|  | @ -226,13 +226,8 @@ namespace storm { | 
		
	
		
			
				|  |  |                 // Compute the reward vector to add in each step based on the available reward models.
 |  |  |                 // Compute the reward vector to add in each step based on the available reward models.
 | 
		
	
		
			
				|  |  |                 std::vector<ValueType> totalRewardVector = rewardModel.getTotalRewardVector(transitionMatrix); |  |  |                 std::vector<ValueType> totalRewardVector = rewardModel.getTotalRewardVector(transitionMatrix); | 
		
	
		
			
				|  |  |                  |  |  |                  | 
		
	
		
			
				|  |  |                 // Initialize result to either the state rewards of the model or the null vector.
 |  |  |  | 
		
	
		
			
				|  |  |                 std::vector<ValueType> result; |  |  |  | 
		
	
		
			
				|  |  |                 if (rewardModel.hasStateRewards()) { |  |  |  | 
		
	
		
			
				|  |  |                     result = rewardModel.getStateRewardVector(); |  |  |  | 
		
	
		
			
				|  |  |                 } else { |  |  |  | 
		
	
		
			
				|  |  |                     result.resize(transitionMatrix.getRowGroupCount()); |  |  |  | 
		
	
		
			
				|  |  |                 } |  |  |  | 
		
	
		
			
				|  |  |  |  |  |                 // Initialize result to the zero vector.
 | 
		
	
		
			
				|  |  |  |  |  |                 std::vector<ValueType> result(transitionMatrix.getRowGroupCount(), storm::utility::zero<ValueType>()); | 
		
	
		
			
				|  |  |                  |  |  |                  | 
		
	
		
			
				|  |  |                 std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver = minMaxLinearEquationSolverFactory.create(transitionMatrix); |  |  |                 std::unique_ptr<storm::solver::MinMaxLinearEquationSolver<ValueType>> solver = minMaxLinearEquationSolverFactory.create(transitionMatrix); | 
		
	
		
			
				|  |  |                 solver->repeatedMultiply(dir, result, &totalRewardVector, stepBound); |  |  |                 solver->repeatedMultiply(dir, result, &totalRewardVector, stepBound); | 
		
	
	
		
			
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