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							3.3 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							94 lines
						
					
					
						
							3.3 KiB
						
					
					
				
								// asynchronous leader election
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								// 4 processes
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								// gxn/dxp 29/01/01
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								mdp
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								const int N = 3; // number of processes
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								//----------------------------------------------------------------------------------------------------------------------------
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								module process1
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									// COUNTER
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									c1 : [0..3-1];
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									// STATES
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									s1 : [0..4];
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									// 0  make choice
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									// 1 have not received neighbours choice
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									// 2 active
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									// 3 inactive
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									// 4 leader
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									// PREFERENCE
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									p1 : [0..1];
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									// VARIABLES FOR SENDING AND RECEIVING
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									receive1 : [0..2];
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									// not received anything
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									// received choice
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									// received counter
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									sent1 : [0..2];
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									// not send anything
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									// sent choice
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									// sent counter
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									// pick value
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									[] (s1=0) -> 0.5 : (s1'=1) & (p1'=0) + 0.5 : (s1'=1) & (p1'=1);
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									// send preference
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									[p12] (s1=1) & (sent1=0) -> (sent1'=1);
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									// receive preference
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									// stay active
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									[p31] (s1=1) & (receive1=0) & !( (p1=0) & (p3=1) ) -> (s1'=2) & (receive1'=1);
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									// become inactive
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									[p31] (s1=1) & (receive1=0) & (p1=0) & (p3=1) -> (s1'=3) & (receive1'=1);
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									// send preference (can now reset preference)
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									[p12] (s1=2) & (sent1=0) -> (sent1'=1) & (p1'=0);
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									// send counter (already sent preference)
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									// not received counter yet
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									[c12] (s1=2) & (sent1=1) & (receive1=1) -> (sent1'=2);
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									// received counter (pick again)
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									[c12] (s1=2) & (sent1=1) & (receive1=2) -> (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
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									// receive counter and not sent yet (note in this case do not pass it on as will send own counter)
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									[c31] (s1=2) & (receive1=1) & (sent1<2) -> (receive1'=2);
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									// receive counter and sent counter
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									// only active process (decide)
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									[c31] (s1=2) & (receive1=1) & (sent1=2) & (c3=N-1) -> (s1'=4) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
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									// other active process (pick again)
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									[c31] (s1=2) & (receive1=1) & (sent1=2) & (c3<N-1) -> (s1'=0) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
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									// send preference (must have received preference) and can now reset
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									[p12] (s1=3) & (receive1>0) & (sent1=0) -> (sent1'=1) & (p1'=0);
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									// send counter (must have received counter first) and can now reset
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									[c12] (s1=3) & (receive1=2) & (sent1=1) ->  (s1'=3) & (p1'=0) & (c1'=0) & (sent1'=0) & (receive1'=0);
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									// receive preference
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									[p31] (s1=3) & (receive1=0) -> (p1'=p3) & (receive1'=1);
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									// receive counter
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									[c31] (s1=3) & (receive1=1) & (c3<N-1) -> (c1'=c3+1) & (receive1'=2);
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									// done
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									[done] (s1=4) -> (s1'=s1);
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									// add loop for processes who are inactive
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									[done] (s1=3) -> (s1'=s1);
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								endmodule
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								//----------------------------------------------------------------------------------------------------------------------------
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								// construct further stations through renaming
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								module process2=process1[s1=s2,p1=p2,c1=c2,sent1=sent2,receive1=receive2,p12=p23,p31=p12,c12=c23,c31=c12,p3=p1,c3=c1] endmodule
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								module process3=process1[s1=s3,p1=p3,c1=c3,sent1=sent3,receive1=receive3,p12=p31,p31=p23,c12=c31,c31=c23,p3=p2,c3=c2] endmodule
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								//----------------------------------------------------------------------------------------------------------------------------
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								rewards "rounds"
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								        [c12] true : 1;
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								endrewards
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								//----------------------------------------------------------------------------------------------------------------------------
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								formula leaders = (s1=4?1:0)+(s2=4?1:0)+(s3=4?1:0);
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								label "elected" = s1=4|s2=4|s3=4;
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