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138 lines
2.5 KiB
138 lines
2.5 KiB
function herman() {
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int x1 := 0;
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int x2 := 0;
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int x3 := 0;
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int x4 := 0;
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int x5 := 0;
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int x6 := 0;
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int x7 := 0;
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int x8 := 0;
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int x9 := 0;
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int x10 := 0;
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int x11 := 0;
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int x12 := 0;
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int x13 := 0;
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int oldx1 := 0;
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int oldx2 := 0;
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int oldx3 := 0;
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int oldx4 := 0;
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int oldx5 := 0;
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int oldx6 := 0;
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int oldx7 := 0;
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int oldx8 := 0;
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int oldx9 := 0;
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int oldx10 := 0;
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int oldx11 := 0;
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int oldx12 := 0;
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int oldx13 := 0;
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// determine starting token setup on the ring.
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{x1 := 0;} [0.5] {x1 := 1;}
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{x2 := 0;} [0.5] {x2 := 1;}
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{x3 := 0;} [0.5] {x3 := 1;}
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{x4 := 0;} [0.5] {x4 := 1;}
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{x5 := 0;} [0.5] {x5 := 1;}
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{x6 := 0;} [0.5] {x6 := 1;}
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{x7 := 0;} [0.5] {x7 := 1;}
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{x8 := 0;} [0.5] {x8 := 1;}
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{x9 := 0;} [0.5] {x9 := 1;}
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{x10 := 0;} [0.5] {x10 := 1;}
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{x11 := 0;} [0.5] {x11 := 1;}
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{x12 := 0;} [0.5] {x12 := 1;}
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{x13 := 0;} [0.5] {x13 := 1;}
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// finds a ring configuration with exactly one token in the ring.
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while((x1 + x2 + x3 + x4 + x5 + x6 + x7 + x8 + x9 + x10 + x11 + x12 + x13) != 1) {
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oldx1 := x1;
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oldx2 := x2;
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oldx3 := x3;
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oldx4 := x4;
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oldx5 := x5;
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oldx6 := x6;
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oldx7 := x7;
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oldx8 := x8;
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oldx9 := x9;
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oldx10 := x10;
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oldx11 := x11;
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oldx12 := x12;
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oldx13 := x13;
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if(x1 = oldx13) {
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{x1 := 0;} [0.5] {x1 := 1;}
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} else {
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x1 := oldx13;
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}
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oldx13 := 0;
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if(x2 = oldx1) {
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{x2 := 0;} [0.5] {x2 := 1;}
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} else {
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x2 := oldx1;
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}
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oldx1 := 0;
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if(x3 = oldx2) {
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{x3 := 0;} [0.5] {x3 := 1;}
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} else {
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x3 := oldx2;
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}
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oldx2 := 0;
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if(x4 = oldx3) {
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{x4 := 0;} [0.5] {x4 := 1;}
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} else {
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x4 := oldx3;
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}
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oldx3 := 0;
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if(x5 = oldx4) {
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{x5 := 0;} [0.5] {x5 := 1;}
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} else {
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x5 := oldx4;
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}
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oldx4 := 0;
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if(x6 = oldx5) {
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{x6 := 0;} [0.5] {x6 := 1;}
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} else {
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x6 := oldx5;
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}
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oldx5 := 0;
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if(x7 = oldx6) {
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{x7 := 0;} [0.5] {x7 := 1;}
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} else {
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x7 := oldx6;
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}
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oldx6 := 0;
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if(x8 = oldx7) {
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{x7 := 0;} [0.5] {x7 := 1;}
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} else {
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x8 := oldx7;
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}
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oldx7 := 0;
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if(x9 = oldx8) {
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{x9 := 0;} [0.5] {x9 := 1;}
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} else {
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x9 := oldx8;
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}
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oldx8 := 0;
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if(x10 = oldx9) {
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{x10 := 0;} [0.5] {x10 := 1;}
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} else {
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x10 := oldx9;
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}
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oldx9 := 0;
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if(x11 = oldx10) {
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{x11 := 0;} [0.5] {x11 := 1;}
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} else {
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x11 := oldx10;
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}
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oldx10 := 0;
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if(x12 = oldx11) {
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{x12 := 0;} [0.5] {x12 := 1;}
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} else {
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x12 := oldx11;
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}
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oldx11 := 0;
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if(x13 = oldx12) {
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{x13 := 0;} [0.5] {x13 := 1;}
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} else {
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x13 := oldx12;
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}
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oldx12 := 0;
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}
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}
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