--- labels: - label: "AgentIsInGoal" text: "AgentIsInGoal" constants: - constant: "prop_intended" type: "double" value: "49/50" overwrite: True - constant: "prop_displacement" type: "double" value: "1/50" overwrite: True - constant: "prop_turn_intended" type: "double" value: "20/20" overwrite: True - constant: "prop_turn_displacement" type: "double" value: "0/20" overwrite: True ... # const double prop_zero = 0/9; # const double prop_next_neighbour = 1/9; # const double prop_slippery_move_forward = 7/9; # const double prop_slippery_turn = 6/9; # const double prop_next_neighbour_turn = 1/9; # const double prop_direct_neighbour = 2/9; # const double total_prop = 9;