@ -111,6 +111,11 @@ namespace storm { 
			
		 
		
	
		
			
				 
				 
				                return  this - > getStates ( " init " ) ;  
				 
				 
				                return  this - > getStates ( " init " ) ;  
			
		 
		
	
		
			
				 
				 
				            }  
				 
				 
				            }  
			
		 
		
	
		
			
				 
				 
				
 
				 
				 
				
 
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            void  Model < ValueType ,  RewardModelType > : : setInitialStates ( storm : : storage : : BitVector  const &  states )  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                return  this - > getStateLabeling ( ) . setStates ( " init " ,  states ) ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            }  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				             
			
		 
		
	
		
			
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
			
		 
		
	
		
			
				 
				 
				            storm : : storage : : BitVector  const &  Model < ValueType ,  RewardModelType > : : getStates ( std : : string  const &  label )  const  {  
				 
				 
				            storm : : storage : : BitVector  const &  Model < ValueType ,  RewardModelType > : : getStates ( std : : string  const &  label )  const  {  
			
		 
		
	
		
			
				 
				 
				                return  stateLabeling . getStates ( label ) ;  
				 
				 
				                return  stateLabeling . getStates ( label ) ;  
			
		 
		
	
	
		
			
				
					
						
							 
						 
					
					
						
							 
						 
					
					
				 
				@ -159,6 +164,23 @@ namespace storm { 
			
		 
		
	
		
			
				 
				 
				                return  it - > second ;  
				 
				 
				                return  it - > second ;  
			
		 
		
	
		
			
				 
				 
				            }  
				 
				 
				            }  
			
		 
		
	
		
			
				 
				 
				
 
				 
				 
				
 
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            RewardModelType &  Model < ValueType ,  RewardModelType > : : getRewardModel ( std : : string  const &  rewardModelName )  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                auto  it  =  this - > rewardModels . find ( rewardModelName ) ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                if  ( it  = =  this - > rewardModels . end ( ) )  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                    if  ( rewardModelName . empty ( ) )  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                        if  ( this - > hasUniqueRewardModel ( ) )  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                            return  this - > getUniqueRewardModel ( ) ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                        }  else  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                            STORM_LOG_THROW ( false ,  storm : : exceptions : : IllegalArgumentException ,  " Unable to refer to default reward model, because there is no default model or it is not unique. " ) ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                        }  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                    }  else  {  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                        STORM_LOG_THROW ( false ,  storm : : exceptions : : IllegalArgumentException ,  " The requested reward model ' "  < <  rewardModelName  < <  " ' does not exist. " ) ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                    }  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                }  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				                return  it - > second ;  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				            }  
			
		 
		
	
		
			
				 
				 
				 
				 
				 
				
 
			
		 
		
	
		
			
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
				 
				 
				            template < typename  ValueType ,  typename  RewardModelType >  
			
		 
		
	
		
			
				 
				 
				            void  Model < ValueType ,  RewardModelType > : : addRewardModel ( std : : string  const &  rewardModelName ,  RewardModelType  const &  newRewardModel )  {  
				 
				 
				            void  Model < ValueType ,  RewardModelType > : : addRewardModel ( std : : string  const &  rewardModelName ,  RewardModelType  const &  newRewardModel )  {  
			
		 
		
	
		
			
				 
				 
				                if  ( this - > hasRewardModel ( rewardModelName ) )  {  
				 
				 
				                if  ( this - > hasRewardModel ( rewardModelName ) )  {