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2066 lines
53 KiB
2066 lines
53 KiB
/**
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@file
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@ingroup cudd
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@brief Functions for dynamic variable reordering.
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@author Shipra Panda, Bernard Plessier, Fabio Somenzi
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@copyright@parblock
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Copyright (c) 1995-2015, Regents of the University of Colorado
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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Neither the name of the University of Colorado nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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@endparblock
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*/
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#include "util.h"
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#include "mtrInt.h"
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#include "cuddInt.h"
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/*---------------------------------------------------------------------------*/
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/* Constant declarations */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Stucture declarations */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Type declarations */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Variable declarations */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Macro declarations */
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/*---------------------------------------------------------------------------*/
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/** \cond */
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/*---------------------------------------------------------------------------*/
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/* Static function prototypes */
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/*---------------------------------------------------------------------------*/
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static int ddUniqueCompare (void const *ptrX, void const *ptrY);
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static Move * ddSwapAny (DdManager *table, int x, int y);
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static int ddSiftingAux (DdManager *table, int x, int xLow, int xHigh);
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static Move * ddSiftingUp (DdManager *table, int y, int xLow);
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static Move * ddSiftingDown (DdManager *table, int x, int xHigh);
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static int ddSiftingBackward (DdManager *table, int size, Move *moves);
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static int ddReorderPreprocess (DdManager *table);
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static int ddReorderPostprocess (DdManager *table);
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static int ddShuffle (DdManager *table, int *permutation);
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static int ddSiftUp (DdManager *table, int x, int xLow);
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static void bddFixTree (DdManager *table, MtrNode *treenode);
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static int ddUpdateMtrTree (DdManager *table, MtrNode *treenode, int *perm, int *invperm);
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static int ddCheckPermuation (DdManager *table, MtrNode *treenode, int *perm, int *invperm);
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/** \endcond */
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/*---------------------------------------------------------------------------*/
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/* Definition of exported functions */
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/*---------------------------------------------------------------------------*/
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/**
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@brief Main dynamic reordering routine.
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@details Calls one of the possible reordering procedures:
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<ul>
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<li>Swapping
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<li>Sifting
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<li>Symmetric Sifting
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<li>Group Sifting
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<li>Window Permutation
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<li>Simulated Annealing
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<li>Genetic Algorithm
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<li>Dynamic Programming (exact)
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</ul>
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For sifting, symmetric sifting, group sifting, and window
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permutation it is possible to request reordering to convergence.<p>
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The core of all methods is the reordering procedure
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cuddSwapInPlace() which swaps two adjacent variables and is based
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on Rudell's paper.
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@return 1 in case of success; 0 otherwise. In the case of symmetric
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sifting (with and without convergence) returns 1 plus the number of
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symmetric variables, in case of success.
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@sideeffect Changes the variable order for all diagrams and clears
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the cache.
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*/
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int
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Cudd_ReduceHeap(
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DdManager * table /**< %DD manager */,
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Cudd_ReorderingType heuristic /**< method used for reordering */,
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int minsize /**< bound below which no reordering occurs */)
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{
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DdHook *hook;
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int result;
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unsigned int nextDyn;
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#ifdef DD_STATS
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unsigned int initialSize;
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unsigned int finalSize;
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#endif
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unsigned long localTime;
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/* Don't reorder if there are too many dead nodes. */
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if (table->keys - table->dead < (unsigned) minsize)
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return(1);
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if (heuristic == CUDD_REORDER_SAME) {
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heuristic = table->autoMethod;
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}
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if (heuristic == CUDD_REORDER_NONE) {
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return(1);
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}
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/* This call to Cudd_ReduceHeap does initiate reordering. Therefore
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** we count it.
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*/
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table->reorderings++;
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localTime = util_cpu_time();
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/* Run the hook functions. */
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hook = table->preReorderingHook;
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while (hook != NULL) {
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int res = (hook->f)(table, "BDD", (void *)heuristic);
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if (res == 0) return(0);
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hook = hook->next;
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}
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if (!ddReorderPreprocess(table)) return(0);
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table->ddTotalNumberSwapping = 0;
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if (table->keys > table->peakLiveNodes) {
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table->peakLiveNodes = table->keys;
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}
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#ifdef DD_STATS
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initialSize = (int) (table->keys - table->isolated);
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table->totalNISwaps = 0;
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switch(heuristic) {
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case CUDD_REORDER_RANDOM:
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case CUDD_REORDER_RANDOM_PIVOT:
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(void) fprintf(table->out,"#:I_RANDOM ");
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break;
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case CUDD_REORDER_SIFT:
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case CUDD_REORDER_SIFT_CONVERGE:
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case CUDD_REORDER_SYMM_SIFT:
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case CUDD_REORDER_SYMM_SIFT_CONV:
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case CUDD_REORDER_GROUP_SIFT:
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case CUDD_REORDER_GROUP_SIFT_CONV:
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(void) fprintf(table->out,"#:I_SIFTING ");
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break;
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case CUDD_REORDER_WINDOW2:
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case CUDD_REORDER_WINDOW3:
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case CUDD_REORDER_WINDOW4:
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case CUDD_REORDER_WINDOW2_CONV:
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case CUDD_REORDER_WINDOW3_CONV:
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case CUDD_REORDER_WINDOW4_CONV:
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(void) fprintf(table->out,"#:I_WINDOW ");
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break;
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case CUDD_REORDER_ANNEALING:
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(void) fprintf(table->out,"#:I_ANNEAL ");
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break;
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case CUDD_REORDER_GENETIC:
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(void) fprintf(table->out,"#:I_GENETIC ");
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break;
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case CUDD_REORDER_LINEAR:
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case CUDD_REORDER_LINEAR_CONVERGE:
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(void) fprintf(table->out,"#:I_LINSIFT ");
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break;
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case CUDD_REORDER_EXACT:
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(void) fprintf(table->out,"#:I_EXACT ");
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break;
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default:
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return(0);
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}
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(void) fprintf(table->out,"%8d: initial size",initialSize);
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#endif
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/* See if we should use alternate threshold for maximum growth. */
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if (table->reordCycle && table->reorderings % table->reordCycle == 0) {
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double saveGrowth = table->maxGrowth;
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table->maxGrowth = table->maxGrowthAlt;
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result = cuddTreeSifting(table,heuristic);
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table->maxGrowth = saveGrowth;
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} else {
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result = cuddTreeSifting(table,heuristic);
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}
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#ifdef DD_STATS
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(void) fprintf(table->out,"\n");
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finalSize = (int) (table->keys - table->isolated);
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(void) fprintf(table->out,"#:F_REORDER %8d: final size\n",finalSize);
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(void) fprintf(table->out,"#:T_REORDER %8g: total time (sec)\n",
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((double)(util_cpu_time() - localTime)/1000.0));
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(void) fprintf(table->out,"#:N_REORDER %8d: total swaps\n",
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table->ddTotalNumberSwapping);
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(void) fprintf(table->out,"#:M_REORDER %8d: NI swaps\n",
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table->totalNISwaps);
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#endif
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if (result == 0)
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return(0);
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if (!ddReorderPostprocess(table))
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return(0);
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if (table->realign) {
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if (!cuddZddAlignToBdd(table))
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return(0);
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}
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nextDyn = (table->keys - table->constants.keys + 1) *
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DD_DYN_RATIO + table->constants.keys;
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if (table->reorderings < 20 || nextDyn > table->nextDyn)
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table->nextDyn = nextDyn;
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else
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table->nextDyn += 20;
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if (table->randomizeOrder != 0) {
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table->nextDyn += Cudd_Random(table) & table->randomizeOrder;
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}
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table->reordered = 1;
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/* Run hook functions. */
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hook = table->postReorderingHook;
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while (hook != NULL) {
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int res = (hook->f)(table, "BDD", (void *)(ptruint)localTime);
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if (res == 0) return(0);
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hook = hook->next;
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}
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/* Update cumulative reordering time. */
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table->reordTime += util_cpu_time() - localTime;
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return(result);
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} /* end of Cudd_ReduceHeap */
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/**
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@brief Reorders variables according to given permutation.
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@details The i-th entry of the permutation array contains the index
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of the variable that should be brought to the i-th level. The size
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of the array should be equal or greater to the number of variables
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currently in use.
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@return 1 in case of success; 0 otherwise.
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@sideeffect Changes the variable order for all diagrams and clears
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the cache.
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@see Cudd_ReduceHeap
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*/
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int
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Cudd_ShuffleHeap(
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DdManager * table /**< %DD manager */,
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int * permutation /**< required variable permutation */)
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{
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int result;
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int i;
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int identity = 1;
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int *perm;
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/* Don't waste time in case of identity permutation. */
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for (i = 0; i < table->size; i++) {
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if (permutation[i] != table->invperm[i]) {
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identity = 0;
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break;
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}
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}
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if (identity == 1) {
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return(1);
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}
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if (!ddReorderPreprocess(table)) return(0);
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if (table->keys > table->peakLiveNodes) {
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table->peakLiveNodes = table->keys;
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}
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perm = ALLOC(int, table->size);
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for (i = 0; i < table->size; i++)
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perm[permutation[i]] = i;
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if (!ddCheckPermuation(table,table->tree,perm,permutation)) {
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FREE(perm);
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return(0);
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}
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if (!ddUpdateMtrTree(table,table->tree,perm,permutation)) {
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FREE(perm);
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return(0);
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}
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FREE(perm);
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result = ddShuffle(table,permutation);
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if (!ddReorderPostprocess(table)) return(0);
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return(result);
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} /* end of Cudd_ShuffleHeap */
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/*---------------------------------------------------------------------------*/
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/* Definition of internal functions */
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/*---------------------------------------------------------------------------*/
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/**
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@brief Dynamically allocates a Node.
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@details This procedure is similar to cuddAllocNode in Cudd_Table.c,
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but it does not attempt garbage collection, because during
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reordering there are no dead nodes.
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@return a pointer to a new node if successful; NULL is memory is
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full.
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@sideeffect None
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@see cuddAllocNode
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*/
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DdNode *
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cuddDynamicAllocNode(
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DdManager * table)
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{
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int i;
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DdNodePtr *mem;
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DdNode *list, *node;
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extern DD_OOMFP MMoutOfMemory;
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DD_OOMFP saveHandler;
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if (table->nextFree == NULL) { /* free list is empty */
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/* Try to allocate a new block. */
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saveHandler = MMoutOfMemory;
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MMoutOfMemory = table->outOfMemCallback;
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mem = (DdNodePtr *) ALLOC(DdNode, DD_MEM_CHUNK + 1);
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MMoutOfMemory = saveHandler;
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if (mem == NULL && table->stash != NULL) {
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FREE(table->stash);
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table->stash = NULL;
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/* Inhibit resizing of tables. */
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table->maxCacheHard = table->cacheSlots - 1;
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table->cacheSlack = - (int) (table->cacheSlots + 1);
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for (i = 0; i < table->size; i++) {
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table->subtables[i].maxKeys <<= 2;
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}
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mem = (DdNodePtr *) ALLOC(DdNode,DD_MEM_CHUNK + 1);
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}
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if (mem == NULL) {
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/* Out of luck. Call the default handler to do
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** whatever it specifies for a failed malloc. If this
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** handler returns, then set error code, print
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** warning, and return. */
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(*MMoutOfMemory)(sizeof(DdNode)*(DD_MEM_CHUNK + 1));
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table->errorCode = CUDD_MEMORY_OUT;
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#ifdef DD_VERBOSE
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(void) fprintf(table->err,
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"cuddDynamicAllocNode: out of memory");
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(void) fprintf(table->err,"Memory in use = %lu\n",
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table->memused);
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#endif
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return(NULL);
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} else { /* successful allocation; slice memory */
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size_t offset;
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table->memused += (DD_MEM_CHUNK + 1) * sizeof(DdNode);
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mem[0] = (DdNode *) table->memoryList;
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table->memoryList = mem;
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|
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/* Here we rely on the fact that the size of a DdNode is a
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** power of 2 and a multiple of the size of a pointer.
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** If we align one node, all the others will be aligned
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** as well. */
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offset = (size_t) mem & (sizeof(DdNode) - 1);
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mem += (sizeof(DdNode) - offset) / sizeof(DdNodePtr);
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#ifdef DD_DEBUG
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assert(((size_t) mem & (sizeof(DdNode) - 1)) == 0);
|
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#endif
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list = (DdNode *) mem;
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|
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i = 1;
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do {
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list[i - 1].ref = 0;
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list[i - 1].next = &list[i];
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} while (++i < DD_MEM_CHUNK);
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|
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list[DD_MEM_CHUNK-1].ref = 0;
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list[DD_MEM_CHUNK - 1].next = NULL;
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|
|
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table->nextFree = &list[0];
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}
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} /* if free list empty */
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|
|
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node = table->nextFree;
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table->nextFree = node->next;
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return (node);
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|
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} /* end of cuddDynamicAllocNode */
|
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|
|
|
|
/**
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|
@brief Implementation of Rudell's sifting algorithm.
|
|
|
|
@details Assumes that no dead nodes are present.
|
|
<ol>
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<li> Order all the variables according to the number of entries
|
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in each unique table.
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|
<li> Sift the variable up and down, remembering each time the
|
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total size of the %DD heap.
|
|
<li> Select the best permutation.
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|
<li> Repeat 3 and 4 for all variables.
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|
</ol>
|
|
|
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@return 1 if successful; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
int
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cuddSifting(
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DdManager * table,
|
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int lower,
|
|
int upper)
|
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{
|
|
int i;
|
|
IndexKey *var;
|
|
int size;
|
|
int x;
|
|
int result;
|
|
#ifdef DD_STATS
|
|
int previousSize;
|
|
#endif
|
|
|
|
size = table->size;
|
|
|
|
/* Find order in which to sift variables. */
|
|
var = ALLOC(IndexKey,size);
|
|
if (var == NULL) {
|
|
table->errorCode = CUDD_MEMORY_OUT;
|
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goto cuddSiftingOutOfMem;
|
|
}
|
|
|
|
for (i = 0; i < size; i++) {
|
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x = table->perm[i];
|
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var[i].index = i;
|
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var[i].keys = table->subtables[x].keys;
|
|
}
|
|
|
|
util_qsort(var,size,sizeof(IndexKey),ddUniqueCompare);
|
|
|
|
/* Now sift. */
|
|
for (i = 0; i < ddMin(table->siftMaxVar,size); i++) {
|
|
if (table->ddTotalNumberSwapping >= table->siftMaxSwap)
|
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break;
|
|
if (util_cpu_time() - table->startTime + table->reordTime
|
|
> table->timeLimit) {
|
|
table->autoDyn = 0; /* prevent further reordering */
|
|
break;
|
|
}
|
|
if (table->terminationCallback != NULL &&
|
|
table->terminationCallback(table->tcbArg)) {
|
|
table->autoDyn = 0; /* prevent further reordering */
|
|
break;
|
|
}
|
|
x = table->perm[var[i].index];
|
|
|
|
if (x < lower || x > upper || table->subtables[x].bindVar == 1)
|
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continue;
|
|
#ifdef DD_STATS
|
|
previousSize = (int) (table->keys - table->isolated);
|
|
#endif
|
|
result = ddSiftingAux(table, x, lower, upper);
|
|
if (!result) goto cuddSiftingOutOfMem;
|
|
#ifdef DD_STATS
|
|
if (table->keys < (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"-");
|
|
} else if (table->keys > (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"+"); /* should never happen */
|
|
(void) fprintf(table->err,"\nSize increased from %d to %u while sifting variable %d\n", previousSize, table->keys - table->isolated, var[i].index);
|
|
} else {
|
|
(void) fprintf(table->out,"=");
|
|
}
|
|
fflush(table->out);
|
|
#endif
|
|
}
|
|
|
|
FREE(var);
|
|
|
|
return(1);
|
|
|
|
cuddSiftingOutOfMem:
|
|
|
|
if (var != NULL) FREE(var);
|
|
|
|
return(0);
|
|
|
|
} /* end of cuddSifting */
|
|
|
|
|
|
/**
|
|
@brief Reorders variables by a sequence of (non-adjacent) swaps.
|
|
|
|
@details Implementation of Plessier's algorithm that reorders
|
|
variables by a sequence of (non-adjacent) swaps.
|
|
<ol>
|
|
<li> Select two variables (RANDOM or HEURISTIC).
|
|
<li> Permute these variables.
|
|
<li> If the nodes have decreased accept the permutation.
|
|
<li> Otherwise reconstruct the original heap.
|
|
<li> Loop.
|
|
</ol>
|
|
|
|
@return 1 in case of success; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
int
|
|
cuddSwapping(
|
|
DdManager * table,
|
|
int lower,
|
|
int upper,
|
|
Cudd_ReorderingType heuristic)
|
|
{
|
|
int i, j;
|
|
int max, keys;
|
|
int nvars;
|
|
int x, y;
|
|
int iterate;
|
|
int previousSize;
|
|
Move *moves, *move;
|
|
int pivot = 0;
|
|
int modulo;
|
|
int result;
|
|
|
|
#ifdef DD_DEBUG
|
|
/* Sanity check */
|
|
assert(lower >= 0 && upper < table->size && lower <= upper);
|
|
#endif
|
|
|
|
nvars = upper - lower + 1;
|
|
iterate = nvars;
|
|
|
|
for (i = 0; i < iterate; i++) {
|
|
if (table->ddTotalNumberSwapping >= table->siftMaxSwap)
|
|
break;
|
|
if (heuristic == CUDD_REORDER_RANDOM_PIVOT) {
|
|
max = -1;
|
|
for (j = lower; j <= upper; j++) {
|
|
if ((keys = table->subtables[j].keys) > max) {
|
|
max = keys;
|
|
pivot = j;
|
|
}
|
|
}
|
|
|
|
modulo = upper - pivot;
|
|
if (modulo == 0) {
|
|
y = pivot;
|
|
} else{
|
|
y = pivot + 1 + ((int) Cudd_Random(table) % modulo);
|
|
}
|
|
|
|
modulo = pivot - lower - 1;
|
|
if (modulo < 1) {
|
|
x = lower;
|
|
} else{
|
|
do {
|
|
x = (int) Cudd_Random(table) % modulo;
|
|
} while (x == y);
|
|
}
|
|
} else {
|
|
x = ((int) Cudd_Random(table) % nvars) + lower;
|
|
do {
|
|
y = ((int) Cudd_Random(table) % nvars) + lower;
|
|
} while (x == y);
|
|
}
|
|
previousSize = (int) (table->keys - table->isolated);
|
|
moves = ddSwapAny(table,x,y);
|
|
if (moves == NULL) goto cuddSwappingOutOfMem;
|
|
result = ddSiftingBackward(table,previousSize,moves);
|
|
if (!result) goto cuddSwappingOutOfMem;
|
|
while (moves != NULL) {
|
|
move = moves->next;
|
|
cuddDeallocMove(table, moves);
|
|
moves = move;
|
|
}
|
|
#ifdef DD_STATS
|
|
if (table->keys < (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"-");
|
|
} else if (table->keys > (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"+"); /* should never happen */
|
|
} else {
|
|
(void) fprintf(table->out,"=");
|
|
}
|
|
fflush(table->out);
|
|
#endif
|
|
#if 0
|
|
(void) fprintf(table->out,"#:t_SWAPPING %8d: tmp size\n",
|
|
table->keys - table->isolated);
|
|
#endif
|
|
}
|
|
|
|
return(1);
|
|
|
|
cuddSwappingOutOfMem:
|
|
while (moves != NULL) {
|
|
move = moves->next;
|
|
cuddDeallocMove(table, moves);
|
|
moves = move;
|
|
}
|
|
|
|
return(0);
|
|
|
|
} /* end of cuddSwapping */
|
|
|
|
|
|
/**
|
|
@brief Finds the next subtable with a larger index.
|
|
|
|
@return the index.
|
|
|
|
@sideeffect None
|
|
|
|
@see cuddNextLow
|
|
|
|
*/
|
|
int
|
|
cuddNextHigh(
|
|
DdManager * table,
|
|
int x)
|
|
{
|
|
(void) table; /* avoid warning */
|
|
return(x+1);
|
|
|
|
} /* end of cuddNextHigh */
|
|
|
|
|
|
/**
|
|
@brief Finds the next subtable with a smaller index.
|
|
|
|
@return the index.
|
|
|
|
@sideeffect None
|
|
|
|
@see cuddNextHigh
|
|
|
|
*/
|
|
int
|
|
cuddNextLow(
|
|
DdManager * table,
|
|
int x)
|
|
{
|
|
(void) table; /* avoid warning */
|
|
return(x-1);
|
|
|
|
} /* end of cuddNextLow */
|
|
|
|
|
|
/**
|
|
@brief Swaps two adjacent variables.
|
|
|
|
@details It assumes that no dead nodes are present on entry to this
|
|
procedure. The procedure then guarantees that no dead nodes will be
|
|
present when it terminates. cuddSwapInPlace assumes that x < y.
|
|
|
|
@return the number of keys in the table if successful; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
int
|
|
cuddSwapInPlace(
|
|
DdManager * table,
|
|
int x,
|
|
int y)
|
|
{
|
|
DdNodePtr *xlist, *ylist;
|
|
int xindex, yindex;
|
|
int xslots, yslots;
|
|
int xshift, yshift;
|
|
int oldxkeys, oldykeys;
|
|
int newxkeys, newykeys;
|
|
int comple, newcomplement;
|
|
int i;
|
|
Cudd_VariableType varType;
|
|
Cudd_LazyGroupType groupType;
|
|
int posn;
|
|
int isolated;
|
|
DdNode *f,*f0,*f1,*f01,*f00,*f11,*f10,*newf1,*newf0;
|
|
DdNode *g,*next;
|
|
DdNodePtr *previousP;
|
|
DdNode *tmp;
|
|
DdNode *sentinel = &(table->sentinel);
|
|
extern DD_OOMFP MMoutOfMemory;
|
|
DD_OOMFP saveHandler;
|
|
|
|
#ifdef DD_DEBUG
|
|
int count,idcheck;
|
|
#endif
|
|
|
|
#ifdef DD_DEBUG
|
|
assert(x < y);
|
|
assert(cuddNextHigh(table,x) == y);
|
|
assert(table->subtables[x].keys != 0);
|
|
assert(table->subtables[y].keys != 0);
|
|
assert(table->subtables[x].dead == 0);
|
|
assert(table->subtables[y].dead == 0);
|
|
#endif
|
|
|
|
table->ddTotalNumberSwapping++;
|
|
|
|
/* Get parameters of x subtable. */
|
|
xindex = table->invperm[x];
|
|
xlist = table->subtables[x].nodelist;
|
|
oldxkeys = table->subtables[x].keys;
|
|
xslots = table->subtables[x].slots;
|
|
xshift = table->subtables[x].shift;
|
|
|
|
/* Get parameters of y subtable. */
|
|
yindex = table->invperm[y];
|
|
ylist = table->subtables[y].nodelist;
|
|
oldykeys = table->subtables[y].keys;
|
|
yslots = table->subtables[y].slots;
|
|
yshift = table->subtables[y].shift;
|
|
|
|
if (!cuddTestInteract(table,xindex,yindex)) {
|
|
#ifdef DD_STATS
|
|
table->totalNISwaps++;
|
|
#endif
|
|
newxkeys = oldxkeys;
|
|
newykeys = oldykeys;
|
|
} else {
|
|
newxkeys = 0;
|
|
newykeys = oldykeys;
|
|
|
|
/* Check whether the two projection functions involved in this
|
|
** swap are isolated. At the end, we'll be able to tell how many
|
|
** isolated projection functions are there by checking only these
|
|
** two functions again. This is done to eliminate the isolated
|
|
** projection functions from the node count.
|
|
*/
|
|
isolated = - ((table->vars[xindex]->ref == 1) +
|
|
(table->vars[yindex]->ref == 1));
|
|
|
|
/* The nodes in the x layer that do not depend on
|
|
** y will stay there; the others are put in a chain.
|
|
** The chain is handled as a LIFO; g points to the beginning.
|
|
*/
|
|
g = NULL;
|
|
if ((oldxkeys >= xslots || (unsigned) xslots == table->initSlots) &&
|
|
oldxkeys <= DD_MAX_SUBTABLE_DENSITY * xslots) {
|
|
for (i = 0; i < xslots; i++) {
|
|
previousP = &(xlist[i]);
|
|
f = *previousP;
|
|
while (f != sentinel) {
|
|
next = f->next;
|
|
f1 = cuddT(f); f0 = cuddE(f);
|
|
if (f1->index != (DdHalfWord) yindex &&
|
|
Cudd_Regular(f0)->index != (DdHalfWord) yindex) {
|
|
/* stays */
|
|
newxkeys++;
|
|
*previousP = f;
|
|
previousP = &(f->next);
|
|
} else {
|
|
f->index = yindex;
|
|
f->next = g;
|
|
g = f;
|
|
}
|
|
f = next;
|
|
} /* while there are elements in the collision chain */
|
|
*previousP = sentinel;
|
|
} /* for each slot of the x subtable */
|
|
} else { /* resize xlist */
|
|
DdNode *h = NULL;
|
|
DdNodePtr *newxlist;
|
|
unsigned int newxslots;
|
|
int newxshift;
|
|
/* Empty current xlist. Nodes that stay go to list h;
|
|
** nodes that move go to list g. */
|
|
for (i = 0; i < xslots; i++) {
|
|
f = xlist[i];
|
|
while (f != sentinel) {
|
|
next = f->next;
|
|
f1 = cuddT(f); f0 = cuddE(f);
|
|
if (f1->index != (DdHalfWord) yindex &&
|
|
Cudd_Regular(f0)->index != (DdHalfWord) yindex) {
|
|
/* stays */
|
|
f->next = h;
|
|
h = f;
|
|
newxkeys++;
|
|
} else {
|
|
f->index = yindex;
|
|
f->next = g;
|
|
g = f;
|
|
}
|
|
f = next;
|
|
} /* while there are elements in the collision chain */
|
|
} /* for each slot of the x subtable */
|
|
/* Decide size of new subtable. */
|
|
newxshift = xshift;
|
|
newxslots = xslots;
|
|
while ((unsigned) oldxkeys > DD_MAX_SUBTABLE_DENSITY * newxslots) {
|
|
newxshift--;
|
|
newxslots <<= 1;
|
|
}
|
|
while ((unsigned) oldxkeys < newxslots &&
|
|
newxslots > table->initSlots) {
|
|
newxshift++;
|
|
newxslots >>= 1;
|
|
}
|
|
/* Try to allocate new table. Be ready to back off. */
|
|
saveHandler = MMoutOfMemory;
|
|
MMoutOfMemory = table->outOfMemCallback;
|
|
newxlist = ALLOC(DdNodePtr, newxslots);
|
|
MMoutOfMemory = saveHandler;
|
|
if (newxlist == NULL) {
|
|
(void) fprintf(table->err, "Unable to resize subtable %d for lack of memory\n", i);
|
|
} else {
|
|
table->slots += ((int) newxslots - xslots);
|
|
table->minDead = (unsigned)
|
|
(table->gcFrac * (double) table->slots);
|
|
table->cacheSlack = (int)
|
|
ddMin(table->maxCacheHard, DD_MAX_CACHE_TO_SLOTS_RATIO
|
|
* table->slots) - 2 * (int) table->cacheSlots;
|
|
table->memused +=
|
|
((int) newxslots - xslots) * sizeof(DdNodePtr);
|
|
FREE(xlist);
|
|
xslots = newxslots;
|
|
xshift = newxshift;
|
|
xlist = newxlist;
|
|
}
|
|
/* Initialize new subtable. */
|
|
for (i = 0; i < xslots; i++) {
|
|
xlist[i] = sentinel;
|
|
}
|
|
/* Move nodes that were parked in list h to their new home. */
|
|
f = h;
|
|
while (f != NULL) {
|
|
next = f->next;
|
|
f1 = cuddT(f);
|
|
f0 = cuddE(f);
|
|
/* Check xlist for pair (f11,f01). */
|
|
posn = ddHash(f1, f0, xshift);
|
|
/* For each element tmp in collision list xlist[posn]. */
|
|
previousP = &(xlist[posn]);
|
|
tmp = *previousP;
|
|
while (f1 < cuddT(tmp)) {
|
|
previousP = &(tmp->next);
|
|
tmp = *previousP;
|
|
}
|
|
while (f1 == cuddT(tmp) && f0 < cuddE(tmp)) {
|
|
previousP = &(tmp->next);
|
|
tmp = *previousP;
|
|
}
|
|
f->next = *previousP;
|
|
*previousP = f;
|
|
f = next;
|
|
}
|
|
}
|
|
|
|
#ifdef DD_COUNT
|
|
table->swapSteps += oldxkeys - newxkeys;
|
|
#endif
|
|
/* Take care of the x nodes that must be re-expressed.
|
|
** They form a linked list pointed by g. Their index has been
|
|
** already changed to yindex.
|
|
*/
|
|
f = g;
|
|
while (f != NULL) {
|
|
next = f->next;
|
|
/* Find f1, f0, f11, f10, f01, f00. */
|
|
f1 = cuddT(f);
|
|
#ifdef DD_DEBUG
|
|
assert(!(Cudd_IsComplement(f1)));
|
|
#endif
|
|
if ((int) f1->index == yindex) {
|
|
f11 = cuddT(f1); f10 = cuddE(f1);
|
|
} else {
|
|
f11 = f10 = f1;
|
|
}
|
|
#ifdef DD_DEBUG
|
|
assert(!(Cudd_IsComplement(f11)));
|
|
#endif
|
|
f0 = cuddE(f);
|
|
comple = Cudd_IsComplement(f0);
|
|
f0 = Cudd_Regular(f0);
|
|
if ((int) f0->index == yindex) {
|
|
f01 = cuddT(f0); f00 = cuddE(f0);
|
|
} else {
|
|
f01 = f00 = f0;
|
|
}
|
|
if (comple) {
|
|
f01 = Cudd_Not(f01);
|
|
f00 = Cudd_Not(f00);
|
|
}
|
|
/* Decrease ref count of f1. */
|
|
cuddSatDec(f1->ref);
|
|
/* Create the new T child. */
|
|
if (f11 == f01) {
|
|
newf1 = f11;
|
|
cuddSatInc(newf1->ref);
|
|
} else {
|
|
/* Check xlist for triple (xindex,f11,f01). */
|
|
posn = ddHash(f11, f01, xshift);
|
|
/* For each element newf1 in collision list xlist[posn]. */
|
|
previousP = &(xlist[posn]);
|
|
newf1 = *previousP;
|
|
while (f11 < cuddT(newf1)) {
|
|
previousP = &(newf1->next);
|
|
newf1 = *previousP;
|
|
}
|
|
while (f11 == cuddT(newf1) && f01 < cuddE(newf1)) {
|
|
previousP = &(newf1->next);
|
|
newf1 = *previousP;
|
|
}
|
|
if (cuddT(newf1) == f11 && cuddE(newf1) == f01) {
|
|
cuddSatInc(newf1->ref);
|
|
} else { /* no match */
|
|
newf1 = cuddDynamicAllocNode(table);
|
|
if (newf1 == NULL)
|
|
goto cuddSwapOutOfMem;
|
|
newf1->index = xindex; newf1->ref = 1;
|
|
cuddT(newf1) = f11;
|
|
cuddE(newf1) = f01;
|
|
/* Insert newf1 in the collision list xlist[posn];
|
|
** increase the ref counts of f11 and f01.
|
|
*/
|
|
newxkeys++;
|
|
newf1->next = *previousP;
|
|
*previousP = newf1;
|
|
cuddSatInc(f11->ref);
|
|
tmp = Cudd_Regular(f01);
|
|
cuddSatInc(tmp->ref);
|
|
}
|
|
}
|
|
cuddT(f) = newf1;
|
|
#ifdef DD_DEBUG
|
|
assert(!(Cudd_IsComplement(newf1)));
|
|
#endif
|
|
|
|
/* Do the same for f0, keeping complement dots into account. */
|
|
/* Decrease ref count of f0. */
|
|
tmp = Cudd_Regular(f0);
|
|
cuddSatDec(tmp->ref);
|
|
/* Create the new E child. */
|
|
if (f10 == f00) {
|
|
newf0 = f00;
|
|
tmp = Cudd_Regular(newf0);
|
|
cuddSatInc(tmp->ref);
|
|
} else {
|
|
/* make sure f10 is regular */
|
|
newcomplement = Cudd_IsComplement(f10);
|
|
if (newcomplement) {
|
|
f10 = Cudd_Not(f10);
|
|
f00 = Cudd_Not(f00);
|
|
}
|
|
/* Check xlist for triple (xindex,f10,f00). */
|
|
posn = ddHash(f10, f00, xshift);
|
|
/* For each element newf0 in collision list xlist[posn]. */
|
|
previousP = &(xlist[posn]);
|
|
newf0 = *previousP;
|
|
while (f10 < cuddT(newf0)) {
|
|
previousP = &(newf0->next);
|
|
newf0 = *previousP;
|
|
}
|
|
while (f10 == cuddT(newf0) && f00 < cuddE(newf0)) {
|
|
previousP = &(newf0->next);
|
|
newf0 = *previousP;
|
|
}
|
|
if (cuddT(newf0) == f10 && cuddE(newf0) == f00) {
|
|
cuddSatInc(newf0->ref);
|
|
} else { /* no match */
|
|
newf0 = cuddDynamicAllocNode(table);
|
|
if (newf0 == NULL)
|
|
goto cuddSwapOutOfMem;
|
|
newf0->index = xindex; newf0->ref = 1;
|
|
cuddT(newf0) = f10;
|
|
cuddE(newf0) = f00;
|
|
/* Insert newf0 in the collision list xlist[posn];
|
|
** increase the ref counts of f10 and f00.
|
|
*/
|
|
newxkeys++;
|
|
newf0->next = *previousP;
|
|
*previousP = newf0;
|
|
cuddSatInc(f10->ref);
|
|
tmp = Cudd_Regular(f00);
|
|
cuddSatInc(tmp->ref);
|
|
}
|
|
if (newcomplement) {
|
|
newf0 = Cudd_Not(newf0);
|
|
}
|
|
}
|
|
cuddE(f) = newf0;
|
|
|
|
/* Insert the modified f in ylist.
|
|
** The modified f does not already exists in ylist.
|
|
** (Because of the uniqueness of the cofactors.)
|
|
*/
|
|
posn = ddHash(newf1, newf0, yshift);
|
|
newykeys++;
|
|
previousP = &(ylist[posn]);
|
|
tmp = *previousP;
|
|
while (newf1 < cuddT(tmp)) {
|
|
previousP = &(tmp->next);
|
|
tmp = *previousP;
|
|
}
|
|
while (newf1 == cuddT(tmp) && newf0 < cuddE(tmp)) {
|
|
previousP = &(tmp->next);
|
|
tmp = *previousP;
|
|
}
|
|
f->next = *previousP;
|
|
*previousP = f;
|
|
f = next;
|
|
} /* while f != NULL */
|
|
|
|
/* GC the y layer. */
|
|
|
|
/* For each node f in ylist. */
|
|
for (i = 0; i < yslots; i++) {
|
|
previousP = &(ylist[i]);
|
|
f = *previousP;
|
|
while (f != sentinel) {
|
|
next = f->next;
|
|
if (f->ref == 0) {
|
|
tmp = cuddT(f);
|
|
cuddSatDec(tmp->ref);
|
|
tmp = Cudd_Regular(cuddE(f));
|
|
cuddSatDec(tmp->ref);
|
|
cuddDeallocNode(table,f);
|
|
newykeys--;
|
|
} else {
|
|
*previousP = f;
|
|
previousP = &(f->next);
|
|
}
|
|
f = next;
|
|
} /* while f */
|
|
*previousP = sentinel;
|
|
} /* for i */
|
|
|
|
#ifdef DD_DEBUG
|
|
#if 0
|
|
(void) fprintf(table->out,"Swapping %d and %d\n",x,y);
|
|
#endif
|
|
count = 0;
|
|
idcheck = 0;
|
|
for (i = 0; i < yslots; i++) {
|
|
f = ylist[i];
|
|
while (f != sentinel) {
|
|
count++;
|
|
if (f->index != (DdHalfWord) yindex)
|
|
idcheck++;
|
|
f = f->next;
|
|
}
|
|
}
|
|
if (count != newykeys) {
|
|
(void) fprintf(table->out,
|
|
"Error in finding newykeys\toldykeys = %d\tnewykeys = %d\tactual = %d\n",
|
|
oldykeys,newykeys,count);
|
|
}
|
|
if (idcheck != 0)
|
|
(void) fprintf(table->out,
|
|
"Error in id's of ylist\twrong id's = %d\n",
|
|
idcheck);
|
|
count = 0;
|
|
idcheck = 0;
|
|
for (i = 0; i < xslots; i++) {
|
|
f = xlist[i];
|
|
while (f != sentinel) {
|
|
count++;
|
|
if (f->index != (DdHalfWord) xindex)
|
|
idcheck++;
|
|
f = f->next;
|
|
}
|
|
}
|
|
if (count != newxkeys) {
|
|
(void) fprintf(table->out,
|
|
"Error in finding newxkeys\toldxkeys = %d \tnewxkeys = %d \tactual = %d\n",
|
|
oldxkeys,newxkeys,count);
|
|
}
|
|
if (idcheck != 0)
|
|
(void) fprintf(table->out,
|
|
"Error in id's of xlist\twrong id's = %d\n",
|
|
idcheck);
|
|
#endif
|
|
|
|
isolated += (table->vars[xindex]->ref == 1) +
|
|
(table->vars[yindex]->ref == 1);
|
|
table->isolated += (unsigned int) isolated;
|
|
}
|
|
|
|
/* Set the appropriate fields in table. */
|
|
table->subtables[x].nodelist = ylist;
|
|
table->subtables[x].slots = yslots;
|
|
table->subtables[x].shift = yshift;
|
|
table->subtables[x].keys = newykeys;
|
|
table->subtables[x].maxKeys = yslots * DD_MAX_SUBTABLE_DENSITY;
|
|
i = table->subtables[x].bindVar;
|
|
table->subtables[x].bindVar = table->subtables[y].bindVar;
|
|
table->subtables[y].bindVar = i;
|
|
/* Adjust fields for lazy sifting. */
|
|
varType = table->subtables[x].varType;
|
|
table->subtables[x].varType = table->subtables[y].varType;
|
|
table->subtables[y].varType = varType;
|
|
i = table->subtables[x].pairIndex;
|
|
table->subtables[x].pairIndex = table->subtables[y].pairIndex;
|
|
table->subtables[y].pairIndex = i;
|
|
i = table->subtables[x].varHandled;
|
|
table->subtables[x].varHandled = table->subtables[y].varHandled;
|
|
table->subtables[y].varHandled = i;
|
|
groupType = table->subtables[x].varToBeGrouped;
|
|
table->subtables[x].varToBeGrouped = table->subtables[y].varToBeGrouped;
|
|
table->subtables[y].varToBeGrouped = groupType;
|
|
|
|
table->subtables[y].nodelist = xlist;
|
|
table->subtables[y].slots = xslots;
|
|
table->subtables[y].shift = xshift;
|
|
table->subtables[y].keys = newxkeys;
|
|
table->subtables[y].maxKeys = xslots * DD_MAX_SUBTABLE_DENSITY;
|
|
|
|
table->perm[xindex] = y; table->perm[yindex] = x;
|
|
table->invperm[x] = yindex; table->invperm[y] = xindex;
|
|
|
|
table->keys += newxkeys + newykeys - oldxkeys - oldykeys;
|
|
|
|
return((int)(table->keys - table->isolated));
|
|
|
|
cuddSwapOutOfMem:
|
|
(void) fprintf(table->err,"Error: cuddSwapInPlace out of memory\n");
|
|
|
|
return (0);
|
|
|
|
} /* end of cuddSwapInPlace */
|
|
|
|
|
|
/**
|
|
@brief Reorders %BDD variables according to the order of the %ZDD
|
|
variables.
|
|
|
|
@details This function can be called at the end of %ZDD
|
|
reordering to insure that the order of the %BDD variables is
|
|
consistent with the order of the %ZDD variables. The number of %ZDD
|
|
variables must be a multiple of the number of %BDD variables. Let
|
|
<code>M</code> be the ratio of the two numbers. cuddBddAlignToZdd
|
|
then considers the %ZDD variables from <code>M*i</code> to
|
|
<code>(M+1)*i-1</code> as corresponding to %BDD variable
|
|
<code>i</code>. This function should be normally called from
|
|
Cudd_zddReduceHeap, which clears the cache.
|
|
|
|
@return 1 in case of success; 0 otherwise.
|
|
|
|
@sideeffect Changes the %BDD variable order for all diagrams and performs
|
|
garbage collection of the %BDD unique table.
|
|
|
|
@see Cudd_ShuffleHeap Cudd_zddReduceHeap
|
|
|
|
*/
|
|
int
|
|
cuddBddAlignToZdd(
|
|
DdManager * table /**< %DD manager */)
|
|
{
|
|
int *invperm; /* permutation array */
|
|
int M; /* ratio of ZDD variables to BDD variables */
|
|
int i; /* loop index */
|
|
int result; /* return value */
|
|
|
|
/* We assume that a ratio of 0 is OK. */
|
|
if (table->size == 0)
|
|
return(1);
|
|
|
|
M = table->sizeZ / table->size;
|
|
/* Check whether the number of ZDD variables is a multiple of the
|
|
** number of BDD variables.
|
|
*/
|
|
if (M * table->size != table->sizeZ)
|
|
return(0);
|
|
/* Create and initialize the inverse permutation array. */
|
|
invperm = ALLOC(int,table->size);
|
|
if (invperm == NULL) {
|
|
table->errorCode = CUDD_MEMORY_OUT;
|
|
return(0);
|
|
}
|
|
for (i = 0; i < table->sizeZ; i += M) {
|
|
int indexZ = table->invpermZ[i];
|
|
int index = indexZ / M;
|
|
invperm[i / M] = index;
|
|
}
|
|
/* Eliminate dead nodes. Do not scan the cache again, because we
|
|
** assume that Cudd_zddReduceHeap has already cleared it.
|
|
*/
|
|
cuddGarbageCollect(table,0);
|
|
|
|
/* Initialize number of isolated projection functions. */
|
|
table->isolated = 0;
|
|
for (i = 0; i < table->size; i++) {
|
|
if (table->vars[i]->ref == 1) table->isolated++;
|
|
}
|
|
|
|
/* Initialize the interaction matrix. */
|
|
result = cuddInitInteract(table);
|
|
if (result == 0) return(0);
|
|
|
|
result = ddShuffle(table, invperm);
|
|
FREE(invperm);
|
|
/* Free interaction matrix. */
|
|
FREE(table->interact);
|
|
/* Fix the BDD variable group tree. */
|
|
bddFixTree(table,table->tree);
|
|
return(result);
|
|
|
|
} /* end of cuddBddAlignToZdd */
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
/* Definition of static functions */
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
|
|
/**
|
|
@brief Comparison function used by qsort.
|
|
|
|
@details Used to order the variables according to the number of keys
|
|
in the subtables.
|
|
|
|
@return the difference in number of keys between the two variables
|
|
being compared.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddUniqueCompare(
|
|
void const * ptrX,
|
|
void const * ptrY)
|
|
{
|
|
IndexKey const * pX = (IndexKey const *) ptrX;
|
|
IndexKey const * pY = (IndexKey const *) ptrY;
|
|
#if 0
|
|
/* This would make the order stable, which would be good because of
|
|
* it would platform-independent, but instability often produces
|
|
* smaller BDDs.
|
|
*/
|
|
if (pY->keys == pX->keys) {
|
|
return(pX->index - pY->index);
|
|
}
|
|
#endif
|
|
return(pY->keys - pX->keys);
|
|
|
|
} /* end of ddUniqueCompare */
|
|
|
|
|
|
/**
|
|
@brief Swaps any two variables.
|
|
|
|
@return the set of moves.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static Move *
|
|
ddSwapAny(
|
|
DdManager * table,
|
|
int x,
|
|
int y)
|
|
{
|
|
Move *move, *moves;
|
|
int xRef,yRef;
|
|
int xNext,yNext;
|
|
int size;
|
|
int limitSize;
|
|
int tmp;
|
|
|
|
if (x >y) {
|
|
tmp = x; x = y; y = tmp;
|
|
}
|
|
|
|
xRef = x; yRef = y;
|
|
|
|
xNext = cuddNextHigh(table,x);
|
|
yNext = cuddNextLow(table,y);
|
|
moves = NULL;
|
|
limitSize = (int) (table->keys - table->isolated);
|
|
|
|
for (;;) {
|
|
if ( xNext == yNext) {
|
|
size = cuddSwapInPlace(table,x,xNext);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = x;
|
|
move->y = xNext;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
size = cuddSwapInPlace(table,yNext,y);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = yNext;
|
|
move->y = y;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
size = cuddSwapInPlace(table,x,xNext);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = x;
|
|
move->y = xNext;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
tmp = x; x = y; y = tmp;
|
|
|
|
} else if (x == yNext) {
|
|
|
|
size = cuddSwapInPlace(table,x,xNext);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = x;
|
|
move->y = xNext;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
tmp = x; x = y; y = tmp;
|
|
|
|
} else {
|
|
size = cuddSwapInPlace(table,x,xNext);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = x;
|
|
move->y = xNext;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
size = cuddSwapInPlace(table,yNext,y);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = yNext;
|
|
move->y = y;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
|
|
x = xNext;
|
|
y = yNext;
|
|
}
|
|
|
|
xNext = cuddNextHigh(table,x);
|
|
yNext = cuddNextLow(table,y);
|
|
if (xNext > yRef) break;
|
|
|
|
if ((double) size > table->maxGrowth * (double) limitSize) break;
|
|
if (size < limitSize) limitSize = size;
|
|
}
|
|
if (yNext>=xRef) {
|
|
size = cuddSwapInPlace(table,yNext,y);
|
|
if (size == 0) goto ddSwapAnyOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSwapAnyOutOfMem;
|
|
move->x = yNext;
|
|
move->y = y;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
}
|
|
|
|
return(moves);
|
|
|
|
ddSwapAnyOutOfMem:
|
|
while (moves != NULL) {
|
|
move = moves->next;
|
|
cuddDeallocMove(table, moves);
|
|
moves = move;
|
|
}
|
|
return(NULL);
|
|
|
|
} /* end of ddSwapAny */
|
|
|
|
|
|
/**
|
|
@brief Given xLow <= x <= xHigh moves x up and down between the
|
|
boundaries.
|
|
|
|
@details Finds the best position and does the required changes.
|
|
|
|
@return 1 if successful; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddSiftingAux(
|
|
DdManager * table,
|
|
int x,
|
|
int xLow,
|
|
int xHigh)
|
|
{
|
|
|
|
Move *move;
|
|
Move *moveUp; /* list of up moves */
|
|
Move *moveDown; /* list of down moves */
|
|
int initialSize;
|
|
int result;
|
|
|
|
initialSize = (int) (table->keys - table->isolated);
|
|
|
|
moveDown = NULL;
|
|
moveUp = NULL;
|
|
|
|
if (x == xLow) {
|
|
moveDown = ddSiftingDown(table,x,xHigh);
|
|
/* At this point x --> xHigh unless bounding occurred. */
|
|
if (moveDown == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
/* Move backward and stop at best position. */
|
|
result = ddSiftingBackward(table,initialSize,moveDown);
|
|
if (!result) goto ddSiftingAuxOutOfMem;
|
|
|
|
} else if (x == xHigh) {
|
|
moveUp = ddSiftingUp(table,x,xLow);
|
|
/* At this point x --> xLow unless bounding occurred. */
|
|
if (moveUp == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
/* Move backward and stop at best position. */
|
|
result = ddSiftingBackward(table,initialSize,moveUp);
|
|
if (!result) goto ddSiftingAuxOutOfMem;
|
|
|
|
} else if ((x - xLow) > (xHigh - x)) { /* must go down first: shorter */
|
|
moveDown = ddSiftingDown(table,x,xHigh);
|
|
/* At this point x --> xHigh unless bounding occurred. */
|
|
if (moveDown == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
if (moveDown != NULL) {
|
|
x = moveDown->y;
|
|
}
|
|
moveUp = ddSiftingUp(table,x,xLow);
|
|
if (moveUp == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
/* Move backward and stop at best position */
|
|
result = ddSiftingBackward(table,initialSize,moveUp);
|
|
if (!result) goto ddSiftingAuxOutOfMem;
|
|
|
|
} else { /* must go up first: shorter */
|
|
moveUp = ddSiftingUp(table,x,xLow);
|
|
/* At this point x --> xLow unless bounding occurred. */
|
|
if (moveUp == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
if (moveUp != NULL) {
|
|
x = moveUp->x;
|
|
}
|
|
moveDown = ddSiftingDown(table,x,xHigh);
|
|
if (moveDown == (Move *) CUDD_OUT_OF_MEM) goto ddSiftingAuxOutOfMem;
|
|
/* Move backward and stop at best position. */
|
|
result = ddSiftingBackward(table,initialSize,moveDown);
|
|
if (!result) goto ddSiftingAuxOutOfMem;
|
|
}
|
|
|
|
while (moveDown != NULL) {
|
|
move = moveDown->next;
|
|
cuddDeallocMove(table, moveDown);
|
|
moveDown = move;
|
|
}
|
|
while (moveUp != NULL) {
|
|
move = moveUp->next;
|
|
cuddDeallocMove(table, moveUp);
|
|
moveUp = move;
|
|
}
|
|
|
|
return(1);
|
|
|
|
ddSiftingAuxOutOfMem:
|
|
if (moveDown != (Move *) CUDD_OUT_OF_MEM) {
|
|
while (moveDown != NULL) {
|
|
move = moveDown->next;
|
|
cuddDeallocMove(table, moveDown);
|
|
moveDown = move;
|
|
}
|
|
}
|
|
if (moveUp != (Move *) CUDD_OUT_OF_MEM) {
|
|
while (moveUp != NULL) {
|
|
move = moveUp->next;
|
|
cuddDeallocMove(table, moveUp);
|
|
moveUp = move;
|
|
}
|
|
}
|
|
|
|
return(0);
|
|
|
|
} /* end of ddSiftingAux */
|
|
|
|
|
|
/**
|
|
@brief Sifts a variable up.
|
|
|
|
@details Moves y up until either it reaches the bound (xLow) or the
|
|
size of the %DD heap increases too much.
|
|
|
|
@return the set of moves in case of success; NULL if memory is full.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static Move *
|
|
ddSiftingUp(
|
|
DdManager * table,
|
|
int y,
|
|
int xLow)
|
|
{
|
|
Move *moves;
|
|
Move *move;
|
|
int x;
|
|
int size;
|
|
int limitSize;
|
|
int xindex, yindex;
|
|
int isolated;
|
|
int L; /* lower bound on DD size */
|
|
#ifdef DD_DEBUG
|
|
int checkL;
|
|
int z;
|
|
int zindex;
|
|
#endif
|
|
|
|
moves = NULL;
|
|
yindex = table->invperm[y];
|
|
|
|
/* Initialize the lower bound.
|
|
** The part of the DD below y will not change.
|
|
** The part of the DD above y that does not interact with y will not
|
|
** change. The rest may vanish in the best case, except for
|
|
** the nodes at level xLow, which will not vanish, regardless.
|
|
*/
|
|
limitSize = L = (int) (table->keys - table->isolated);
|
|
for (x = xLow + 1; x < y; x++) {
|
|
xindex = table->invperm[x];
|
|
if (cuddTestInteract(table,xindex,yindex)) {
|
|
isolated = table->vars[xindex]->ref == 1;
|
|
L -= table->subtables[x].keys - isolated;
|
|
}
|
|
}
|
|
isolated = table->vars[yindex]->ref == 1;
|
|
L -= (int) table->subtables[y].keys - isolated;
|
|
|
|
x = cuddNextLow(table,y);
|
|
while (x >= xLow && L <= limitSize) {
|
|
xindex = table->invperm[x];
|
|
#ifdef DD_DEBUG
|
|
checkL = (int) (table->keys - table->isolated);
|
|
for (z = xLow + 1; z < y; z++) {
|
|
zindex = table->invperm[z];
|
|
if (cuddTestInteract(table,zindex,yindex)) {
|
|
isolated = table->vars[zindex]->ref == 1;
|
|
checkL -= (int) table->subtables[z].keys - isolated;
|
|
}
|
|
}
|
|
isolated = table->vars[yindex]->ref == 1;
|
|
checkL -= (int) table->subtables[y].keys - isolated;
|
|
assert(L == checkL);
|
|
#endif
|
|
size = cuddSwapInPlace(table,x,y);
|
|
if (size == 0) goto ddSiftingUpOutOfMem;
|
|
/* Update the lower bound. */
|
|
if (cuddTestInteract(table,xindex,yindex)) {
|
|
isolated = table->vars[xindex]->ref == 1;
|
|
L += (int) table->subtables[y].keys - isolated;
|
|
}
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSiftingUpOutOfMem;
|
|
move->x = x;
|
|
move->y = y;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
if ((double) size > (double) limitSize * table->maxGrowth) break;
|
|
if (size < limitSize) limitSize = size;
|
|
y = x;
|
|
x = cuddNextLow(table,y);
|
|
}
|
|
return(moves);
|
|
|
|
ddSiftingUpOutOfMem:
|
|
while (moves != NULL) {
|
|
move = moves->next;
|
|
cuddDeallocMove(table, moves);
|
|
moves = move;
|
|
}
|
|
return((Move *) CUDD_OUT_OF_MEM);
|
|
|
|
} /* end of ddSiftingUp */
|
|
|
|
|
|
/**
|
|
@brief Sifts a variable down.
|
|
|
|
@details Moves x down until either it reaches the bound (xHigh) or
|
|
the size of the %DD heap increases too much.
|
|
|
|
@return the set of moves in case of success; NULL if memory is full.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static Move *
|
|
ddSiftingDown(
|
|
DdManager * table,
|
|
int x,
|
|
int xHigh)
|
|
{
|
|
Move *moves;
|
|
Move *move;
|
|
int y;
|
|
int size;
|
|
int R; /* upper bound on node decrease */
|
|
int limitSize;
|
|
int xindex, yindex;
|
|
int isolated;
|
|
#ifdef DD_DEBUG
|
|
int checkR;
|
|
int z;
|
|
int zindex;
|
|
#endif
|
|
|
|
moves = NULL;
|
|
/* Initialize R */
|
|
xindex = table->invperm[x];
|
|
limitSize = size = (int) (table->keys - table->isolated);
|
|
R = 0;
|
|
for (y = xHigh; y > x; y--) {
|
|
yindex = table->invperm[y];
|
|
if (cuddTestInteract(table,xindex,yindex)) {
|
|
isolated = table->vars[yindex]->ref == 1;
|
|
R += (int) table->subtables[y].keys - isolated;
|
|
}
|
|
}
|
|
|
|
y = cuddNextHigh(table,x);
|
|
while (y <= xHigh && size - R < limitSize) {
|
|
#ifdef DD_DEBUG
|
|
checkR = 0;
|
|
for (z = xHigh; z > x; z--) {
|
|
zindex = table->invperm[z];
|
|
if (cuddTestInteract(table,xindex,zindex)) {
|
|
isolated = table->vars[zindex]->ref == 1;
|
|
checkR += (int) table->subtables[z].keys - isolated;
|
|
}
|
|
}
|
|
assert(R == checkR);
|
|
#endif
|
|
/* Update upper bound on node decrease. */
|
|
yindex = table->invperm[y];
|
|
if (cuddTestInteract(table,xindex,yindex)) {
|
|
isolated = table->vars[yindex]->ref == 1;
|
|
R -= (int) table->subtables[y].keys - isolated;
|
|
}
|
|
size = cuddSwapInPlace(table,x,y);
|
|
if (size == 0) goto ddSiftingDownOutOfMem;
|
|
move = (Move *) cuddDynamicAllocNode(table);
|
|
if (move == NULL) goto ddSiftingDownOutOfMem;
|
|
move->x = x;
|
|
move->y = y;
|
|
move->size = size;
|
|
move->next = moves;
|
|
moves = move;
|
|
if ((double) size > (double) limitSize * table->maxGrowth) break;
|
|
if (size < limitSize) limitSize = size;
|
|
x = y;
|
|
y = cuddNextHigh(table,x);
|
|
}
|
|
return(moves);
|
|
|
|
ddSiftingDownOutOfMem:
|
|
while (moves != NULL) {
|
|
move = moves->next;
|
|
cuddDeallocMove(table, moves);
|
|
moves = move;
|
|
}
|
|
return((Move *) CUDD_OUT_OF_MEM);
|
|
|
|
} /* end of ddSiftingDown */
|
|
|
|
|
|
/**
|
|
@brief Given a set of moves, returns the %DD heap to the position
|
|
giving the minimum size.
|
|
|
|
@details In case of ties, returns to the closest position giving the
|
|
minimum size.
|
|
|
|
@return 1 in case of success; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddSiftingBackward(
|
|
DdManager * table,
|
|
int size,
|
|
Move * moves)
|
|
{
|
|
Move *move;
|
|
int res;
|
|
|
|
for (move = moves; move != NULL; move = move->next) {
|
|
if (move->size < size) {
|
|
size = move->size;
|
|
}
|
|
}
|
|
|
|
for (move = moves; move != NULL; move = move->next) {
|
|
if (move->size == size) return(1);
|
|
res = cuddSwapInPlace(table,(int)move->x,(int)move->y);
|
|
if (!res) return(0);
|
|
}
|
|
|
|
return(1);
|
|
|
|
} /* end of ddSiftingBackward */
|
|
|
|
|
|
/**
|
|
@brief Prepares the %DD heap for dynamic reordering.
|
|
|
|
@details Does garbage collection, to guarantee that there are no
|
|
dead nodes; clears the cache, which is invalidated by dynamic
|
|
reordering; initializes the number of isolated projection functions;
|
|
and initializes the interaction matrix.
|
|
|
|
@return 1 in case of success; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddReorderPreprocess(
|
|
DdManager * table)
|
|
{
|
|
int i;
|
|
int res;
|
|
|
|
/* Clear the cache. */
|
|
cuddCacheFlush(table);
|
|
cuddLocalCacheClearAll(table);
|
|
|
|
/* Eliminate dead nodes. Do not scan the cache again. */
|
|
cuddGarbageCollect(table,0);
|
|
|
|
/* Initialize number of isolated projection functions. */
|
|
table->isolated = 0;
|
|
for (i = 0; i < table->size; i++) {
|
|
if (table->vars[i]->ref == 1) table->isolated++;
|
|
}
|
|
|
|
/* Initialize the interaction matrix. */
|
|
res = cuddInitInteract(table);
|
|
if (res == 0) return(0);
|
|
|
|
return(1);
|
|
|
|
} /* end of ddReorderPreprocess */
|
|
|
|
|
|
/**
|
|
@brief Cleans up at the end of reordering.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddReorderPostprocess(
|
|
DdManager * table)
|
|
{
|
|
|
|
#ifdef DD_VERBOSE
|
|
(void) fflush(table->out);
|
|
#endif
|
|
|
|
/* Free interaction matrix. */
|
|
FREE(table->interact);
|
|
|
|
return(1);
|
|
|
|
} /* end of ddReorderPostprocess */
|
|
|
|
|
|
/**
|
|
@brief Reorders variables according to a given permutation.
|
|
|
|
@details The i-th permutation array contains the index of the
|
|
variable that should be brought to the i-th level. ddShuffle assumes
|
|
that no dead nodes are present and that the interaction matrix is
|
|
properly initialized. The reordering is achieved by a series of
|
|
upward sifts.
|
|
|
|
@return 1 if successful; 0 otherwise.
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddShuffle(
|
|
DdManager * table,
|
|
int * permutation)
|
|
{
|
|
int index;
|
|
int level;
|
|
int position;
|
|
int numvars;
|
|
int result;
|
|
#ifdef DD_STATS
|
|
unsigned long localTime;
|
|
int initialSize;
|
|
int finalSize;
|
|
int previousSize;
|
|
#endif
|
|
|
|
table->ddTotalNumberSwapping = 0;
|
|
#ifdef DD_STATS
|
|
localTime = util_cpu_time();
|
|
initialSize = table->keys - table->isolated;
|
|
(void) fprintf(table->out,"#:I_SHUFFLE %8d: initial size\n",
|
|
initialSize);
|
|
table->totalNISwaps = 0;
|
|
#endif
|
|
|
|
numvars = table->size;
|
|
|
|
for (level = 0; level < numvars; level++) {
|
|
index = permutation[level];
|
|
position = table->perm[index];
|
|
#ifdef DD_STATS
|
|
previousSize = table->keys - table->isolated;
|
|
#endif
|
|
result = ddSiftUp(table,position,level);
|
|
if (!result) return(0);
|
|
#ifdef DD_STATS
|
|
if (table->keys < (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"-");
|
|
} else if (table->keys > (unsigned) previousSize + table->isolated) {
|
|
(void) fprintf(table->out,"+"); /* should never happen */
|
|
} else {
|
|
(void) fprintf(table->out,"=");
|
|
}
|
|
fflush(table->out);
|
|
#endif
|
|
}
|
|
|
|
#ifdef DD_STATS
|
|
(void) fprintf(table->out,"\n");
|
|
finalSize = table->keys - table->isolated;
|
|
(void) fprintf(table->out,"#:F_SHUFFLE %8d: final size\n",finalSize);
|
|
(void) fprintf(table->out,"#:T_SHUFFLE %8g: total time (sec)\n",
|
|
((double)(util_cpu_time() - localTime)/1000.0));
|
|
(void) fprintf(table->out,"#:N_SHUFFLE %8d: total swaps\n",
|
|
table->ddTotalNumberSwapping);
|
|
(void) fprintf(table->out,"#:M_SHUFFLE %8d: NI swaps\n",
|
|
table->totalNISwaps);
|
|
#endif
|
|
|
|
return(1);
|
|
|
|
} /* end of ddShuffle */
|
|
|
|
|
|
/**
|
|
@brief Moves one variable up.
|
|
|
|
@details Takes a variable from position x and sifts it up to
|
|
position xLow; xLow should be less than or equal to x.
|
|
|
|
@return 1 if successful; 0 otherwise
|
|
|
|
@sideeffect None
|
|
|
|
*/
|
|
static int
|
|
ddSiftUp(
|
|
DdManager * table,
|
|
int x,
|
|
int xLow)
|
|
{
|
|
int y;
|
|
int size;
|
|
|
|
y = cuddNextLow(table,x);
|
|
while (y >= xLow) {
|
|
size = cuddSwapInPlace(table,y,x);
|
|
if (size == 0) {
|
|
return(0);
|
|
}
|
|
x = y;
|
|
y = cuddNextLow(table,x);
|
|
}
|
|
return(1);
|
|
|
|
} /* end of ddSiftUp */
|
|
|
|
|
|
/**
|
|
@brief Fixes the %BDD variable group tree after a shuffle.
|
|
|
|
@details Assumes that the order of the variables in a terminal node
|
|
has not been changed.
|
|
|
|
@sideeffect Changes the %BDD variable group tree.
|
|
|
|
*/
|
|
static void
|
|
bddFixTree(
|
|
DdManager * table,
|
|
MtrNode * treenode)
|
|
{
|
|
if (treenode == NULL) return;
|
|
treenode->low = ((int) treenode->index < table->size) ?
|
|
(MtrHalfWord) table->perm[treenode->index] : treenode->index;
|
|
if (treenode->child != NULL) {
|
|
bddFixTree(table, treenode->child);
|
|
}
|
|
if (treenode->younger != NULL)
|
|
bddFixTree(table, treenode->younger);
|
|
if (treenode->parent != NULL && treenode->low < treenode->parent->low) {
|
|
treenode->parent->low = treenode->low;
|
|
treenode->parent->index = treenode->index;
|
|
}
|
|
return;
|
|
|
|
} /* end of bddFixTree */
|
|
|
|
|
|
/**
|
|
@brief Updates the %BDD variable group tree before a shuffle.
|
|
|
|
@return 1 if successful; 0 otherwise.
|
|
|
|
@sideeffect Changes the %BDD variable group tree.
|
|
|
|
*/
|
|
static int
|
|
ddUpdateMtrTree(
|
|
DdManager * table,
|
|
MtrNode * treenode,
|
|
int * perm,
|
|
int * invperm)
|
|
{
|
|
unsigned int i, size;
|
|
int index, level, minLevel, maxLevel, minIndex;
|
|
|
|
if (treenode == NULL) return(1);
|
|
|
|
minLevel = CUDD_MAXINDEX;
|
|
maxLevel = 0;
|
|
minIndex = -1;
|
|
/* i : level */
|
|
for (i = treenode->low; i < treenode->low + treenode->size; i++) {
|
|
index = table->invperm[i];
|
|
level = perm[index];
|
|
if (level < minLevel) {
|
|
minLevel = level;
|
|
minIndex = index;
|
|
}
|
|
if (level > maxLevel)
|
|
maxLevel = level;
|
|
}
|
|
size = maxLevel - minLevel + 1;
|
|
if (minIndex == -1) return(0);
|
|
if (size == treenode->size) {
|
|
treenode->low = minLevel;
|
|
treenode->index = minIndex;
|
|
} else {
|
|
return(0);
|
|
}
|
|
|
|
if (treenode->child != NULL) {
|
|
if (!ddUpdateMtrTree(table, treenode->child, perm, invperm))
|
|
return(0);
|
|
}
|
|
if (treenode->younger != NULL) {
|
|
if (!ddUpdateMtrTree(table, treenode->younger, perm, invperm))
|
|
return(0);
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
|
|
/**
|
|
@brief Checks the %BDD variable group tree before a shuffle.
|
|
|
|
@return 1 if successful; 0 otherwise.
|
|
|
|
@sideeffect Changes the %BDD variable group tree.
|
|
|
|
*/
|
|
static int
|
|
ddCheckPermuation(
|
|
DdManager * table,
|
|
MtrNode * treenode,
|
|
int * perm,
|
|
int * invperm)
|
|
{
|
|
unsigned int i, size;
|
|
int index, level, minLevel, maxLevel;
|
|
|
|
if (treenode == NULL) return(1);
|
|
|
|
minLevel = table->size;
|
|
maxLevel = 0;
|
|
/* i : level */
|
|
for (i = treenode->low; i < treenode->low + treenode->size; i++) {
|
|
index = table->invperm[i];
|
|
level = perm[index];
|
|
if (level < minLevel)
|
|
minLevel = level;
|
|
if (level > maxLevel)
|
|
maxLevel = level;
|
|
}
|
|
size = maxLevel - minLevel + 1;
|
|
if (size != treenode->size)
|
|
return(0);
|
|
|
|
if (treenode->child != NULL) {
|
|
if (!ddCheckPermuation(table, treenode->child, perm, invperm))
|
|
return(0);
|
|
}
|
|
if (treenode->younger != NULL) {
|
|
if (!ddCheckPermuation(table, treenode->younger, perm, invperm))
|
|
return(0);
|
|
}
|
|
return(1);
|
|
}
|