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fixing superfluous reverse

tempestpy_adaptions
dehnert 7 years ago
parent
commit
07fe1a240e
  1. 6
      src/storm/abstraction/MenuGameRefiner.cpp

6
src/storm/abstraction/MenuGameRefiner.cpp

@ -595,7 +595,7 @@ namespace storm {
auto pathIt = reversedPath.rbegin(); auto pathIt = reversedPath.rbegin();
// Decode initial state. The state valuation also includes
// Decode pivot state. The state valuation also includes
// * the bottom state, so we need to reserve one more, and // * the bottom state, so we need to reserve one more, and
// * the location variables, // * the location variables,
// so we need to reserve an appropriate size. // so we need to reserve an appropriate size.
@ -609,7 +609,7 @@ namespace storm {
predicate = predicate.changeManager(expressionManager); predicate = predicate.changeManager(expressionManager);
} }
// Add ranges of further constraints.
// Add further constraints (like ranges).
for (auto const& pred : abstractionInformation.getConstraints()) { for (auto const& pred : abstractionInformation.getConstraints()) {
predicates.back().push_back(pred.changeManager(expressionManager)); predicates.back().push_back(pred.changeManager(expressionManager));
} }
@ -706,8 +706,6 @@ namespace storm {
++actionIt; ++actionIt;
} }
std::reverse(predicates.begin(), predicates.end());
return std::make_pair(predicates, stepVariableToCopiedVariableMap); return std::make_pair(predicates, stepVariableToCopiedVariableMap);
} }

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