Matthias Volk 8 years ago
parent
commit
c9da6fed35
  1. 44
      resources/pybind11/CMakeLists.txt

44
resources/pybind11/CMakeLists.txt

@ -91,36 +91,38 @@ function(pybind11_add_module target_name)
# Enable link time optimization and set the default symbol
# visibility to hidden (very important to obtain small binaries)
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
# Check for Link Time Optimization support (GCC/Clang)
check_cxx_compiler_flag("-flto" HAS_LTO_FLAG)
if(HAS_LTO_FLAG AND NOT CYGWIN)
target_compile_options(${target_name} PRIVATE -flto)
endif()
# Intel equivalent to LTO is called IPO
if(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
check_cxx_compiler_flag("-ipo" HAS_IPO_FLAG)
if(HAS_IPO_FLAG)
target_compile_options(${target_name} PRIVATE -ipo)
endif()
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
# # Check for Link Time Optimization support (GCC/Clang)
check_cxx_compiler_flag("-flto" HAS_LTO_FLAG)
if(HAS_LTO_FLAG AND NOT CYGWIN)
target_compile_options(${target_name} PRIVATE -flto)
endif()
# Intel equivalent to LTO is called IPO
if(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
check_cxx_compiler_flag("-ipo" HAS_IPO_FLAG)
if(HAS_IPO_FLAG)
target_compile_options(${target_name} PRIVATE -ipo)
endif()
endif()
#
if(NOT APPLE)
# # Default symbol visibility
target_compile_options(${target_name} PRIVATE "-fvisibility=hidden")
endif()
# Default symbol visibility
target_compile_options(${target_name} PRIVATE "-fvisibility=hidden")
# Strip unnecessary sections of the binary on Linux/Mac OS
# # Strip unnecessary sections of the binary on Linux/Mac OS
if(CMAKE_STRIP)
if(APPLE)
add_custom_command(TARGET ${target_name} POST_BUILD
if(APPLE)
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} -u -r $<TARGET_FILE:${target_name}>)
else()
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} $<TARGET_FILE:${target_name}>)
endif()
endif()
endif()
endif()
elseif(MSVC)
# /MP enables multithreaded builds (relevant when there are many files), /bigobj is
# needed for bigger binding projects due to the limit to 64k addressable sections
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