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reduce to state based rewards

refactoring
Sebastian Junges 7 years ago
parent
commit
8dfbefd676
  1. 2
      src/storage/model.cpp
  2. 14
      tests/storage/test_model.py

2
src/storage/model.cpp

@ -119,6 +119,7 @@ void define_model(py::module& m) {
.def_property_readonly("reward_models", [](Model<double>& model) {return model.getRewardModels(); }, "Reward models")
.def_property_readonly("transition_matrix", &getTransitionMatrix<double>, py::return_value_policy::reference, py::keep_alive<1, 0>(), "Transition matrix")
.def_property_readonly("backward_transition_matrix", &getBackwardTransitionMatrix<double>, py::return_value_policy::reference, py::keep_alive<1, 0>(), "Backward transition matrix")
.def("reduce_to_state_based_rewards", &Model<double>::reduceToStateBasedRewards)
.def("__str__", getModelInfoPrinter<double>())
;
py::class_<Dtmc<double>, std::shared_ptr<Dtmc<double>>>(m, "SparseDtmc", "DTMC in sparse representation", model)
@ -138,6 +139,7 @@ void define_model(py::module& m) {
.def_property_readonly("transition_rewards", [](RewardModel<double>& rewardModel) {return rewardModel.getTransitionRewardMatrix();})
.def_property_readonly("state_rewards", [](RewardModel<double>& rewardModel) {return rewardModel.getStateRewardVector();})
.def_property_readonly("state_action_rewards", [](RewardModel<double>& rewardModel) {return rewardModel.getStateActionRewardVector();})
.def("reduce_to_state_based_rewards", [](RewardModel<double>& rewardModel, SparseMatrix<double> const& transitions, bool onlyStateRewards){return rewardModel.reduceToStateBasedRewards(transitions, onlyStateRewards);}, py::arg("transition_matrix"), py::arg("only_state_rewards"), "Reduce to state-based rewards")
;

14
tests/storage/test_model.py

@ -43,6 +43,20 @@ class TestModel:
assert not model.supports_parameters
assert type(model) is stormpy.SparseDtmc
def test_reduce_to_state_based_rewards(self):
program = stormpy.parse_prism_program(get_example_path("dtmc", "die.pm"))
prop = "R=? [F \"done\"]"
properties = stormpy.parse_properties_for_prism_program(prop, program, None)
model = stormpy.build_model(program, properties)
model.reduce_to_state_based_rewards()
assert len(model.reward_models) == 1
assert model.reward_models["coin_flips"].has_state_rewards
assert not model.reward_models["coin_flips"].has_state_action_rewards
for reward in model.reward_models["coin_flips"].state_rewards:
assert reward == 1.0 or reward == 0.0
assert not model.reward_models["coin_flips"].has_transition_rewards
def test_build_parametric_dtmc_from_prism_program(self):
program = stormpy.parse_prism_program(get_example_path("pdtmc", "brp16_2.pm"))
prop = "P=? [F s=5]"

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