---
labels:
  - label: "AgentIsInGoal"
    text: "AgentIsInGoal"

constants:
  - constant: "prop_slippery_turn"
    type: "double"
    value: "9/9"
    overwrite: True
  - constant: "prop_next_neighbour_turn"
    type: "double"
    value: "0/9"
    overwrite: True
  - constant: "prop_slippery_move_forward"
    type: "double"
    value: "4/5"
    overwrite: True
  - constant: "prop_direct_neighbour"
    type: "double"
    value: "1/5"
    overwrite: True  
  - constant: "prop_next_neighbour"
    type: "double"
    value: "1/10"
    overwrite: True
  - constant: "total_prop"
    type: "double"
    value: "4"
    overwrite: True
...

# const double prop_zero = 0/9;
# const double prop_next_neighbour = 1/9;
# const double prop_slippery_move_forward = 7/9;
# const double prop_slippery_turn = 6/9;
# const double prop_next_neighbour_turn = 1/9;
# const double prop_direct_neighbour = 2/9;
# const double total_prop = 9;