45 lines
3.8 KiB

#pragma once
#include <storm/utility/numerical.h>
#include "storm/modelchecker/prctl/helper/MDPModelCheckingHelperReturnType.h"
#include "storm/storage/BitVector.h"
#include "storm/storage/MaximalEndComponent.h"
#include "storm/solver/OptimizationDirection.h"
#include "storm/solver/MinMaxLinearEquationSolver.h"
#include "storm/solver/SolveGoal.h"
#include "storm/utility/NumberTraits.h"
namespace storm {
class Environment;
namespace modelchecker {
namespace helper {
class SparseMarkovAutomatonCslHelper {
public:
template <typename ValueType, typename std::enable_if<storm::NumberTraits<ValueType>::SupportsExponential, int>::type = 0>
static std::vector<ValueType> computeBoundedUntilProbabilities(Environment const& env, storm::solver::SolveGoal<ValueType>&& goal, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair);
template <typename ValueType, typename std::enable_if<!storm::NumberTraits<ValueType>::SupportsExponential, int>::type = 0>
static std::vector<ValueType> computeBoundedUntilProbabilities(Environment const& env, storm::solver::SolveGoal<ValueType>&& goal, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, std::pair<double, double> const& boundsPair);
template <typename ValueType>
static MDPSparseModelCheckingHelperReturnType<ValueType> computeUntilProbabilities(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, bool produceScheduler);
template <typename ValueType, typename RewardModelType>
static MDPSparseModelCheckingHelperReturnType<ValueType> computeTotalRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, bool produceScheduler);
template <typename ValueType, typename RewardModelType>
static MDPSparseModelCheckingHelperReturnType<ValueType> computeReachabilityRewards(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, RewardModelType const& rewardModel, storm::storage::BitVector const& psiStates, bool produceScheduler);
template <typename ValueType>
static MDPSparseModelCheckingHelperReturnType<ValueType> computeReachabilityTimes(Environment const& env, OptimizationDirection dir, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, std::vector<ValueType> const& exitRateVector, storm::storage::BitVector const& markovianStates, storm::storage::BitVector const& psiStates, bool produceScheduler);
};
}
}
}