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							77 lines
						
					
					
						
							1.3 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							77 lines
						
					
					
						
							1.3 KiB
						
					
					
				
								function herman() {
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									int x1  := 0;
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									int x2  := 0;
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									int x3  := 0;
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									int x4  := 0;
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									int x5  := 0;
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									int x6  := 0;
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									int x7  := 0;
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									int oldx1 := 0;
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									int oldx2 := 0;
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									int oldx3 := 0;
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									int oldx4 := 0;
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									int oldx5 := 0;
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									int oldx6 := 0;
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									int oldx7 := 0;
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									{x1  := 0;} [] {x1 := 1;}
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									{x2  := 0;} [] {x2 := 1;}
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									{x3  := 0;} [] {x3 := 1;}
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									{x4  := 0;} [] {x4 := 1;}
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									{x5  := 0;} [] {x5 := 1;}
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									{x6  := 0;} [] {x6 := 1;}
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									{x7  := 0;} [] {x7 := 1;}
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									// finds a ring configuration with exactly one token in the ring.
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									while((x1 + x2 + x3 + x4 + x5 + x6 + x7) != 1) {
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										oldx1  := x1;
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										oldx2  := x2;
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										oldx3  := x3;
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										oldx4  := x4;
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										oldx5  := x5;
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										oldx6  := x6;
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										oldx7  := x7;
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										if(x1 = oldx7) {
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											{x1 := 0;} [0.5] {x1 := 1;}
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										} else {
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											x1 := oldx7;
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										}
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										oldx7 := 0;
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										if(x2 = oldx1) {
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											{x2 := 0;} [0.5] {x2 := 1;}
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										} else {
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											x2 := oldx1;
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										}
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										oldx1 := 0;
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										if(x3 = oldx2) {
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											{x3 := 0;} [0.5] {x3 := 1;}
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										} else {
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											x3 := oldx2;
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										}
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										oldx2 := 0;
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										if(x4 = oldx3) {
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											{x4 := 0;} [0.5] {x4 := 1;}
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										} else {
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											x4 := oldx3;
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										}
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										oldx3 := 0;
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										if(x5 = oldx4) {
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											{x5 := 0;} [0.5] {x5 := 1;}
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										} else {
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											x5 := oldx4;
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										}
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										oldx4 := 0;
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										if(x6 = oldx5) {
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											{x6 := 0;} [0.5] {x6 := 1;}
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										} else {
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											x6 := oldx5;
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										}
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										oldx5 := 0;
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										if(x7 = oldx6) {
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											{x7 := 0;} [0.5] {x7 := 1;}
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										} else {
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											x7 := oldx6;
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										}
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										oldx6 := 0;
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									}
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								}
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