You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							233 lines
						
					
					
						
							7.9 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							233 lines
						
					
					
						
							7.9 KiB
						
					
					
				
								// Copyright 2003 Google Inc.
							 | 
						|
								// All rights reserved.
							 | 
						|
								//
							 | 
						|
								// Redistribution and use in source and binary forms, with or without
							 | 
						|
								// modification, are permitted provided that the following conditions are
							 | 
						|
								// met:
							 | 
						|
								//
							 | 
						|
								//     * Redistributions of source code must retain the above copyright
							 | 
						|
								// notice, this list of conditions and the following disclaimer.
							 | 
						|
								//     * Redistributions in binary form must reproduce the above
							 | 
						|
								// copyright notice, this list of conditions and the following disclaimer
							 | 
						|
								// in the documentation and/or other materials provided with the
							 | 
						|
								// distribution.
							 | 
						|
								//     * Neither the name of Google Inc. nor the names of its
							 | 
						|
								// contributors may be used to endorse or promote products derived from
							 | 
						|
								// this software without specific prior written permission.
							 | 
						|
								//
							 | 
						|
								// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
							 | 
						|
								// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
							 | 
						|
								// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
							 | 
						|
								// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
							 | 
						|
								// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
							 | 
						|
								// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
							 | 
						|
								// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
							 | 
						|
								// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
							 | 
						|
								// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
							 | 
						|
								// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
							 | 
						|
								// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
							 | 
						|
								//
							 | 
						|
								// Authors: Dan Egnor (egnor@google.com)
							 | 
						|
								//
							 | 
						|
								// A "smart" pointer type with reference tracking.  Every pointer to a
							 | 
						|
								// particular object is kept on a circular linked list.  When the last pointer
							 | 
						|
								// to an object is destroyed or reassigned, the object is deleted.
							 | 
						|
								//
							 | 
						|
								// Used properly, this deletes the object when the last reference goes away.
							 | 
						|
								// There are several caveats:
							 | 
						|
								// - Like all reference counting schemes, cycles lead to leaks.
							 | 
						|
								// - Each smart pointer is actually two pointers (8 bytes instead of 4).
							 | 
						|
								// - Every time a pointer is assigned, the entire list of pointers to that
							 | 
						|
								//   object is traversed.  This class is therefore NOT SUITABLE when there
							 | 
						|
								//   will often be more than two or three pointers to a particular object.
							 | 
						|
								// - References are only tracked as long as linked_ptr<> objects are copied.
							 | 
						|
								//   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
							 | 
						|
								//   will happen (double deletion).
							 | 
						|
								//
							 | 
						|
								// A good use of this class is storing object references in STL containers.
							 | 
						|
								// You can safely put linked_ptr<> in a vector<>.
							 | 
						|
								// Other uses may not be as good.
							 | 
						|
								//
							 | 
						|
								// Note: If you use an incomplete type with linked_ptr<>, the class
							 | 
						|
								// *containing* linked_ptr<> must have a constructor and destructor (even
							 | 
						|
								// if they do nothing!).
							 | 
						|
								//
							 | 
						|
								// Bill Gibbons suggested we use something like this.
							 | 
						|
								//
							 | 
						|
								// Thread Safety:
							 | 
						|
								//   Unlike other linked_ptr implementations, in this implementation
							 | 
						|
								//   a linked_ptr object is thread-safe in the sense that:
							 | 
						|
								//     - it's safe to copy linked_ptr objects concurrently,
							 | 
						|
								//     - it's safe to copy *from* a linked_ptr and read its underlying
							 | 
						|
								//       raw pointer (e.g. via get()) concurrently, and
							 | 
						|
								//     - it's safe to write to two linked_ptrs that point to the same
							 | 
						|
								//       shared object concurrently.
							 | 
						|
								// TODO(wan@google.com): rename this to safe_linked_ptr to avoid
							 | 
						|
								// confusion with normal linked_ptr.
							 | 
						|
								
							 | 
						|
								#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
							 | 
						|
								#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
							 | 
						|
								
							 | 
						|
								#include <stdlib.h>
							 | 
						|
								#include <assert.h>
							 | 
						|
								
							 | 
						|
								#include "gtest/internal/gtest-port.h"
							 | 
						|
								
							 | 
						|
								namespace testing {
							 | 
						|
								namespace internal {
							 | 
						|
								
							 | 
						|
								// Protects copying of all linked_ptr objects.
							 | 
						|
								GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
							 | 
						|
								
							 | 
						|
								// This is used internally by all instances of linked_ptr<>.  It needs to be
							 | 
						|
								// a non-template class because different types of linked_ptr<> can refer to
							 | 
						|
								// the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
							 | 
						|
								// So, it needs to be possible for different types of linked_ptr to participate
							 | 
						|
								// in the same circular linked list, so we need a single class type here.
							 | 
						|
								//
							 | 
						|
								// DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
							 | 
						|
								class linked_ptr_internal {
							 | 
						|
								 public:
							 | 
						|
								  // Create a new circle that includes only this instance.
							 | 
						|
								  void join_new() {
							 | 
						|
								    next_ = this;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  // Many linked_ptr operations may change p.link_ for some linked_ptr
							 | 
						|
								  // variable p in the same circle as this object.  Therefore we need
							 | 
						|
								  // to prevent two such operations from occurring concurrently.
							 | 
						|
								  //
							 | 
						|
								  // Note that different types of linked_ptr objects can coexist in a
							 | 
						|
								  // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
							 | 
						|
								  // linked_ptr<Derived2>).  Therefore we must use a single mutex to
							 | 
						|
								  // protect all linked_ptr objects.  This can create serious
							 | 
						|
								  // contention in production code, but is acceptable in a testing
							 | 
						|
								  // framework.
							 | 
						|
								
							 | 
						|
								  // Join an existing circle.
							 | 
						|
								  // L < g_linked_ptr_mutex
							 | 
						|
								  void join(linked_ptr_internal const* ptr) {
							 | 
						|
								    MutexLock lock(&g_linked_ptr_mutex);
							 | 
						|
								
							 | 
						|
								    linked_ptr_internal const* p = ptr;
							 | 
						|
								    while (p->next_ != ptr) p = p->next_;
							 | 
						|
								    p->next_ = this;
							 | 
						|
								    next_ = ptr;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  // Leave whatever circle we're part of.  Returns true if we were the
							 | 
						|
								  // last member of the circle.  Once this is done, you can join() another.
							 | 
						|
								  // L < g_linked_ptr_mutex
							 | 
						|
								  bool depart() {
							 | 
						|
								    MutexLock lock(&g_linked_ptr_mutex);
							 | 
						|
								
							 | 
						|
								    if (next_ == this) return true;
							 | 
						|
								    linked_ptr_internal const* p = next_;
							 | 
						|
								    while (p->next_ != this) p = p->next_;
							 | 
						|
								    p->next_ = next_;
							 | 
						|
								    return false;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								 private:
							 | 
						|
								  mutable linked_ptr_internal const* next_;
							 | 
						|
								};
							 | 
						|
								
							 | 
						|
								template <typename T>
							 | 
						|
								class linked_ptr {
							 | 
						|
								 public:
							 | 
						|
								  typedef T element_type;
							 | 
						|
								
							 | 
						|
								  // Take over ownership of a raw pointer.  This should happen as soon as
							 | 
						|
								  // possible after the object is created.
							 | 
						|
								  explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
							 | 
						|
								  ~linked_ptr() { depart(); }
							 | 
						|
								
							 | 
						|
								  // Copy an existing linked_ptr<>, adding ourselves to the list of references.
							 | 
						|
								  template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
							 | 
						|
								  linked_ptr(linked_ptr const& ptr) {  // NOLINT
							 | 
						|
								    assert(&ptr != this);
							 | 
						|
								    copy(&ptr);
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  // Assignment releases the old value and acquires the new.
							 | 
						|
								  template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
							 | 
						|
								    depart();
							 | 
						|
								    copy(&ptr);
							 | 
						|
								    return *this;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  linked_ptr& operator=(linked_ptr const& ptr) {
							 | 
						|
								    if (&ptr != this) {
							 | 
						|
								      depart();
							 | 
						|
								      copy(&ptr);
							 | 
						|
								    }
							 | 
						|
								    return *this;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  // Smart pointer members.
							 | 
						|
								  void reset(T* ptr = NULL) {
							 | 
						|
								    depart();
							 | 
						|
								    capture(ptr);
							 | 
						|
								  }
							 | 
						|
								  T* get() const { return value_; }
							 | 
						|
								  T* operator->() const { return value_; }
							 | 
						|
								  T& operator*() const { return *value_; }
							 | 
						|
								
							 | 
						|
								  bool operator==(T* p) const { return value_ == p; }
							 | 
						|
								  bool operator!=(T* p) const { return value_ != p; }
							 | 
						|
								  template <typename U>
							 | 
						|
								  bool operator==(linked_ptr<U> const& ptr) const {
							 | 
						|
								    return value_ == ptr.get();
							 | 
						|
								  }
							 | 
						|
								  template <typename U>
							 | 
						|
								  bool operator!=(linked_ptr<U> const& ptr) const {
							 | 
						|
								    return value_ != ptr.get();
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								 private:
							 | 
						|
								  template <typename U>
							 | 
						|
								  friend class linked_ptr;
							 | 
						|
								
							 | 
						|
								  T* value_;
							 | 
						|
								  linked_ptr_internal link_;
							 | 
						|
								
							 | 
						|
								  void depart() {
							 | 
						|
								    if (link_.depart()) delete value_;
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  void capture(T* ptr) {
							 | 
						|
								    value_ = ptr;
							 | 
						|
								    link_.join_new();
							 | 
						|
								  }
							 | 
						|
								
							 | 
						|
								  template <typename U> void copy(linked_ptr<U> const* ptr) {
							 | 
						|
								    value_ = ptr->get();
							 | 
						|
								    if (value_)
							 | 
						|
								      link_.join(&ptr->link_);
							 | 
						|
								    else
							 | 
						|
								      link_.join_new();
							 | 
						|
								  }
							 | 
						|
								};
							 | 
						|
								
							 | 
						|
								template<typename T> inline
							 | 
						|
								bool operator==(T* ptr, const linked_ptr<T>& x) {
							 | 
						|
								  return ptr == x.get();
							 | 
						|
								}
							 | 
						|
								
							 | 
						|
								template<typename T> inline
							 | 
						|
								bool operator!=(T* ptr, const linked_ptr<T>& x) {
							 | 
						|
								  return ptr != x.get();
							 | 
						|
								}
							 | 
						|
								
							 | 
						|
								// A function to convert T* into linked_ptr<T>
							 | 
						|
								// Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
							 | 
						|
								// for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
							 | 
						|
								template <typename T>
							 | 
						|
								linked_ptr<T> make_linked_ptr(T* ptr) {
							 | 
						|
								  return linked_ptr<T>(ptr);
							 | 
						|
								}
							 | 
						|
								
							 | 
						|
								}  // namespace internal
							 | 
						|
								}  // namespace testing
							 | 
						|
								
							 | 
						|
								#endif  // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
							 |