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#include "gtest/gtest.h"
#include "src/transformer/StateDuplicator.h"
TEST(StateDuplicator, SimpleModelTest) {
storm::storage::SparseMatrix<double> matrix;
storm::storage::SparseMatrixBuilder<double> builder(6, 4, 7, true, true, 4);
ASSERT_NO_THROW(builder.newRowGroup(0));
ASSERT_NO_THROW(builder.addNextValue(0, 0, 0.3));
ASSERT_NO_THROW(builder.addNextValue(0, 1, 0.7));
ASSERT_NO_THROW(builder.addNextValue(1, 3, 1.0));
ASSERT_NO_THROW(builder.newRowGroup(2));
ASSERT_NO_THROW(builder.addNextValue(2, 1, 1.0));
ASSERT_NO_THROW(builder.newRowGroup(3));
ASSERT_NO_THROW(builder.addNextValue(3, 0, 1.0));
ASSERT_NO_THROW(builder.newRowGroup(4));
ASSERT_NO_THROW(builder.addNextValue(4, 0, 1.0));
ASSERT_NO_THROW(builder.addNextValue(5, 3, 1.0));
ASSERT_NO_THROW(matrix = builder.build());
storm::models::sparse::StateLabeling labeling(4);
storm::storage::BitVector initStates(4);
initStates.set(0);
labeling.addLabel("init", initStates);
storm::storage::BitVector gateStates(4);
gateStates.set(3);
labeling.addLabel("gate", gateStates);
storm::storage::BitVector aStates(4);
aStates.set(0);
aStates.set(2);
labeling.addLabel("a", aStates);
storm::storage::BitVector bStates(4);
bStates.set(1);
bStates.set(3);
labeling.addLabel("b", bStates);
std::unordered_map<std::string, storm::models::sparse::StandardRewardModel<double>> rewardModels;
std::vector<double> stateReward = {1.0, 2.0, 3.0, 4.0};
std::vector<double> stateActionReward = {1.1, 1.2, 2.1, 3.1, 4.1, 4.2};
rewardModels.insert(std::make_pair("rewards", storm::models::sparse::StandardRewardModel<double>(stateReward, stateActionReward)));
storm::models::sparse::Mdp<double> model(matrix, labeling, rewardModels);
auto res = storm::transformer::StateDuplicator<storm::models::sparse::Mdp<double>>::transform(model, gateStates);
storm::storage::SparseMatrixBuilder<double> expectedBuilder(8, 5, 10, true, true, 5);
ASSERT_NO_THROW(expectedBuilder.newRowGroup(0));
ASSERT_NO_THROW(expectedBuilder.addNextValue(0, 0, 0.3));
ASSERT_NO_THROW(expectedBuilder.addNextValue(0, 1, 0.7));
ASSERT_NO_THROW(expectedBuilder.addNextValue(1, 2, 1.0));
ASSERT_NO_THROW(expectedBuilder.newRowGroup(2));
ASSERT_NO_THROW(expectedBuilder.addNextValue(2, 1, 1.0));
ASSERT_NO_THROW(expectedBuilder.newRowGroup(3));
ASSERT_NO_THROW(expectedBuilder.addNextValue(3, 3, 1.0));
ASSERT_NO_THROW(expectedBuilder.addNextValue(4, 2, 1.0));
ASSERT_NO_THROW(expectedBuilder.newRowGroup(5));
ASSERT_NO_THROW(expectedBuilder.addNextValue(5, 3, 0.3));
ASSERT_NO_THROW(expectedBuilder.addNextValue(5, 4, 0.7));
ASSERT_NO_THROW(expectedBuilder.addNextValue(6, 2, 1.0));
ASSERT_NO_THROW(expectedBuilder.newRowGroup(7));
ASSERT_NO_THROW(expectedBuilder.addNextValue(7, 4, 1.0));
ASSERT_NO_THROW(matrix = expectedBuilder.build());
EXPECT_EQ(matrix, res.model->getTransitionMatrix());
initStates.resize(5);
EXPECT_EQ(initStates, res.model->getInitialStates());
gateStates=storm::storage::BitVector(5);
gateStates.set(2);
EXPECT_EQ(gateStates, res.model->getStates("gate"));
aStates = initStates;
aStates.set(3);
EXPECT_EQ(aStates, res.model->getStates("a"));
bStates = ~aStates;
EXPECT_EQ(bStates, res.model->getStates("b"));
EXPECT_TRUE(res.model->hasRewardModel("rewards"));
EXPECT_TRUE(res.model->getRewardModel("rewards").hasStateRewards());
stateReward = {1.0, 2.0, 4.0, 1.0, 2.0};
EXPECT_EQ(stateReward, res.model->getRewardModel("rewards").getStateRewardVector());
EXPECT_TRUE(res.model->getRewardModel("rewards").hasStateActionRewards());
stateActionReward = {1.1, 1.2, 2.1, 4.1, 4.2, 1.1, 1.2, 2.1};
EXPECT_EQ(stateActionReward, res.model->getRewardModel("rewards").getStateActionRewardVector());
storm::storage::BitVector firstCopy(5);
firstCopy.set(0);
firstCopy.set(1);
EXPECT_EQ(firstCopy, res.firstCopy);
EXPECT_EQ(~firstCopy, res.secondCopy);
std::vector<uint_fast64_t> mapping = {0,1,3,0,1};
EXPECT_EQ(mapping, res.newToOldStateIndexMapping);
uint_fast64_t max = std::numeric_limits<uint_fast64_t>::max();
mapping = {0, 1, max, max};
EXPECT_EQ(mapping, res.firstCopyOldToNewStateIndexMapping);
mapping = {3, 4, max, 2};
EXPECT_EQ(mapping, res.secondCopyOldToNewStateIndexMapping);
}