235 lines
13 KiB

#include "src/models/sparse/Dtmc.h"
#include "src/models/sparse/StandardRewardModel.h"
#include "src/adapters/CarlAdapter.h"
#include "src/exceptions/NotImplementedException.h"
#include "src/exceptions/InvalidArgumentException.h"
#include "src/utility/constants.h"
namespace storm {
namespace models {
namespace sparse {
template <typename ValueType, typename RewardModelType>
Dtmc<ValueType, RewardModelType>::Dtmc(storm::storage::SparseMatrix<ValueType> const& probabilityMatrix,
storm::models::sparse::StateLabeling const& stateLabeling,
std::unordered_map<std::string, RewardModelType> const& rewardModels,
boost::optional<std::vector<LabelSet>> const& optionalChoiceLabeling)
: DeterministicModel<ValueType, RewardModelType>(storm::models::ModelType::Dtmc, probabilityMatrix, stateLabeling, rewardModels, optionalChoiceLabeling) {
STORM_LOG_THROW(probabilityMatrix.isProbabilistic(), storm::exceptions::InvalidArgumentException, "The probability matrix is invalid.");
}
template <typename ValueType, typename RewardModelType>
Dtmc<ValueType, RewardModelType>::Dtmc(storm::storage::SparseMatrix<ValueType>&& probabilityMatrix, storm::models::sparse::StateLabeling&& stateLabeling,
std::unordered_map<std::string, RewardModelType>&& rewardModels, boost::optional<std::vector<LabelSet>>&& optionalChoiceLabeling)
: DeterministicModel<ValueType, RewardModelType>(storm::models::ModelType::Dtmc, std::move(probabilityMatrix), std::move(stateLabeling), std::move(rewardModels), std::move(optionalChoiceLabeling)) {
STORM_LOG_THROW(probabilityMatrix.isProbabilistic(), storm::exceptions::InvalidArgumentException, "The probability matrix is invalid.");
}
template <typename ValueType, typename RewardModelType>
Dtmc<ValueType> Dtmc<ValueType, RewardModelType>::getSubDtmc(storm::storage::BitVector const& states) const {
STORM_LOG_THROW(false, storm::exceptions::NotImplementedException, "This function is not yet implemented.");
// FIXME: repair this
//
//
// // Is there any state in the subsystem?
// if(subSysStates.getNumberOfSetBits() == 0) {
// STORM_LOG_ERROR("No states in subsystem!");
// return storm::models::Dtmc<ValueType>(storm::storage::SparseMatrix<ValueType>(),
// storm::models::sparse::StateLabeling(this->getStateLabeling(), subSysStates),
// boost::optional<std::vector<ValueType>>(),
// boost::optional<storm::storage::SparseMatrix<ValueType>>(),
// boost::optional<std::vector<LabelSet>>());
// }
//
// // Does the vector have the right size?
// if(subSysStates.size() != this->getNumberOfStates()) {
// STORM_LOG_INFO("BitVector has wrong size. Resizing it...");
// subSysStates.resize(this->getNumberOfStates());
// }
//
// // Test if it is a proper subsystem of this Dtmc, i.e. if there is at least one state to be left out.
// if(subSysStates.getNumberOfSetBits() == subSysStates.size()) {
// STORM_LOG_INFO("All states are kept. This is no proper subsystem.");
// return storm::models::Dtmc<ValueType>(*this);
// }
//
// // 1. Get all necessary information from the old transition matrix
// storm::storage::SparseMatrix<ValueType> const & origMat = this->getTransitionMatrix();
//
// // Iterate over all rows. Count the number of all transitions from the old system to be
// // transfered to the new one. Also build a mapping from the state number of the old system
// // to the state number of the new system.
// uint_fast64_t subSysTransitionCount = 0;
// uint_fast64_t newRow = 0;
// std::vector<uint_fast64_t> stateMapping;
// for(uint_fast64_t row = 0; row < origMat.getRowCount(); ++row) {
// if(subSysStates.get(row)){
// for(auto const& entry : origMat.getRow(row)) {
// if(subSysStates.get(entry.getColumn())) {
// subSysTransitionCount++;
// }
// }
// stateMapping.push_back(newRow);
// newRow++;
// } else {
// stateMapping.push_back((uint_fast64_t) -1);
// }
// }
//
// // 2. Construct transition matrix
//
// // Take all states indicated by the vector as well as one additional state s_b as target of
// // all transitions that target a state that is not kept.
// uint_fast64_t const newStateCount = subSysStates.getNumberOfSetBits() + 1;
//
// // The number of transitions of the new Dtmc is the number of transitions transfered
// // from the old one plus one transition for each state to s_b.
// storm::storage::SparseMatrixBuilder<ValueType> newMatBuilder(newStateCount,newStateCount,subSysTransitionCount + newStateCount);
//
// // Now fill the matrix.
// newRow = 0;
// T rest = storm::utility::zero<ValueType>();
// for(uint_fast64_t row = 0; row < origMat.getRowCount(); ++row) {
// if(subSysStates.get(row)){
// // Transfer transitions
// for(auto& entry : origMat.getRow(row)) {
// if(subSysStates.get(entry.getColumn())) {
// newMatBuilder.addNextValue(newRow, stateMapping[entry.getColumn()], entry.getValue());
// } else {
// rest += entry.getValue();
// }
// }
//
// // Insert the transition taking care of the remaining outgoing probability.
// newMatBuilder.addNextValue(newRow, newStateCount - 1, rest);
// rest = storm::utility::zero<ValueType>();
//
// newRow++;
// }
// }
//
// // Insert last transition: self loop on s_b
// newMatBuilder.addNextValue(newStateCount - 1, newStateCount - 1, storm::utility::one<ValueType>());
//
// // 3. Take care of the labeling.
// storm::models::sparse::StateLabeling newLabeling = storm::models::sparse::StateLabeling(this->getStateLabeling(), subSysStates);
// newLabeling.addState();
// if(!newLabeling.containsLabel("s_b")) {
// newLabeling.addLabel("s_b");
// }
// newLabeling.addLabelToState("s_b", newStateCount - 1);
//
// // 4. Handle the optionals
//
// boost::optional<std::vector<ValueType>> newStateRewards;
// if(this->hasStateRewards()) {
//
// // Get the rewards and move the needed values to the front.
// std::vector<ValueType> newRewards(this->getStateRewardVector());
// storm::utility::vector::selectVectorValues(newRewards, subSysStates, newRewards);
//
// // Throw away all values after the last state and set the reward for s_b to 0.
// newRewards.resize(newStateCount);
// newRewards[newStateCount - 1] = (T) 0;
//
// newStateRewards = newRewards;
// }
//
// boost::optional<storm::storage::SparseMatrix<ValueType>> newTransitionRewards;
// if(this->hasTransitionRewards()) {
//
// storm::storage::SparseMatrixBuilder<ValueType> newTransRewardsBuilder(newStateCount, subSysTransitionCount + newStateCount);
//
// // Copy the rewards for the kept states
// newRow = 0;
// for(uint_fast64_t row = 0; row < this->getTransitionRewardMatrix().getRowCount(); ++row) {
// if(subSysStates.get(row)){
// // Transfer transition rewards
// for(auto& entry : this->getTransitionRewardMatrix().getRow(row)) {
// if(subSysStates.get(entry.getColumn())) {
// newTransRewardsBuilder.addNextValue(newRow, stateMapping[entry.getColumn()], entry.getValue());
// }
// }
//
// // Insert the reward (e.g. 0) for the transition taking care of the remaining outgoing probability.
// newTransRewardsBuilder.addNextValue(newRow, newStateCount - 1, storm::utility::zero<ValueType>());
//
// newRow++;
// }
// }
//
// newTransitionRewards = newTransRewardsBuilder.build();
// }
//
// boost::optional<std::vector<LabelSet>> newChoiceLabels;
// if(this->hasChoiceLabeling()) {
//
// // Get the choice label sets and move the needed values to the front.
// std::vector<LabelSet> newChoice(this->getChoiceLabeling());
// storm::utility::vector::selectVectorValues(newChoice, subSysStates, this->getChoiceLabeling());
//
// // Throw away all values after the last state and set the choice label set for s_b as empty.
// newChoice.resize(newStateCount);
// newChoice[newStateCount - 1] = LabelSet();
//
// newChoiceLabels = newChoice;
// }
//
// // 5. Make Dtmc from its parts and return it
// return storm::models::Dtmc<ValueType>(newMatBuilder.build(), newLabeling, newStateRewards, std::move(newTransitionRewards), newChoiceLabels);
}
#ifdef STORM_HAVE_CARL
template <typename ValueType, typename RewardModelType>
Dtmc<ValueType, RewardModelType>::ConstraintCollector::ConstraintCollector(Dtmc<ValueType> const& dtmc) {
process(dtmc);
}
template <typename ValueType, typename RewardModelType>
std::unordered_set<storm::ArithConstraint<ValueType>> const& Dtmc<ValueType, RewardModelType>::ConstraintCollector::getWellformedConstraints() const {
return this->wellformedConstraintSet;
}
template <typename ValueType, typename RewardModelType>
std::unordered_set<storm::ArithConstraint<ValueType>> const& Dtmc<ValueType, RewardModelType>::ConstraintCollector::getGraphPreservingConstraints() const {
return this->graphPreservingConstraintSet;
}
template <typename ValueType, typename RewardModelType>
void Dtmc<ValueType, RewardModelType>::ConstraintCollector::process(storm::models::sparse::Dtmc<ValueType> const& dtmc) {
for(uint_fast64_t state = 0; state < dtmc.getNumberOfStates(); ++state) {
ValueType sum = storm::utility::zero<ValueType>();
for (auto const& transition : dtmc.getRows(state)) {
sum += transition.getValue();
if (!storm::utility::isConstant(transition.getValue())) {
wellformedConstraintSet.emplace(transition.getValue() - 1, storm::CompareRelation::LEQ);
wellformedConstraintSet.emplace(transition.getValue(), storm::CompareRelation::GEQ);
graphPreservingConstraintSet.emplace(transition.getValue(), storm::CompareRelation::GREATER);
}
}
STORM_LOG_ASSERT(!storm::utility::isConstant(sum) || storm::utility::isOne(sum), "If the sum is a constant, it must be equal to 1.");
if(!storm::utility::isConstant(sum)) {
wellformedConstraintSet.emplace(sum - 1, storm::CompareRelation::EQ);
}
}
}
template <typename ValueType, typename RewardModelType>
void Dtmc<ValueType, RewardModelType>::ConstraintCollector::operator()(storm::models::sparse::Dtmc<ValueType> const& dtmc) {
process(dtmc);
}
#endif
template class Dtmc<double>;
template class Dtmc<float>;
#ifdef STORM_HAVE_CARL
template class Dtmc<double, storm::models::sparse::StandardRewardModel<storm::Interval>>;
template class Dtmc<storm::RationalFunction>;
#endif
} // namespace sparse
} // namespace models
} // namespace storm