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add slip and lava formulas

this also adds a disjunction over all conditional checks
pull/1/head
sp 11 months ago
parent
commit
9ea5c0194d
  1. 31
      util/PrismFormulaPrinter.cpp
  2. 2
      util/PrismFormulaPrinter.h

31
util/PrismFormulaPrinter.cpp

@ -9,6 +9,17 @@ std::string capitalize(std::string string) {
return string; return string;
} }
std::string vectorToDisjunction(const std::vector<std::string> &formulae) {
bool first = true;
std::string disjunction = "";
for(const auto &formula : formulae) {
if(first) first = false;
else disjunction += " | ";
disjunction += formula;
}
return disjunction;
}
std::string cellToConjunction(const AgentName &agentName, const cell &c) { std::string cellToConjunction(const AgentName &agentName, const cell &c) {
return "x" + agentName + "=" + std::to_string(c.column) + "&y" + agentName + "=" + std::to_string(c.row); return "x" + agentName + "=" + std::to_string(c.column) + "&y" + agentName + "=" + std::to_string(c.row);
} }
@ -22,8 +33,8 @@ std::map<ViewDirection, coordinates> getSurroundingCells(const cell &c) {
} }
namespace prism { namespace prism {
PrismFormulaPrinter::PrismFormulaPrinter(std::ostream &os, const AgentName &agentName, const std::map<std::string, cells> &restrictions, const cells &boxes, const cells &balls, const cells &lockedDoors, const cells &unlockedDoors, const cells &keys)
: os(os), agentName(agentName), restrictions(restrictions), boxes(boxes), balls(balls), lockedDoors(lockedDoors), unlockedDoors(unlockedDoors), keys(keys)
PrismFormulaPrinter::PrismFormulaPrinter(std::ostream &os, const AgentName &agentName, const std::map<std::string, cells> &restrictions, const cells &boxes, const cells &balls, const cells &lockedDoors, const cells &unlockedDoors, const cells &keys, const std::map<std::string, cells> &slipperyTiles, const cells &lava)
: os(os), agentName(agentName), restrictions(restrictions), boxes(boxes), balls(balls), lockedDoors(lockedDoors), unlockedDoors(unlockedDoors), keys(keys), slipperyTiles(slipperyTiles), lava(lava)
{ } { }
void PrismFormulaPrinter::printFormulas() { void PrismFormulaPrinter::printFormulas() {
@ -31,6 +42,11 @@ namespace prism {
printRestrictionFormula(direction, cells); printRestrictionFormula(direction, cells);
} }
for(const auto& [direction, cells] : slipperyTiles) {
printIsOnFormula("Slippery", cells, direction);
}
printIsOnFormula("Lava", lava);
for(const auto& ball : balls) { for(const auto& ball : balls) {
std::string color = capitalize(ball.getColor()); std::string color = capitalize(ball.getColor());
printRestrictionFormulaWithCondition(color + "Ball", getSurroundingCells(ball), "!" + color + "BallPickedUp"); printRestrictionFormulaWithCondition(color + "Ball", getSurroundingCells(ball), "!" + color + "BallPickedUp");
@ -55,14 +71,23 @@ namespace prism {
std::string color = capitalize(door.getColor()); std::string color = capitalize(door.getColor());
printRestrictionFormulaWithCondition(color + "Door", getSurroundingCells(door), "!" + color + "DoorOpened"); printRestrictionFormulaWithCondition(color + "Door", getSurroundingCells(door), "!" + color + "DoorOpened");
} }
if(conditionalMovementRestrictions.size() > 0) {
os << buildFormula("CannotMoveConditionally", vectorToDisjunction(conditionalMovementRestrictions));
}
} }
void PrismFormulaPrinter::printRestrictionFormula(const std::string &direction, const cells &grid_cells) { void PrismFormulaPrinter::printRestrictionFormula(const std::string &direction, const cells &grid_cells) {
os << buildFormula(agentName + "CannotMove" + direction + "Wall", buildDisjunction(agentName, grid_cells)); os << buildFormula(agentName + "CannotMove" + direction + "Wall", buildDisjunction(agentName, grid_cells));
} }
void PrismFormulaPrinter::printIsOnFormula(const std::string &type, const cells &grid_cells, const std::string &direction) {
os << buildFormula(agentName + "IsOn" + type + direction, buildDisjunction(agentName, grid_cells));
}
void PrismFormulaPrinter::printRestrictionFormulaWithCondition(const std::string &reason, const std::map<ViewDirection, coordinates> &coordinates, const std::string &condition) { void PrismFormulaPrinter::printRestrictionFormulaWithCondition(const std::string &reason, const std::map<ViewDirection, coordinates> &coordinates, const std::string &condition) {
os << buildFormula(agentName + "CannotMove" + reason, "(" + buildDisjunction(agentName, coordinates) + ") & " + condition); os << buildFormula(agentName + "CannotMove" + reason, "(" + buildDisjunction(agentName, coordinates) + ") & " + condition);
conditionalMovementRestrictions.push_back(agentName + "CannotMove" + reason);
} }
std::string PrismFormulaPrinter::buildFormula(const std::string &formulaName, const std::string &formula) { std::string PrismFormulaPrinter::buildFormula(const std::string &formulaName, const std::string &formula) {
@ -70,6 +95,7 @@ namespace prism {
} }
std::string PrismFormulaPrinter::buildDisjunction(const AgentName &agentName, const std::map<ViewDirection, coordinates> &cells) { std::string PrismFormulaPrinter::buildDisjunction(const AgentName &agentName, const std::map<ViewDirection, coordinates> &cells) {
if(cells.size() == 0) return "false";
bool first = true; bool first = true;
std::string disjunction = ""; std::string disjunction = "";
for(const auto [viewDirection, coordinates] : cells) { for(const auto [viewDirection, coordinates] : cells) {
@ -81,6 +107,7 @@ namespace prism {
} }
std::string PrismFormulaPrinter::buildDisjunction(const AgentName &agentName, const cells &cells, const std::vector<std::string> &conditions) { std::string PrismFormulaPrinter::buildDisjunction(const AgentName &agentName, const cells &cells, const std::vector<std::string> &conditions) {
if(cells.size() == 0) return "false";
bool first = true; bool first = true;
std::string disjunction = ""; std::string disjunction = "";
if(!conditions.empty()) { if(!conditions.empty()) {

2
util/PrismFormulaPrinter.h

@ -7,6 +7,8 @@
#include "ConfigYaml.h" #include "ConfigYaml.h"
std::string capitalize(std::string string);
std::string vectorToDisjunction(const std::vector<std::string> &formulae);
std::string cellToConjunction(const AgentName &agentName, const cell &c); std::string cellToConjunction(const AgentName &agentName, const cell &c);
std::string coordinatesToConjunction(const AgentName &agentName, const coordinates &c, const ViewDirection viewDirection); std::string coordinatesToConjunction(const AgentName &agentName, const coordinates &c, const ViewDirection viewDirection);
std::map<ViewDirection, coordinates> getSurroundingCells(const cell &c); std::map<ViewDirection, coordinates> getSurroundingCells(const cell &c);

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