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/* LINTLIBRARY */
#include <stdio.h>
#include "util.h"
/*
* These are interface routines to be placed between a program and the
* system memory allocator.
*
* It forces well-defined semantics for several 'borderline' cases:
*
* malloc() of a 0 size object is guaranteed to return something
* which is not 0, and can safely be freed (but not dereferenced)
* free() accepts (silently) an 0 pointer
* realloc of a 0 pointer is allowed, and is equiv. to malloc()
* For the IBM/PC it forces no object > 64K; note that the size argument
* to malloc/realloc is a 'long' to catch this condition
*
* The function pointer MMoutOfMemory() contains a vector to handle a
* 'out-of-memory' error (which, by default, points at a simple wrap-up
* and exit routine).
*/
#ifdef __cplusplus
extern "C" {
#endif
extern char *MMalloc(long);
extern void MMout_of_memory(long);
extern char *MMrealloc(char *, long);
void (*MMoutOfMemory)(long) = MMout_of_memory;
#ifdef __cplusplus
}
#endif
/* MMout_of_memory -- out of memory for lazy people, flush and exit */
void
MMout_of_memory(long size)
{
(void) fflush(stdout);
(void) fprintf(stderr, "\nout of memory allocating %lu bytes\n",
(unsigned long) size);
exit(1);
}
char *
MMalloc(long size)
{
char *p;
#ifdef IBMPC
if (size > 65000L) {
if (MMoutOfMemory != (void (*)(long)) 0 ) (*MMoutOfMemory)(size);
return NIL(char);
}
#endif
if (size == 0) size = sizeof(long);
if ((p = (char *) malloc((unsigned long) size)) == NIL(char)) {
if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size);
return NIL(char);
}
return p;
}
char *
MMrealloc(char *obj, long size)
{
char *p;
#ifdef IBMPC
if (size > 65000L) {
if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size);
return NIL(char);
}
#endif
if (obj == NIL(char)) return MMalloc(size);
if (size <= 0) size = sizeof(long);
if ((p = (char *) realloc(obj, (unsigned long) size)) == NIL(char)) {
if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size);
return NIL(char);
}
return p;
}
void
MMfree(char *obj)
{
if (obj != 0) {
free(obj);
}
}