#include "storm/abstraction/SymbolicQualitativeGameResultMinMax.h" namespace storm { namespace abstraction { template SymbolicQualitativeResult const& SymbolicQualitativeGameResultMinMax::getProb0(storm::OptimizationDirection const& dir) const { if (dir == storm::OptimizationDirection::Minimize) { return prob0Min; } else { return prob0Max; } } template SymbolicQualitativeResult const& SymbolicQualitativeGameResultMinMax::getProb1(storm::OptimizationDirection const& dir) const { if (dir == storm::OptimizationDirection::Minimize) { return prob1Min; } else { return prob1Max; } } template class SymbolicQualitativeResultMinMax; template class SymbolicQualitativeResultMinMax; } }