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							233 lines
						
					
					
						
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				| // Copyright 2003 Google Inc. | |
| // All rights reserved. | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| //     * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| //     * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| //     * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // Authors: Dan Egnor (egnor@google.com) | |
| // | |
| // A "smart" pointer type with reference tracking.  Every pointer to a | |
| // particular object is kept on a circular linked list.  When the last pointer | |
| // to an object is destroyed or reassigned, the object is deleted. | |
| // | |
| // Used properly, this deletes the object when the last reference goes away. | |
| // There are several caveats: | |
| // - Like all reference counting schemes, cycles lead to leaks. | |
| // - Each smart pointer is actually two pointers (8 bytes instead of 4). | |
| // - Every time a pointer is assigned, the entire list of pointers to that | |
| //   object is traversed.  This class is therefore NOT SUITABLE when there | |
| //   will often be more than two or three pointers to a particular object. | |
| // - References are only tracked as long as linked_ptr<> objects are copied. | |
| //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS | |
| //   will happen (double deletion). | |
| // | |
| // A good use of this class is storing object references in STL containers. | |
| // You can safely put linked_ptr<> in a vector<>. | |
| // Other uses may not be as good. | |
| // | |
| // Note: If you use an incomplete type with linked_ptr<>, the class | |
| // *containing* linked_ptr<> must have a constructor and destructor (even | |
| // if they do nothing!). | |
| // | |
| // Bill Gibbons suggested we use something like this. | |
| // | |
| // Thread Safety: | |
| //   Unlike other linked_ptr implementations, in this implementation | |
| //   a linked_ptr object is thread-safe in the sense that: | |
| //     - it's safe to copy linked_ptr objects concurrently, | |
| //     - it's safe to copy *from* a linked_ptr and read its underlying | |
| //       raw pointer (e.g. via get()) concurrently, and | |
| //     - it's safe to write to two linked_ptrs that point to the same | |
| //       shared object concurrently. | |
| // TODO(wan@google.com): rename this to safe_linked_ptr to avoid | |
| // confusion with normal linked_ptr. | |
|  | |
| #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_ | |
| #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_ | |
|  | |
| #include <stdlib.h> | |
| #include <assert.h> | |
|  | |
| #include "gtest/internal/gtest-port.h" | |
|  | |
| namespace testing { | |
| namespace internal { | |
| 
 | |
| // Protects copying of all linked_ptr objects. | |
| GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex); | |
| 
 | |
| // This is used internally by all instances of linked_ptr<>.  It needs to be | |
| // a non-template class because different types of linked_ptr<> can refer to | |
| // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)). | |
| // So, it needs to be possible for different types of linked_ptr to participate | |
| // in the same circular linked list, so we need a single class type here. | |
| // | |
| // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>. | |
| class linked_ptr_internal { | |
|  public: | |
|   // Create a new circle that includes only this instance. | |
|   void join_new() { | |
|     next_ = this; | |
|   } | |
| 
 | |
|   // Many linked_ptr operations may change p.link_ for some linked_ptr | |
|   // variable p in the same circle as this object.  Therefore we need | |
|   // to prevent two such operations from occurring concurrently. | |
|   // | |
|   // Note that different types of linked_ptr objects can coexist in a | |
|   // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and | |
|   // linked_ptr<Derived2>).  Therefore we must use a single mutex to | |
|   // protect all linked_ptr objects.  This can create serious | |
|   // contention in production code, but is acceptable in a testing | |
|   // framework. | |
|  | |
|   // Join an existing circle. | |
|   void join(linked_ptr_internal const* ptr) | |
|       GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) { | |
|     MutexLock lock(&g_linked_ptr_mutex); | |
| 
 | |
|     linked_ptr_internal const* p = ptr; | |
|     while (p->next_ != ptr) p = p->next_; | |
|     p->next_ = this; | |
|     next_ = ptr; | |
|   } | |
| 
 | |
|   // Leave whatever circle we're part of.  Returns true if we were the | |
|   // last member of the circle.  Once this is done, you can join() another. | |
|   bool depart() | |
|       GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) { | |
|     MutexLock lock(&g_linked_ptr_mutex); | |
| 
 | |
|     if (next_ == this) return true; | |
|     linked_ptr_internal const* p = next_; | |
|     while (p->next_ != this) p = p->next_; | |
|     p->next_ = next_; | |
|     return false; | |
|   } | |
| 
 | |
|  private: | |
|   mutable linked_ptr_internal const* next_; | |
| }; | |
| 
 | |
| template <typename T> | |
| class linked_ptr { | |
|  public: | |
|   typedef T element_type; | |
| 
 | |
|   // Take over ownership of a raw pointer.  This should happen as soon as | |
|   // possible after the object is created. | |
|   explicit linked_ptr(T* ptr = NULL) { capture(ptr); } | |
|   ~linked_ptr() { depart(); } | |
| 
 | |
|   // Copy an existing linked_ptr<>, adding ourselves to the list of references. | |
|   template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); } | |
|   linked_ptr(linked_ptr const& ptr) {  // NOLINT | |
|     assert(&ptr != this); | |
|     copy(&ptr); | |
|   } | |
| 
 | |
|   // Assignment releases the old value and acquires the new. | |
|   template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) { | |
|     depart(); | |
|     copy(&ptr); | |
|     return *this; | |
|   } | |
| 
 | |
|   linked_ptr& operator=(linked_ptr const& ptr) { | |
|     if (&ptr != this) { | |
|       depart(); | |
|       copy(&ptr); | |
|     } | |
|     return *this; | |
|   } | |
| 
 | |
|   // Smart pointer members. | |
|   void reset(T* ptr = NULL) { | |
|     depart(); | |
|     capture(ptr); | |
|   } | |
|   T* get() const { return value_; } | |
|   T* operator->() const { return value_; } | |
|   T& operator*() const { return *value_; } | |
| 
 | |
|   bool operator==(T* p) const { return value_ == p; } | |
|   bool operator!=(T* p) const { return value_ != p; } | |
|   template <typename U> | |
|   bool operator==(linked_ptr<U> const& ptr) const { | |
|     return value_ == ptr.get(); | |
|   } | |
|   template <typename U> | |
|   bool operator!=(linked_ptr<U> const& ptr) const { | |
|     return value_ != ptr.get(); | |
|   } | |
| 
 | |
|  private: | |
|   template <typename U> | |
|   friend class linked_ptr; | |
| 
 | |
|   T* value_; | |
|   linked_ptr_internal link_; | |
| 
 | |
|   void depart() { | |
|     if (link_.depart()) delete value_; | |
|   } | |
| 
 | |
|   void capture(T* ptr) { | |
|     value_ = ptr; | |
|     link_.join_new(); | |
|   } | |
| 
 | |
|   template <typename U> void copy(linked_ptr<U> const* ptr) { | |
|     value_ = ptr->get(); | |
|     if (value_) | |
|       link_.join(&ptr->link_); | |
|     else | |
|       link_.join_new(); | |
|   } | |
| }; | |
| 
 | |
| template<typename T> inline | |
| bool operator==(T* ptr, const linked_ptr<T>& x) { | |
|   return ptr == x.get(); | |
| } | |
| 
 | |
| template<typename T> inline | |
| bool operator!=(T* ptr, const linked_ptr<T>& x) { | |
|   return ptr != x.get(); | |
| } | |
| 
 | |
| // A function to convert T* into linked_ptr<T> | |
| // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation | |
| // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg)) | |
| template <typename T> | |
| linked_ptr<T> make_linked_ptr(T* ptr) { | |
|   return linked_ptr<T>(ptr); | |
| } | |
| 
 | |
| }  // namespace internal | |
| }  // namespace testing | |
|  | |
| #endif  // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
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