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							47 lines
						
					
					
						
							1.1 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							47 lines
						
					
					
						
							1.1 KiB
						
					
					
				
								#include <iostream>
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								#include <StormEigen/Core>
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								#include <StormEigen/Geometry>
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								#include <bench/BenchTimer.h>
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								using namespace StormEigen; 
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								template<typename Quat>
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								STORMEIGEN_DONT_INLINE void quatmul_default(const Quat& a, const Quat& b, Quat& c)
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								{
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								  c = a * b;
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								}
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								template<typename Quat>
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								STORMEIGEN_DONT_INLINE void quatmul_novec(const Quat& a, const Quat& b, Quat& c)
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								{
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								  c = internal::quat_product<0, Quat, Quat, typename Quat::Scalar, Aligned>::run(a,b);
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								}
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								template<typename Quat> void bench(const std::string& label)
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								{
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								  int tries = 10;
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								  int rep = 1000000;
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								  BenchTimer t;
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								  Quat a(4, 1, 2, 3);
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								  Quat b(2, 3, 4, 5);
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								  Quat c;
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								  std::cout.precision(3);
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								  BENCH(t, tries, rep, quatmul_default(a,b,c));
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								  std::cout << label << " default " << 1e3*t.best(CPU_TIMER) << "ms  \t" << 1e-6*double(rep)/(t.best(CPU_TIMER)) << " M mul/s\n";
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								  BENCH(t, tries, rep, quatmul_novec(a,b,c));
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								  std::cout << label << " novec   " << 1e3*t.best(CPU_TIMER) << "ms  \t" << 1e-6*double(rep)/(t.best(CPU_TIMER)) << " M mul/s\n";
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								}
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								int main()
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								{
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								  bench<Quaternionf>("float ");
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								  bench<Quaterniond>("double");
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								  return 0;
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								}
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