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285 lines
19 KiB
285 lines
19 KiB
#include "gtest/gtest.h"
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#include "storm-config.h"
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#include "src/parser/FormulaParser.h"
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#include "src/logic/Formulas.h"
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#include "src/utility/solver.h"
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#include "src/modelchecker/abstraction/GameBasedMdpModelChecker.h"
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#include "src/modelchecker/results/ExplicitQualitativeCheckResult.h"
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#include "src/modelchecker/results/ExplicitQuantitativeCheckResult.h"
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#include "src/parser/PrismParser.h"
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#include "src/builder/DdPrismModelBuilder.h"
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#include "src/models/symbolic/StandardRewardModel.h"
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#include "src/models/symbolic/Dtmc.h"
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#include "src/settings/SettingsManager.h"
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#include "src/settings/modules/NativeEquationSolverSettings.h"
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#include "src/settings/modules/GeneralSettings.h"
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TEST(GameBasedDtmcModelCheckerTest, Die_Cudd) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/die.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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// Build the die model with its reward model.
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#ifdef WINDOWS
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storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>::Options options;
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#else
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typename storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>::Options options;
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#endif
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::CUDD>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>().build(program, options);
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EXPECT_EQ(13ul, model->getNumberOfStates());
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EXPECT_EQ(20ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::CUDD, storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"one\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult1[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"two\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult2[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"three\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult3 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult3[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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TEST(GameBasedDtmcModelCheckerTest, Die_Sylvan) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/die.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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// Build the die model with its reward model.
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#ifdef WINDOWS
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storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>::Options options;
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#else
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typename storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>::Options options;
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#endif
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::Sylvan>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>().build(program, options);
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EXPECT_EQ(13ul, model->getNumberOfStates());
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EXPECT_EQ(20ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::Sylvan, storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"one\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult1[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"two\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult2[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"three\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult3 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0/6.0, quantitativeResult3[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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TEST(GameBasedDtmcModelCheckerTest, Crowds_Cudd) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/crowds-5-5.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::CUDD>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>().build(program);
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EXPECT_EQ(8607ul, model->getNumberOfStates());
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EXPECT_EQ(15113ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::CUDD, storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observe0Greater1\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(0.33288236360191303, quantitativeResult1[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observeIGreater1\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(0.15222081144084315, quantitativeResult2[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observeOnlyTrueSender\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult3 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(0.3215392962289586, quantitativeResult3[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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TEST(GameBasedDtmcModelCheckerTest, Crowds_Sylvan) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/crowds-5-5.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::Sylvan>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>().build(program);
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EXPECT_EQ(8607ul, model->getNumberOfStates());
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EXPECT_EQ(15113ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::Sylvan, storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observe0Greater1\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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// FIXME: precision not optimal.
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EXPECT_NEAR(0.33288236360191303, quantitativeResult1[0], 10 * storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observeIGreater1\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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// FIXME: precision not optimal.
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EXPECT_NEAR(0.15222081144084315, quantitativeResult2[0], 10 * storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F \"observeOnlyTrueSender\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult3 = result->asExplicitQuantitativeCheckResult<double>();
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// FIXME: precision not optimal.
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EXPECT_NEAR(0.3215392962289586, quantitativeResult3[0], 10 * storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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TEST(GameBasedDtmcModelCheckerTest, SynchronousLeader_Cudd) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/leader-3-5.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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// Build the die model with its reward model.
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#ifdef WINDOWS
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storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>::Options options;
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#else
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typename storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>::Options options;
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#endif
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::CUDD>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::CUDD>().build(program, options);
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EXPECT_EQ(273ul, model->getNumberOfStates());
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EXPECT_EQ(397ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::CUDD, storm::models::symbolic::Dtmc<storm::dd::DdType::CUDD>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"elected\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0, quantitativeResult1[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F<=20 \"elected\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::CUDD>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(0.99999989760000074, quantitativeResult2[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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TEST(GameBasedDtmcModelCheckerTest, SynchronousLeader_Sylvan) {
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storm::prism::Program program = storm::parser::PrismParser::parse(STORM_CPP_TESTS_BASE_PATH "/functional/builder/leader-3-5.pm");
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// A parser that we use for conveniently constructing the formulas.
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storm::parser::FormulaParser formulaParser;
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// Build the die model with its reward model.
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#ifdef WINDOWS
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storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>::Options options;
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#else
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typename storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>::Options options;
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#endif
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std::shared_ptr<storm::models::symbolic::Model<storm::dd::DdType::Sylvan>> model = storm::builder::DdPrismModelBuilder<storm::dd::DdType::Sylvan>().build(program, options);
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EXPECT_EQ(273ul, model->getNumberOfStates());
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EXPECT_EQ(397ul, model->getNumberOfTransitions());
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ASSERT_EQ(model->getType(), storm::models::ModelType::Dtmc);
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std::shared_ptr<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>> dtmc = model->as<storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>();
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auto checker = std::make_shared<storm::modelchecker::GameBasedMdpModelChecker<storm::dd::DdType::Sylvan, storm::models::symbolic::Dtmc<storm::dd::DdType::Sylvan>>>(program);
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std::shared_ptr<storm::logic::Formula const> formula = formulaParser.parseSingleFormulaFromString("P=? [F \"elected\"]");
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storm::modelchecker::CheckTask<storm::logic::Formula, double> task(*formula, true);
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std::unique_ptr<storm::modelchecker::CheckResult> result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult1 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(1.0, quantitativeResult1[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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formula = formulaParser.parseSingleFormulaFromString("P=? [F<=20 \"elected\"]");
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task = storm::modelchecker::CheckTask<storm::logic::Formula, double>(*formula, true);
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result = checker->check(task);
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//result->filter(storm::modelchecker::SymbolicQualitativeCheckResult<storm::dd::DdType::Sylvan>(model->getReachableStates(), model->getInitialStates()));
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storm::modelchecker::ExplicitQuantitativeCheckResult<double>& quantitativeResult2 = result->asExplicitQuantitativeCheckResult<double>();
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EXPECT_NEAR(0.99999989760000074, quantitativeResult2[0], storm::settings::getModule<storm::settings::modules::NativeEquationSolverSettings>().getPrecision());
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}
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