import { isElement, isHTMLElement } from "./instanceOf.js"; import { round } from "../utils/math.js"; import getWindow from "./getWindow.js"; import isLayoutViewport from "./isLayoutViewport.js"; export default function getBoundingClientRect(element, includeScale, isFixedStrategy) { if (includeScale === void 0) { includeScale = false; } if (isFixedStrategy === void 0) { isFixedStrategy = false; } var clientRect = element.getBoundingClientRect(); var scaleX = 1; var scaleY = 1; if (includeScale && isHTMLElement(element)) { scaleX = element.offsetWidth > 0 ? round(clientRect.width) / element.offsetWidth || 1 : 1; scaleY = element.offsetHeight > 0 ? round(clientRect.height) / element.offsetHeight || 1 : 1; } var _ref = isElement(element) ? getWindow(element) : window, visualViewport = _ref.visualViewport; var addVisualOffsets = !isLayoutViewport() && isFixedStrategy; var x = (clientRect.left + (addVisualOffsets && visualViewport ? visualViewport.offsetLeft : 0)) / scaleX; var y = (clientRect.top + (addVisualOffsets && visualViewport ? visualViewport.offsetTop : 0)) / scaleY; var width = clientRect.width / scaleX; var height = clientRect.height / scaleY; return { width: width, height: height, top: y, right: x + width, bottom: y + height, left: x, x: x, y: y }; }