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							105 lines
						
					
					
						
							2.9 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							105 lines
						
					
					
						
							2.9 KiB
						
					
					
				
								# Copyright (c) 2009 Boudewijn Rempt <boud@valdyas.org>                                                                                          
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								#                                                                                                                                                
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								# Redistribution and use is allowed according to the terms of the BSD license.                                                                   
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								# For details see the accompanying COPYING-CMAKE-SCRIPTS file. 
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								# 
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								# - try to find glew library and include files
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								#  GLEW_INCLUDE_DIR, where to find GL/glew.h, etc.
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								#  GLEW_LIBRARIES, the libraries to link against
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								#  GLEW_FOUND, If false, do not try to use GLEW.
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								# Also defined, but not for general use are:
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								#  GLEW_GLEW_LIBRARY = the full path to the glew library.
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								IF (WIN32)
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								  IF(CYGWIN)
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								    FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h)
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								    FIND_LIBRARY( GLEW_GLEW_LIBRARY glew32
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								      ${OPENGL_LIBRARY_DIR}
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								      /usr/lib/w32api
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								      /usr/X11R6/lib
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								    )
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								  ELSE(CYGWIN)
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								    FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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								      $ENV{GLEW_ROOT_PATH}/include
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								    )
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								    FIND_LIBRARY( GLEW_GLEW_LIBRARY
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								      NAMES glew glew32
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								      PATHS
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								      $ENV{GLEW_ROOT_PATH}/lib
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								      ${OPENGL_LIBRARY_DIR}
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								    )
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								  ENDIF(CYGWIN)
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								ELSE (WIN32)
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								  IF (APPLE)
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								# These values for Apple could probably do with improvement.
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								    FIND_PATH( GLEW_INCLUDE_DIR glew.h
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								      /System/Library/Frameworks/GLEW.framework/Versions/A/Headers
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								      ${OPENGL_LIBRARY_DIR}
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								    )
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								    SET(GLEW_GLEW_LIBRARY "-framework GLEW" CACHE STRING "GLEW library for OSX")
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								    SET(GLEW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX")
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								  ELSE (APPLE)
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								    FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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								      /usr/include/GL
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								      /usr/openwin/share/include
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								      /usr/openwin/include
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								      /usr/X11R6/include
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								      /usr/include/X11
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								      /opt/graphics/OpenGL/include
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								      /opt/graphics/OpenGL/contrib/libglew
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								    )
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								    FIND_LIBRARY( GLEW_GLEW_LIBRARY GLEW
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								      /usr/openwin/lib
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								      /usr/X11R6/lib
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								    )
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								  ENDIF (APPLE)
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								ENDIF (WIN32)
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								SET( GLEW_FOUND "NO" )
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								IF(GLEW_INCLUDE_DIR)
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								  IF(GLEW_GLEW_LIBRARY)
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								    # Is -lXi and -lXmu required on all platforms that have it?
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								    # If not, we need some way to figure out what platform we are on.
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								    SET( GLEW_LIBRARIES
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								      ${GLEW_GLEW_LIBRARY}
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								      ${GLEW_cocoa_LIBRARY}
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								    )
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								    SET( GLEW_FOUND "YES" )
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								#The following deprecated settings are for backwards compatibility with CMake1.4
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								    SET (GLEW_LIBRARY ${GLEW_LIBRARIES})
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								    SET (GLEW_INCLUDE_PATH ${GLEW_INCLUDE_DIR})
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								  ENDIF(GLEW_GLEW_LIBRARY)
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								ENDIF(GLEW_INCLUDE_DIR)
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								IF(GLEW_FOUND)
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								  IF(NOT GLEW_FIND_QUIETLY)
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								    MESSAGE(STATUS "Found Glew: ${GLEW_LIBRARIES}")
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								  ENDIF(NOT GLEW_FIND_QUIETLY)
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								ELSE(GLEW_FOUND)
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								  IF(GLEW_FIND_REQUIRED)
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								    MESSAGE(FATAL_ERROR "Could not find Glew")
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								  ENDIF(GLEW_FIND_REQUIRED)
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								ENDIF(GLEW_FOUND)
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								MARK_AS_ADVANCED(
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								  GLEW_INCLUDE_DIR
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								  GLEW_GLEW_LIBRARY
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								  GLEW_Xmu_LIBRARY
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								  GLEW_Xi_LIBRARY
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								)
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