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fixed multiple column row issues

pull/16/head
sp 10 months ago
parent
commit
11658eb01f
  1. 2
      util/Grid.cpp
  2. 18
      util/PrismModulesPrinter.cpp

2
util/Grid.cpp

@ -7,7 +7,7 @@ Grid::Grid(cells gridCells, cells background, const std::map<coordinates, float>
: allGridCells(gridCells), background(background), stateRewards(stateRewards), probIntended(probIntended), faultyProbability(faultyProbability)
{
cell max = allGridCells.at(allGridCells.size() - 1);
maxBoundaries = std::make_pair(max.row - 1, max.column - 1);
maxBoundaries = std::make_pair(max.column - 1, max.row - 1);
std::copy_if(gridCells.begin(), gridCells.end(), std::back_inserter(walls), [](cell c) { return c.type == Type::Wall; });
std::copy_if(gridCells.begin(), gridCells.end(), std::back_inserter(lava), [](cell c) { return c.type == Type::Lava; });
std::copy_if(gridCells.begin(), gridCells.end(), std::back_inserter(floor), [](cell c) { return c.type == Type::Floor; }); // TODO CHECK IF ALL AGENTS ARE ADDED TO FLOOR

18
util/PrismModulesPrinter.cpp

@ -104,8 +104,8 @@ namespace prism {
void PrismModulesPrinter::printPortableObjectModule(const cell &object) {
std::string identifier = capitalize(object.getColor()) + object.getType();
os << "\nmodule " << identifier << std::endl;
os << " x" << identifier << " : [-1.." << maxBoundaries.second << "] init " << object.column << ";\n";
os << " y" << identifier << " : [-1.." << maxBoundaries.first << "] init " << object.row << ";\n";
os << " col" << identifier << " : [-1.." << maxBoundaries.first << "] init " << object.column << ";\n";
os << " row" << identifier << " : [-1.." << maxBoundaries.second << "] init " << object.row << ";\n";
os << " " << identifier << "PickedUp : bool;\n";
os << "\n";
@ -118,19 +118,19 @@ namespace prism {
void PrismModulesPrinter::printPortableObjectActions(const std::string &agentName, const std::string &identifier) {
std::string actionName = "[" + agentName + "_pickup_" + identifier + "]";
agentNameActionMap.at(agentName).insert({NOFAULT, actionName});
os << " " << actionName << " true -> (x" << identifier << "'=-1) & (y" << identifier << "'=-1) & (" << identifier << "PickedUp'=true);\n";
os << " " << actionName << " true -> (col" << identifier << "'=-1) & (row" << identifier << "'=-1) & (" << identifier << "PickedUp'=true);\n";
actionName = "[" + agentName + "_drop_" + identifier + "_north]";
agentNameActionMap.at(agentName).insert({NOFAULT, actionName});
os << " " << actionName << " " << " true -> (x" << identifier << "'=x" << agentName << ") & (y" << identifier << "'=y" << agentName << "-1) & (" << identifier << "PickedUp'=false);\n";
os << " " << actionName << " " << " true -> (col" << identifier << "'=col" << agentName << ") & (row" << identifier << "'=row" << agentName << "-1) & (" << identifier << "PickedUp'=false);\n";
actionName = "[" + agentName + "_drop_" + identifier + "_west]";
agentNameActionMap.at(agentName).insert({NOFAULT, actionName});
os << " " << actionName << " " << " true -> (x" << identifier << "'=x" << agentName << "-1) & (y" << identifier << "'=y" << agentName << ") & (" << identifier << "PickedUp'=false);\n";
os << " " << actionName << " " << " true -> (col" << identifier << "'=col" << agentName << "-1) & (row" << identifier << "'=row" << agentName << ") & (" << identifier << "PickedUp'=false);\n";
actionName = "[" + agentName + "_drop_" + identifier + "_south]";
agentNameActionMap.at(agentName).insert({NOFAULT, actionName});
os << " " << actionName << " " << " true -> (x" << identifier << "'=x" << agentName << ") & (y" << identifier << "'=y" << agentName << "+1) & (" << identifier << "PickedUp'=false);\n";
os << " " << actionName << " " << " true -> (col" << identifier << "'=col" << agentName << ") & (row" << identifier << "'=row" << agentName << "+1) & (" << identifier << "PickedUp'=false);\n";
actionName = "[" + agentName + "_drop_" + identifier + "_east]";
agentNameActionMap.at(agentName).insert({NOFAULT, actionName});
os << " " << actionName << " " << " ttrue -> (x" << identifier << "'=x" << agentName << "+1) & (y" << identifier << "'=y" << agentName << ") & (" << identifier << "PickedUp'=false);\n";
os << " " << actionName << " " << " true -> (col" << identifier << "'=col" << agentName << "+1) & (row" << identifier << "'=row" << agentName << ") & (" << identifier << "PickedUp'=false);\n";
}
void PrismModulesPrinter::printDoorModule(const cell &door, const bool &opened) {
@ -171,8 +171,8 @@ namespace prism {
void PrismModulesPrinter::printRobotModule(const AgentName &agentName, const coordinates &initialPosition) {
os << "\nmodule " << agentName << std::endl;
os << " col" << agentName << " : [1.." << maxBoundaries.second << "] init " << initialPosition.second << ";\n";
os << " row" << agentName << " : [1.." << maxBoundaries.first << "] init " << initialPosition.first << ";\n";
os << " col" << agentName << " : [1.." << maxBoundaries.first << "] init " << initialPosition.first << ";\n";
os << " row" << agentName << " : [1.." << maxBoundaries.second << "] init " << initialPosition.second << ";\n";
os << " view" << agentName << " : [0..3] init 1;\n";
printTurnActionsForRobot(agentName);

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