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							209 lines
						
					
					
						
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								/* /////////////////////////////////////////////////////////////////////////
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								 * File:        winstl/window/window_visible_scope.hpp
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								 *
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								 * Purpose:     Window visible-state scoping class.
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								 *
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								 * Created:     26th May 2004
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								 * Updated:     10th August 2009
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								 *
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								 * Home:        http://stlsoft.org/
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								 *
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								 * Copyright (c) 2004-2009, Matthew Wilson and Synesis Software
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * - Redistributions of source code must retain the above copyright notice, this
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								 *   list of conditions and the following disclaimer.
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								 * - Redistributions in binary form must reproduce the above copyright notice,
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								 *   this list of conditions and the following disclaimer in the documentation
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								 *   and/or other materials provided with the distribution.
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								 * - Neither the name(s) of Matthew Wilson and Synesis Software nor the names of
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								 *   any contributors may be used to endorse or promote products derived from
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								 *   this software without specific prior written permission.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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								 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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								 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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								 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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								 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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								 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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								 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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								 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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								 * POSSIBILITY OF SUCH DAMAGE.
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								 *
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								 * ////////////////////////////////////////////////////////////////////// */
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								/** \file winstl/window/window_visible_scope.hpp
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								 *
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								 * \brief [C++ only] Definition of the winstl::window_visible_scope class
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								 *   (\ref group__library__windows_window "Windows Window" Library).
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								 */
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								#ifndef WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE
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								#define WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE
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								#ifndef STLSOFT_DOCUMENTATION_SKIP_SECTION
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								# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MAJOR       4
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								# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_MINOR       1
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								# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_REVISION    1
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								# define WINSTL_VER_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE_EDIT        39
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								#endif /* !STLSOFT_DOCUMENTATION_SKIP_SECTION */
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								/* /////////////////////////////////////////////////////////////////////////
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								 * Includes
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								 */
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								#ifndef WINSTL_INCL_WINSTL_H_WINSTL
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								# include <winstl/winstl.h>
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								#endif /* !WINSTL_INCL_WINSTL_H_WINSTL */
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								#ifndef WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND
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								# include <winstl/shims/attribute/get_HWND.hpp>
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								#endif /* !WINSTL_INCL_SHIMS_ATTRIBUTE_HPP_GET_HWND */
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								/* /////////////////////////////////////////////////////////////////////////
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								 * Namespace
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								 */
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								#ifndef _WINSTL_NO_NAMESPACE
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								# if defined(_STLSOFT_NO_NAMESPACE) || \
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								     defined(STLSOFT_DOCUMENTATION_SKIP_SECTION)
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								/* There is no stlsoft namespace, so must define ::winstl */
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								namespace winstl
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								{
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								# else
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								/* Define stlsoft::winstl_project */
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								namespace stlsoft
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								{
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								namespace winstl_project
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								{
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								# endif /* _STLSOFT_NO_NAMESPACE */
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								#endif /* !_WINSTL_NO_NAMESPACE */
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								/* /////////////////////////////////////////////////////////////////////////
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								 * Classes
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								 */
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								// window_visible_scope
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								/** \brief Provides scoping of the visible status of a window.
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								 *
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								 * \ingroup group__library__windows_window
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								 *
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								 * This class provides scoping of the visible status of a window via the API
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								 * function ShowWindow().
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								 */
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								class window_visible_scope
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								{
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								public:
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								    /// This type
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								    typedef window_visible_scope class_type;
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								// Construction
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								public:
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								    /// \brief Toggles the window visible state
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								    ///
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								    /// Takes a HWND and changes it's current visible-status, which is set back to
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								    /// the original state in the destructor.
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								    ///
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								    /// \param wnd The window whose visible state is to be controlled
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								    ss_explicit_k window_visible_scope(HWND wnd)
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								        : m_hwnd(wnd)
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								        , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE)
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								    {
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								        ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW);
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								    }
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								#ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT
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								    /// \brief Toggles the window visible state
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								    ///
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								    /// Takes a HWND and changes it's current visible-status, which is set back to
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								    /// the original state in the destructor.
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								    ///
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								    /// \param wnd The window whose visible state is to be controlled
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								    template <ss_typename_param_k W>
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								    ss_explicit_k window_visible_scope(W &wnd)
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								        : m_hwnd(get_HWND(wnd))
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								        , m_stateOnDtor(::IsWindowVisible(m_hwnd) ? SW_SHOW : SW_HIDE)
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								    {
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								        ::ShowWindow(m_hwnd, (SW_SHOW == m_stateOnDtor) ? SW_HIDE : SW_SHOW);
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								    }
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								#endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */
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								    /// Modifies the window visible state
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								    ///
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								    /// \param wnd The window whose visible state is to be controlled
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								    /// \param stateOnCtor The state to set in the constructor
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								    /// \param stateOnDtor The state it is reset to in the destructor
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								    window_visible_scope(HWND wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor)
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								        : m_hwnd(wnd)
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								        , m_stateOnDtor(stateOnDtor)
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								    {
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								        ::ShowWindow(m_hwnd, stateOnCtor);
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								    }
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								#ifdef STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT
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								    /// Modifies the window visible state
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								    ///
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								    /// \param wnd The window whose visible state is to be controlled
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								    /// \param stateOnCtor The state to set in the constructor
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								    /// \param stateOnDtor The state it is reset to in the destructor
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								    template <ss_typename_param_k W>
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								    window_visible_scope(W &wnd, ws_int_t stateOnCtor, ws_int_t stateOnDtor)
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								        : m_hwnd(get_HWND(wnd))
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								        , m_stateOnDtor(stateOnDtor)
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								    {
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								        ::ShowWindow(m_hwnd, stateOnCtor);
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								    }
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								#endif /* STLSOFT_CF_MEMBER_TEMPLATE_CTOR_SUPPORT */
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								    /// Resets the visible status
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								    ~window_visible_scope() stlsoft_throw_0()
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								    {
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								#ifdef STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT
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								        WINSTL_STATIC_ASSERT(STLSOFT_RAW_OFFSETOF(class_type, m_hwnd) < STLSOFT_RAW_OFFSETOF(class_type, m_stateOnDtor));
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								#endif /* STLSOFT_CF_USE_RAW_OFFSETOF_IN_STATIC_ASSERT */
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								        ::ShowWindow(m_hwnd, m_stateOnDtor);
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								    }
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								// Members
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								private:
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								    HWND const      m_hwnd;
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								    ws_int_t const  m_stateOnDtor;
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								// Not to be implemented
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								private:
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								    window_visible_scope(class_type const& rhs);
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								    class_type const& operator =(class_type const& rhs);
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								};
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								////////////////////////////////////////////////////////////////////////////
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								// Unit-testing
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								#ifdef STLSOFT_UNITTEST
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								# include "./unittest/window_visible_scope_unittest_.h"
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								#endif /* STLSOFT_UNITTEST */
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								/* ////////////////////////////////////////////////////////////////////// */
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								#ifndef _WINSTL_NO_NAMESPACE
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								# if defined(_STLSOFT_NO_NAMESPACE) || \
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								     defined(STLSOFT_DOCUMENTATION_SKIP_SECTION)
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								} // namespace winstl
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								# else
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								} // namespace winstl_project
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								} // namespace stlsoft
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								# endif /* _STLSOFT_NO_NAMESPACE */
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								#endif /* !_WINSTL_NO_NAMESPACE */
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								/* ////////////////////////////////////////////////////////////////////// */
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								#endif /* WINSTL_INCL_WINSTL_WINDOW_HPP_WINDOW_VISIBLE_SCOPE */
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								/* ///////////////////////////// end of file //////////////////////////// */
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