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#include "SparseSmgRpatlHelper.h"
#include "storm/environment/Environment.h"
#include "storm/environment/solver/MultiplierEnvironment.h"
#include "storm/environment/solver/MinMaxSolverEnvironment.h"
#include "storm/solver/MinMaxLinearEquationSolver.h"
#include "storm/utility/vector.h"
#include "storm/modelchecker/rpatl/helper/internal/GameViHelper.h"
namespace storm {
namespace modelchecker {
namespace helper {
template<typename ValueType>
MDPSparseModelCheckingHelperReturnType<ValueType> SparseSmgRpatlHelper<ValueType>::computeUntilProbabilities(Environment const& env, storm::solver::SolveGoal<ValueType>&& goal, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, storm::storage::BitVector statesOfCoalition, bool produceScheduler, ModelCheckerHint const& hint) {
// TODO add Kwiatkowska original reference
// TODO FIX solver min max mess
auto solverEnv = env;
solverEnv.solver().minMax().setMethod(storm::solver::MinMaxMethod::ValueIteration, false);
// Initialize the solution vector.
std::vector<ValueType> x = std::vector<ValueType>(transitionMatrix.getRowGroupCount() - psiStates.getNumberOfSetBits(), storm::utility::zero<ValueType>());
// Relevant states are those states which are phiStates and not PsiStates.
storm::storage::BitVector relevantStates = phiStates & ~psiStates;
std::vector<ValueType> b = transitionMatrix.getConstrainedRowGroupSumVector(relevantStates, psiStates);
// Reduce the matrix to relevant states
storm::storage::SparseMatrix<ValueType> submatrix = transitionMatrix.getSubmatrix(true, relevantStates, relevantStates, false);
storm::storage::BitVector clippedStatesOfCoalition(relevantStates.getNumberOfSetBits());
clippedStatesOfCoalition.setClippedStatesOfCoalition(relevantStates, statesOfCoalition);
clippedStatesOfCoalition.complement();
storm::modelchecker::helper::internal::GameViHelper<ValueType> viHelper(submatrix, clippedStatesOfCoalition);
std::unique_ptr<storm::storage::Scheduler<ValueType>> scheduler;
if (produceScheduler) {
viHelper.setProduceScheduler(true);
}
viHelper.performValueIteration(env, x, b, goal.direction());
viHelper.fillResultVector(x, relevantStates, psiStates);
if (produceScheduler) {
scheduler = std::make_unique<storm::storage::Scheduler<ValueType>>(expandScheduler(viHelper.extractScheduler(), psiStates, ~phiStates));
}
return MDPSparseModelCheckingHelperReturnType<ValueType>(std::move(x), std::move(scheduler));
}
template<typename ValueType>
storm::storage::Scheduler<ValueType> SparseSmgRpatlHelper<ValueType>::expandScheduler(storm::storage::Scheduler<ValueType> scheduler, storm::storage::BitVector psiStates, storm::storage::BitVector notPhiStates) {
for(uint i = 0; i < 2; i++) {
}
storm::storage::Scheduler<ValueType> completeScheduler(psiStates.size());
uint_fast64_t maybeStatesCounter = 0;
for(uint stateCounter = 0; stateCounter < psiStates.size(); stateCounter++) {
// psiStates already fulfill formulae so we can set an arbitrary action
if(psiStates.get(stateCounter)) {
completeScheduler.setChoice(0, stateCounter);
// ~phiStates do not fulfill formulae so we can set an arbitrary action
} else if(notPhiStates.get(stateCounter)) {
completeScheduler.setChoice(0, stateCounter);
} else {
completeScheduler.setChoice(scheduler.getChoice(maybeStatesCounter), stateCounter);
maybeStatesCounter++;
}
}
return completeScheduler;
}
template class SparseSmgRpatlHelper<double>;
#ifdef STORM_HAVE_CARL
template class SparseSmgRpatlHelper<storm::RationalNumber>;
#endif
}
}
}