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							228 lines
						
					
					
						
							5.9 KiB
						
					
					
				
								#if defined(__GNUC__) && (__GNUC__ >2 || __GNUC_MINOR__ >=7)
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								#define UNUSED __attribute__ ((unused))
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								#else
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								#define UNUSED
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								#endif
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								#ifndef lint
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								static char rcsid[] UNUSED = "$Id: ucbqsort.c,v 1.4 2004/01/01 07:06:06 fabio Exp $";
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								#endif
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								/* @(#)qsort.c	4.2 (Berkeley) 3/9/83 */
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								/*
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								 * qsort.c:
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								 * Our own version of the system qsort routine which is faster by an average
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								 * of 25%, with lows and highs of 10% and 50%.
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								 * The THRESHold below is the insertion sort threshold, and has been adjusted
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								 * for records of size 48 bytes.
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								 * The MTHREShold is where we stop finding a better median.
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								 */
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								typedef  int (*QSFP)(const void *, const void *);
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								extern void qsort ( char *base, int n, int size, QSFP compar);
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								#define		THRESH		4		/* threshold for insertion */
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								#define		MTHRESH		6		/* threshold for median */
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								static  QSFP		qcmp;			/* the comparison routine */
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								static  int		qsz;			/* size of each record */
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								static  int		thresh;			/* THRESHold in chars */
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								static  int		mthresh;		/* MTHRESHold in chars */
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								static	void		qst (char *base, char *max);
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								#ifdef __cplusplus
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								}
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								#endif
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								/*
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								 * qsort:
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								 * First, set up some global parameters for qst to share.  Then, quicksort
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								 * with qst(), and then a cleanup insertion sort ourselves.  Sound simple?
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								 * It's not...
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								 */
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								#undef min
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								#undef max
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								void
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								qsort(
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								  char *base,
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								  int n,
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								  int size,
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								  QSFP compar)
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								{
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									register char c, *i, *j, *lo, *hi;
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									char *min, *max;
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									if (n <= 1)
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										return;
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									qsz = size;
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									qcmp = compar;
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									thresh = qsz * THRESH;
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									mthresh = qsz * MTHRESH;
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									max = base + n * qsz;
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									if (n >= THRESH) {
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										qst(base, max);
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										hi = base + thresh;
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									} else {
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										hi = max;
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									}
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									/*
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									 * First put smallest element, which must be in the first THRESH, in
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									 * the first position as a sentinel.  This is done just by searching
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									 * the first THRESH elements (or the first n if n < THRESH), finding
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									 * the min, and swapping it into the first position.
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									 */
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									for (j = lo = base; (lo += qsz) < hi; )
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										if ((*qcmp)(j, lo) > 0)
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											j = lo;
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									if (j != base) {
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										/* swap j into place */
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										for (i = base, hi = base + qsz; i < hi; ) {
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											c = *j;
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											*j++ = *i;
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											*i++ = c;
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										}
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									}
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									/*
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									 * With our sentinel in place, we now run the following hyper-fast
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									 * insertion sort. For each remaining element, min, from [1] to [n-1],
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									 * set hi to the index of the element AFTER which this one goes.
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									 * Then, do the standard insertion sort shift on a character at a time
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									 * basis for each element in the frob.
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									 */
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									for (min = base; (hi = min += qsz) < max; ) {
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										while ((*qcmp)(hi -= qsz, min) > 0)
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											/* void */;
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										if ((hi += qsz) != min) {
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											for (lo = min + qsz; --lo >= min; ) {
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												c = *lo;
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												for (i = j = lo; (j -= qsz) >= hi; i = j)
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													*i = *j;
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												*i = c;
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											}
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										}
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									}
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								}
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								/*
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								 * qst:
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								 * Do a quicksort
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								 * First, find the median element, and put that one in the first place as the
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								 * discriminator.  (This "median" is just the median of the first, last and
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								 * middle elements).  (Using this median instead of the first element is a big
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								 * win).  Then, the usual partitioning/swapping, followed by moving the
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								 * discriminator into the right place.  Then, figure out the sizes of the two
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								 * partions, do the smaller one recursively and the larger one via a repeat of
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								 * this code.  Stopping when there are less than THRESH elements in a partition
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								 * and cleaning up with an insertion sort (in our caller) is a huge win.
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								 * All data swaps are done in-line, which is space-losing but time-saving.
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								 * (And there are only three places where this is done).
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								 */
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								static void
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								qst(char *base, char *max)
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								{
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									register char c, *i, *j, *jj;
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									register int ii;
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									char *mid, *tmp;
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									int lo, hi;
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									/*
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									 * At the top here, lo is the number of characters of elements in the
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									 * current partition.  (Which should be max - base).
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									 * Find the median of the first, last, and middle element and make
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									 * that the middle element.  Set j to largest of first and middle.
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									 * If max is larger than that guy, then it's that guy, else compare
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									 * max with loser of first and take larger.  Things are set up to
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									 * prefer the middle, then the first in case of ties.
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									 */
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									lo = max - base;		/* number of elements as chars */
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									do	{
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										mid = i = base + qsz * ((lo / qsz) >> 1);
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										if (lo >= mthresh) {
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											j = ((*qcmp)((jj = base), i) > 0 ? jj : i);
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											if ((*qcmp)(j, (tmp = max - qsz)) > 0) {
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												/* switch to first loser */
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												j = (j == jj ? i : jj);
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												if ((*qcmp)(j, tmp) < 0)
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													j = tmp;
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											}
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											if (j != i) {
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												ii = qsz;
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												do	{
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													c = *i;
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													*i++ = *j;
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													*j++ = c;
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												} while (--ii);
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											}
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										}
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										/*
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										 * Semi-standard quicksort partitioning/swapping
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										 */
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										for (i = base, j = max - qsz; ; ) {
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											while (i < mid && (*qcmp)(i, mid) <= 0)
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												i += qsz;
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											while (j > mid) {
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												if ((*qcmp)(mid, j) <= 0) {
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													j -= qsz;
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													continue;
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												}
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												tmp = i + qsz;	/* value of i after swap */
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												if (i == mid) {
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													/* j <-> mid, new mid is j */
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													mid = jj = j;
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												} else {
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													/* i <-> j */
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													jj = j;
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													j -= qsz;
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												}
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												goto swap;
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											}
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											if (i == mid) {
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												break;
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											} else {
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												/* i <-> mid, new mid is i */
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												jj = mid;
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												tmp = mid = i;	/* value of i after swap */
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												j -= qsz;
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											}
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										swap:
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											ii = qsz;
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											do	{
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												c = *i;
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												*i++ = *jj;
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												*jj++ = c;
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											} while (--ii);
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											i = tmp;
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										}
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										/*
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										 * Look at sizes of the two partitions, do the smaller
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										 * one first by recursion, then do the larger one by
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										 * making sure lo is its size, base and max are update
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										 * correctly, and branching back.  But only repeat
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										 * (recursively or by branching) if the partition is
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										 * of at least size THRESH.
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										 */
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										i = (j = mid) + qsz;
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										if ((lo = j - base) <= (hi = max - i)) {
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											if (lo >= thresh)
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												qst(base, j);
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											base = i;
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											lo = hi;
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										} else {
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											if (hi >= thresh)
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												qst(i, max);
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											max = j;
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										}
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									} while (lo >= thresh);
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								}
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								/*---------------------------------------------------------------------------*/
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								/* Static function prototypes                                                */
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								/*---------------------------------------------------------------------------*/
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