | |||
|     namespace generator { | |||
|          | |||
|         template<typename ValueType, typename StateType = uint32_t> | |||
|         class DftNextStateGenerator : public NextStateGenerator<ValueType, std::shared_ptr<storm::storage::DFTState<ValueType>>, StateType> { | |||
|         public: | |||
|             typedef typename NextStateGenerator<ValueType, std::shared_ptr<storm::storage::DFTState<ValueType>>, StateType>::StateToIdCallback StateToIdCallback; | |||
|              | |||
|             DftNextStateGenerator(storm::storage::DFT<ValueType> const& dft); | |||
|                          | |||
|             virtual bool isDeterministicModel() const override; | |||
|             virtual std::vector<StateType> getInitialStates(StateToIdCallback const& stateToIdCallback) override; | |||
| 
 | |||
|             virtual void load(std::shared_ptr<storm::storage::DFTState<ValueType>> const& state) override; | |||
|             virtual StateBehavior<ValueType, StateType> expand(StateToIdCallback const& stateToIdCallback) override; | |||
|             virtual bool satisfies(storm::expressions::Expression const& expression) const override; | |||
| 
 | |||
|         private: | |||
|              | |||
|             // The program used for the generation of next states. | |||
|             storm::storage::DFT<ValueType> const& mDft; | |||
|              | |||
|             CompressedState const* state; | |||
|              | |||
|             // A comparator used to compare constants. | |||
|             storm::utility::ConstantsComparator<ValueType> comparator; | |||
|         }; | |||
|          | |||
|     } | |||
| } | |||
| 
 | |||
| #endif /* STORM_GENERATOR_DFTNEXTSTATEGENERATOR_H_ */ | |||
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